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			26 lines
		
	
	
		
			395 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			395 B
		
	
	
	
		
			C
		
	
	
	
	
	
#include "unity.h"
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#if CONFIG_COMPILER_STACK_CHECK
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static void recur_and_smash()
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{
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    static int cnt;
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    volatile uint8_t buf[50];
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    volatile int num = sizeof(buf)+10;
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    if (cnt++ < 1) {
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        recur_and_smash();
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    }
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    for (int i = 0; i < num; i++) {
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        buf[i] = 0;
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    }
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}
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TEST_CASE("stack smashing protection", "[stack_check] [ignore]")
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{
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    recur_and_smash();
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}
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#endif
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