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	* add toolchain file * add linux to preview targets * add stub for dfu number in cmake * excluded unity runner per default * Added esp_attr.h and esp_partition.h linux stubs * component.cmake check list for emptyness * added switch for linux in unity cmake file * Added Linux host example app
| Supported Targets | Linux | 
|---|
Build
idf.py build (sdkconfig.defaults sets the linux target by default)
Run
build/linux_host_app.elf