Websocket client: avoid deadlock if stop called from event handler

* Original commit: espressif/esp-idf@c2bb0762bb
This commit is contained in:
Marius Vikhammer
2020-08-06 14:48:13 +08:00
committed by gabsuren
parent fda070ba39
commit e90272c812
2 changed files with 30 additions and 1 deletions

View File

@ -87,6 +87,7 @@ typedef enum {
struct esp_websocket_client {
esp_event_loop_handle_t event_handle;
TaskHandle_t task_handle;
esp_transport_list_handle_t transport_list;
esp_transport_handle_t transport;
websocket_config_storage_t *config;
@ -660,7 +661,7 @@ esp_err_t esp_websocket_client_start(esp_websocket_client_handle_t client)
ESP_LOGE(TAG, "The client has started");
return ESP_FAIL;
}
if (xTaskCreate(esp_websocket_client_task, "websocket_task", client->config->task_stack, client, client->config->task_prio, NULL) != pdTRUE) {
if (xTaskCreate(esp_websocket_client_task, "websocket_task", client->config->task_stack, client, client->config->task_prio, &client->task_handle) != pdTRUE) {
ESP_LOGE(TAG, "Error create websocket task");
return ESP_FAIL;
}
@ -677,6 +678,15 @@ esp_err_t esp_websocket_client_stop(esp_websocket_client_handle_t client)
ESP_LOGW(TAG, "Client was not started");
return ESP_FAIL;
}
/* A running client cannot be stopped from the websocket task/event handler */
TaskHandle_t running_task = xTaskGetCurrentTaskHandle();
if (running_task == client->task_handle) {
ESP_LOGE(TAG, "Client cannot be stopped from websocket task");
return ESP_FAIL;
}
client->run = false;
xEventGroupWaitBits(client->status_bits, STOPPED_BIT, false, true, portMAX_DELAY);
client->state = WEBSOCKET_STATE_UNKNOW;
@ -711,6 +721,13 @@ static esp_err_t esp_websocket_client_close_with_optional_body(esp_websocket_cli
return ESP_FAIL;
}
/* A running client cannot be stopped from the websocket task/event handler */
TaskHandle_t running_task = xTaskGetCurrentTaskHandle();
if (running_task == client->task_handle) {
ESP_LOGE(TAG, "Client cannot be stopped from websocket task");
return ESP_FAIL;
}
if (send_body) {
esp_websocket_client_send_close(client, code, data, len + 2, portMAX_DELAY); // len + 2 -> always sending the code
} else {