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	* Linker was choosing ROM symbols for these, which use integer soft-float operations and are much slower. * _divsf3() moved to IRAM to avoid regressions with any code that does integer float division in IRAM interrupt handlers (+88 bytes IRAM) * Thanks to michal for reporting: https://esp32.com/viewtopic.php?f=14&t=10540&p=43367
		
			
				
	
	
		
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			16 lines
		
	
	
		
			218 B
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
[mapping:esp32]
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archive: libesp32.a
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entries:
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    panic (noflash)
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[mapping:gcc]
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archive: libgcc.a
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entries:
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    lib2funcs (noflash_text)
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    _divsf3 (noflash)
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[mapping:gcov]
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archive: libgcov.a
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entries:
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    * (noflash)
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