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	* Linker was choosing ROM symbols for these, which use integer soft-float operations and are much slower. * _divsf3() moved to IRAM to avoid regressions with any code that does integer float division in IRAM interrupt handlers (+88 bytes IRAM) * Thanks to michal for reporting: https://esp32.com/viewtopic.php?f=14&t=10540&p=43367
		
			
				
	
	
		
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| [mapping:esp32]
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| archive: libesp32.a
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| entries:
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|     panic (noflash)
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| 
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| [mapping:gcc]
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| archive: libgcc.a
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| entries:
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|     lib2funcs (noflash_text)
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|     _divsf3 (noflash)
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| 
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| [mapping:gcov]
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| archive: libgcov.a
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| entries:
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|     * (noflash)
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