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								/*
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								 * SPDX-FileCopyrightText: 2022 Espressif Systems (Shanghai) CO LTD
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								 *
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								 * SPDX-License-Identifier: Unlicense OR CC0-1.0
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								 */
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								/*
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								 * Modem console example
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								*/
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								#pragma once
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								#include <vector>
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								#include <string>
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								#include <algorithm>
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								#include <functional>
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								#include <esp_console.h>
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								#include "argtable3/argtable3.h"
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								#include "repeat_helper.inc"
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								#define MAX_REPEAT_NR 20
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								/**
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								 * @brief Argument types used for ConsoleCommand
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								 */
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								enum arg_type {
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								    STR0,
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								    STR1,
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								    INT0,
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								    INT1,
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								    LIT0,
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								    ARG_END,
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								};
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								/**
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								 * Command argument struct definition for list of arguments of one command
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								 */
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								struct CommandArgs {
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								    CommandArgs(arg_type t, const char *shopts, const char *lopts, const char *data, const char *glos):
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								        type(t), shortopts(shopts), longopts(lopts), datatype(data), glossary(glos) {}
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								    CommandArgs(arg_type t, const char *shopts, const char *lopts, const char *glos):
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								        type(t), shortopts(shopts), longopts(lopts), datatype(nullptr), glossary(glos) {}
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								    arg_type type;
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								    const char *shortopts;
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								    const char *longopts;
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								    const char *datatype;
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								    const char *glossary;
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								};
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								class StaticCommands;
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								/**
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								 * @brief This class simplifies console command definition in more object wise fashion
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								 */
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								class ConsoleCommand {
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								    /**
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								     * @brief Common argument types to be stored internally for parsing later
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								     */
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								    using arg_type =
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								        union {
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								                struct arg_int *intx;
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								                struct arg_str *str;
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								                struct arg_lit *lit;
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								                struct arg_end *end;
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								                void *__raw_ptr;
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								        bool is_null() const {
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								        return __raw_ptr;
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								    }
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								        };
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								    friend class StaticCommands;
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								public:
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								    /**
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								     * @brief This is how we define a generic Console command
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								     * @param command Textual console command
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								     * @param help Contextual help for the command
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								     * @param arg_struct List of argument struct
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								     * @param srg_struct_size Size of the argument struct
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								     * @param f Function callback for the command
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								     */
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								    template<typename T> explicit ConsoleCommand(const char *command, const char *help, const T *arg_struct, size_t srg_struct_size,
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								            std::function<bool(ConsoleCommand *)> f):   func(std::move(f))
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								    {
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								        size_t args_plain_size = srg_struct_size / sizeof(CommandArgs);
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								        auto first_arg = reinterpret_cast<const CommandArgs *>(arg_struct);
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								        std::vector<CommandArgs> args(first_arg, first_arg + args_plain_size);
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								        RegisterCommand(command, help, args);
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								    }
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								    /**
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								     * @brief Another method of Console command definitions using vector arg struct
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								     */
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								    explicit ConsoleCommand(const char *command, const char *help, const std::vector<CommandArgs> &args, std::function<bool(ConsoleCommand *)> f);
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								    /**
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								     * @brief Destructor of ConsoleCommand
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								     */
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								    ~ConsoleCommand();
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								    /**
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								     * @brief Utility getters of various params from the argument list
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								     */
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								    template<typename T> int get_count_of(CommandArgs T::*member)
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								    {
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								        return get_count(index_arg(member));
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								    }
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								    template<typename T> std::string get_string_of(CommandArgs T::*member)
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								    {
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								        return get_string(index_arg(member));
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								    }
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								    template<typename T> int get_int_of(CommandArgs T::*member)
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								    {
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								        return get_int(index_arg(member));
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								    }
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								    std::string get_string(int index);
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								    int get_int(int index);
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								private:
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								    int get_count(int index);
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								    void RegisterCommand(const char *command, const char *help, const std::vector<CommandArgs> &args);
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								    template<typename T> static constexpr size_t index_arg(CommandArgs T::*member)
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								    {
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								        return ((uint8_t *) & ((T *)nullptr->*member) - (uint8_t *)nullptr) / sizeof(CommandArgs);
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								    }
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								    std::vector<arg_type> arg_table;
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								    int command_func(int argc, char **argv);
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								    static int last_command;
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								    static std::vector<ConsoleCommand *> console_commands;
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								    std::function<bool(ConsoleCommand *)> func;
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								    const static esp_console_cmd_func_t command_func_pts[];
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								};
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