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			234 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			234 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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    FreeRTOS V8.2.0 - Copyright (C) 2015 Real Time Engineers Ltd.
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    All rights reserved
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    VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION.
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    This file is part of the FreeRTOS distribution.
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    FreeRTOS is free software; you can redistribute it and/or modify it under
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    the terms of the GNU General Public License (version 2) as published by the
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    Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception.
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	***************************************************************************
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    >>!   NOTE: The modification to the GPL is included to allow you to     !<<
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    >>!   distribute a combined work that includes FreeRTOS without being   !<<
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    >>!   obliged to provide the source code for proprietary components     !<<
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    >>!   outside of the FreeRTOS kernel.                                   !<<
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	***************************************************************************
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    FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY
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    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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    FOR A PARTICULAR PURPOSE.  Full license text is available on the following
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    link: http://www.freertos.org/a00114.html
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    ***************************************************************************
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     *                                                                       *
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     *    FreeRTOS provides completely free yet professionally developed,    *
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     *    robust, strictly quality controlled, supported, and cross          *
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     *    platform software that is more than just the market leader, it     *
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     *    is the industry's de facto standard.                               *
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     *                                                                       *
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     *    Help yourself get started quickly while simultaneously helping     *
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     *    to support the FreeRTOS project by purchasing a FreeRTOS           *
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     *    tutorial book, reference manual, or both:                          *
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     *    http://www.FreeRTOS.org/Documentation                              *
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     *                                                                       *
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    ***************************************************************************
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    http://www.FreeRTOS.org/FAQHelp.html - Having a problem?  Start by reading
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	the FAQ page "My application does not run, what could be wrong?".  Have you
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	defined configASSERT()?
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	http://www.FreeRTOS.org/support - In return for receiving this top quality
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	embedded software for free we request you assist our global community by
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	participating in the support forum.
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	http://www.FreeRTOS.org/training - Investing in training allows your team to
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	be as productive as possible as early as possible.  Now you can receive
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	FreeRTOS training directly from Richard Barry, CEO of Real Time Engineers
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	Ltd, and the world's leading authority on the world's leading RTOS.
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    http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products,
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    including FreeRTOS+Trace - an indispensable productivity tool, a DOS
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    compatible FAT file system, and our tiny thread aware UDP/IP stack.
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    http://www.FreeRTOS.org/labs - Where new FreeRTOS products go to incubate.
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    Come and try FreeRTOS+TCP, our new open source TCP/IP stack for FreeRTOS.
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    http://www.OpenRTOS.com - Real Time Engineers ltd. license FreeRTOS to High
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    Integrity Systems ltd. to sell under the OpenRTOS brand.  Low cost OpenRTOS
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    licenses offer ticketed support, indemnification and commercial middleware.
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    http://www.SafeRTOS.com - High Integrity Systems also provide a safety
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    engineered and independently SIL3 certified version for use in safety and
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    mission critical applications that require provable dependability.
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    1 tab == 4 spaces!
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*/
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#include <stdlib.h>
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#include "FreeRTOS.h"
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#include "list.h"
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/*-----------------------------------------------------------
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 * PUBLIC LIST API documented in list.h
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 *----------------------------------------------------------*/
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void vListInitialise( List_t * const pxList )
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{
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	/* The list structure contains a list item which is used to mark the
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	end of the list.  To initialise the list the list end is inserted
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	as the only list entry. */
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	pxList->pxIndex = ( ListItem_t * ) &( pxList->xListEnd );			/*lint !e826 !e740 The mini list structure is used as the list end to save RAM.  This is checked and valid. */
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	/* The list end value is the highest possible value in the list to
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	ensure it remains at the end of the list. */
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	pxList->xListEnd.xItemValue = portMAX_DELAY;
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	/* The list end next and previous pointers point to itself so we know
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	when the list is empty. */
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	pxList->xListEnd.pxNext = ( ListItem_t * ) &( pxList->xListEnd );	/*lint !e826 !e740 The mini list structure is used as the list end to save RAM.  This is checked and valid. */
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	pxList->xListEnd.pxPrevious = ( ListItem_t * ) &( pxList->xListEnd );/*lint !e826 !e740 The mini list structure is used as the list end to save RAM.  This is checked and valid. */
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	pxList->uxNumberOfItems = ( UBaseType_t ) 0U;
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	/* Write known values into the list if
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	configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
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	listSET_LIST_INTEGRITY_CHECK_1_VALUE( pxList );
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	listSET_LIST_INTEGRITY_CHECK_2_VALUE( pxList );
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}
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/*-----------------------------------------------------------*/
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void vListInitialiseItem( ListItem_t * const pxItem )
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{
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	/* Make sure the list item is not recorded as being on a list. */
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	pxItem->pvContainer = NULL;
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	/* Write known values into the list item if
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	configUSE_LIST_DATA_INTEGRITY_CHECK_BYTES is set to 1. */
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	listSET_FIRST_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem );
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	listSET_SECOND_LIST_ITEM_INTEGRITY_CHECK_VALUE( pxItem );
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}
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/*-----------------------------------------------------------*/
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void vListInsertEnd( List_t * const pxList, ListItem_t * const pxNewListItem )
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{
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ListItem_t * const pxIndex = pxList->pxIndex;
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	/* Only effective when configASSERT() is also defined, these tests may catch
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	the list data structures being overwritten in memory.  They will not catch
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	data errors caused by incorrect configuration or use of FreeRTOS. */
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	listTEST_LIST_INTEGRITY( pxList );
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	listTEST_LIST_ITEM_INTEGRITY( pxNewListItem );
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	/* Insert a new list item into pxList, but rather than sort the list,
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	makes the new list item the last item to be removed by a call to
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	listGET_OWNER_OF_NEXT_ENTRY(). */
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	pxNewListItem->pxNext = pxIndex;
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	pxNewListItem->pxPrevious = pxIndex->pxPrevious;
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	pxIndex->pxPrevious->pxNext = pxNewListItem;
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	pxIndex->pxPrevious = pxNewListItem;
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	/* Remember which list the item is in. */
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	pxNewListItem->pvContainer = ( void * ) pxList;
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	( pxList->uxNumberOfItems )++;
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}
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/*-----------------------------------------------------------*/
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void vListInsert( List_t * const pxList, ListItem_t * const pxNewListItem )
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{
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ListItem_t *pxIterator;
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const TickType_t xValueOfInsertion = pxNewListItem->xItemValue;
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	/* Only effective when configASSERT() is also defined, these tests may catch
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	the list data structures being overwritten in memory.  They will not catch
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	data errors caused by incorrect configuration or use of FreeRTOS. */
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	listTEST_LIST_INTEGRITY( pxList );
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	listTEST_LIST_ITEM_INTEGRITY( pxNewListItem );
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	/* Insert the new list item into the list, sorted in xItemValue order.
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	If the list already contains a list item with the same item value then the
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	new list item should be placed after it.  This ensures that TCB's which are
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	stored in ready lists (all of which have the same xItemValue value) get a
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	share of the CPU.  However, if the xItemValue is the same as the back marker
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	the iteration loop below will not end.  Therefore the value is checked
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	first, and the algorithm slightly modified if necessary. */
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	if( xValueOfInsertion == portMAX_DELAY )
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	{
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		pxIterator = pxList->xListEnd.pxPrevious;
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	}
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	else
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	{
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		/* *** NOTE ***********************************************************
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		If you find your application is crashing here then likely causes are
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		listed below.  In addition see http://www.freertos.org/FAQHelp.html for
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		more tips, and ensure configASSERT() is defined!
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		http://www.freertos.org/a00110.html#configASSERT
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			1) Stack overflow -
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			   see http://www.freertos.org/Stacks-and-stack-overflow-checking.html
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			2) Incorrect interrupt priority assignment, especially on Cortex-M
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			   parts where numerically high priority values denote low actual
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			   interrupt priorities, which can seem counter intuitive.  See
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			   http://www.freertos.org/RTOS-Cortex-M3-M4.html and the definition
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			   of configMAX_SYSCALL_INTERRUPT_PRIORITY on
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			   http://www.freertos.org/a00110.html
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			3) Calling an API function from within a critical section or when
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			   the scheduler is suspended, or calling an API function that does
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			   not end in "FromISR" from an interrupt.
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			4) Using a queue or semaphore before it has been initialised or
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			   before the scheduler has been started (are interrupts firing
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			   before vTaskStartScheduler() has been called?).
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		**********************************************************************/
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		for( pxIterator = ( ListItem_t * ) &( pxList->xListEnd ); pxIterator->pxNext->xItemValue <= xValueOfInsertion; pxIterator = pxIterator->pxNext ) /*lint !e826 !e740 The mini list structure is used as the list end to save RAM.  This is checked and valid. */
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		{
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			/* There is nothing to do here, just iterating to the wanted
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			insertion position. */
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		}
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	}
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	pxNewListItem->pxNext = pxIterator->pxNext;
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	pxNewListItem->pxNext->pxPrevious = pxNewListItem;
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	pxNewListItem->pxPrevious = pxIterator;
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	pxIterator->pxNext = pxNewListItem;
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	/* Remember which list the item is in.  This allows fast removal of the
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	item later. */
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	pxNewListItem->pvContainer = ( void * ) pxList;
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	( pxList->uxNumberOfItems )++;
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}
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/*-----------------------------------------------------------*/
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UBaseType_t uxListRemove( ListItem_t * const pxItemToRemove )
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{
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/* The list item knows which list it is in.  Obtain the list from the list
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item. */
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List_t * const pxList = ( List_t * ) pxItemToRemove->pvContainer;
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	pxItemToRemove->pxNext->pxPrevious = pxItemToRemove->pxPrevious;
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	pxItemToRemove->pxPrevious->pxNext = pxItemToRemove->pxNext;
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	/* Make sure the index is left pointing to a valid item. */
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	if( pxList->pxIndex == pxItemToRemove )
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	{
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		pxList->pxIndex = pxItemToRemove->pxPrevious;
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	}
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	else
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	{
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		mtCOVERAGE_TEST_MARKER();
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	}
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	pxItemToRemove->pvContainer = NULL;
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	( pxList->uxNumberOfItems )--;
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	return pxList->uxNumberOfItems;
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}
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/*-----------------------------------------------------------*/
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