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			394 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			394 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * SPDX-FileCopyrightText: 2021-2022 Espressif Systems (Shanghai) CO LTD
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 *
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 * SPDX-License-Identifier: CC0-1.0
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 *
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 *
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 *  ASIO Socks4 example
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*/
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#include <string>
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#include <array>
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#include <asio.hpp>
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#include <memory>
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#include <system_error>
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#include <utility>
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#include "esp_log.h"
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#include "socks4.hpp"
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#include "nvs_flash.h"
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#include "esp_event.h"
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#include "protocol_examples_common.h"
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constexpr auto TAG = "asio_socks4";
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using asio::ip::tcp;
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namespace {
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void esp_init()
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{
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    ESP_ERROR_CHECK(nvs_flash_init());
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    ESP_ERROR_CHECK(esp_netif_init());
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    ESP_ERROR_CHECK(esp_event_loop_create_default());
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    esp_log_level_set("async_request", ESP_LOG_DEBUG);
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    /* This helper function configures Wi-Fi or Ethernet, as selected in menuconfig.
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     * Read "Establishing Wi-Fi or Ethernet Connection" section in
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     * examples/protocols/README.md for more information about this function.
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     */
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    ESP_ERROR_CHECK(example_connect());
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}
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/**
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 * @brief Simple class to add the resolver to a chain of actions
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 *
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 */
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class AddressResolution : public std::enable_shared_from_this<AddressResolution> {
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public:
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    explicit AddressResolution(asio::io_context &context) : ctx(context), resolver(ctx) {}
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    /**
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     * @brief Initiator function for the address resolution
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     *
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     * @tparam CompletionToken callable responsible to use the results.
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     *
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     * @param host Host address
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     * @param port Port for the target, must be number due to a limitation on lwip.
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     */
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    template<class CompletionToken>
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    void resolve(const std::string &host, const std::string &port, CompletionToken &&completion_handler)
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    {
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        auto self(shared_from_this());
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        resolver.async_resolve(host, port, [self, completion_handler](const asio::error_code & error, tcp::resolver::results_type results) {
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            if (error) {
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                ESP_LOGE(TAG, "Failed to resolve: %s", error.message().c_str());
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                return;
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            }
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            completion_handler(self, results);
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        });
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    }
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private:
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    asio::io_context &ctx;
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    tcp::resolver resolver;
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};
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/**
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 * @brief Connection class
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 *
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 * The lowest level dependency on our asynchronous task, Connection provide an interface to TCP sockets.
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 * A similar class could be provided for a TLS connection.
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 *
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 * @note: All read and write operations are written on an explicit strand, even though an implicit strand
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 * occurs in this example since we run the io context in a single task.
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 *
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 */
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class Connection : public std::enable_shared_from_this<Connection> {
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public:
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    explicit Connection(asio::io_context &context) : ctx(context), strand(context), socket(ctx) {}
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    /**
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     * @brief Start the connection
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     *
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     * Async operation to start a connection. As the final act of the process the Connection class pass a
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     * std::shared_ptr of itself to the completion_handler.
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     * Since it uses std::shared_ptr as an automatic control of its lifetime this class must be created
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     * through a std::make_shared call.
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     *
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     * @tparam completion_handler A callable to act as the final handler for the process.
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     * @param host host address
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     * @param port port number - due to a limitation on lwip implementation this should be the number not the
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     *                           service name typically seen in ASIO examples.
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     *
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     * @note The class could be modified to store the completion handler, as a member variable, instead of
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     * pass it along asynchronous calls to allow the process to run again completely.
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     *
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     */
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    template<class CompletionToken>
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    void start(tcp::resolver::results_type results, CompletionToken &&completion_handler)
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    {
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        connect(results, completion_handler);
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    }
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    /**
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     * @brief Start an async write on the socket
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     *
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     * @tparam data
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     * @tparam completion_handler A callable to act as the final handler for the process.
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     *
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     */
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    template<class DataType, class CompletionToken>
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    void write_async(const DataType &data, CompletionToken &&completion_handler)
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    {
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        asio::async_write(socket, data, asio::bind_executor(strand, completion_handler));
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    }
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    /**
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     * @brief Start an async read on the socket
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     *
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     * @tparam data
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     * @tparam completion_handler A callable to act as the final handler for the process.
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     *
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     */
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    template<class DataBuffer, class CompletionToken>
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    void read_async(DataBuffer &&in_data, CompletionToken &&completion_handler)
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    {
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        asio::async_read(socket, in_data, asio::bind_executor(strand, completion_handler));
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    }
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private:
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    template<class CompletionToken>
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    void connect(tcp::resolver::results_type results, CompletionToken &&completion_handler)
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    {
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        auto self(shared_from_this());
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        asio::async_connect(socket, results, [self, completion_handler](const asio::error_code & error, [[maybe_unused]] const tcp::endpoint & endpoint) {
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            if (error) {
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                ESP_LOGE(TAG, "Failed to connect: %s", error.message().c_str());
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                return;
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            }
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            completion_handler(self);
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        });
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    }
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    asio::io_context &ctx;
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    asio::io_context::strand strand;
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    tcp::socket socket;
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};
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}
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namespace Socks {
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struct ConnectionData {
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    ConnectionData(socks4::request::command_type cmd, const asio::ip::tcp::endpoint &endpoint,
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                   const std::string &user_id) : request(cmd, endpoint, user_id) {};
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    socks4::request request;
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    socks4::reply reply;
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};
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template<class CompletionToken>
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void async_connect(asio::io_context &context, std::string proxy, std::string proxy_port, std::string host, std::string port, CompletionToken &&completion_handler)
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{
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    /*
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     * The first step is to resolve the address of the proxy we want to connect to.
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     * The AddressResolution itself is injected to the completion handler.
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     */
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    // Resolve proxy
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    std::make_shared<AddressResolution>(context)->resolve(proxy, proxy_port,
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    [&context, host, port, completion_handler](std::shared_ptr<AddressResolution> resolver, tcp::resolver::results_type proxy_resolution) {
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        // We also need to resolve the target host address
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        resolver->resolve(host, port, [&context, proxy_resolution, completion_handler](std::shared_ptr<AddressResolution> resolver, tcp::resolver::results_type host_resolution) {
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            // Make connection with the proxy
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            ESP_LOGI(TAG, "Startig Proxy Connection");
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            std::make_shared<Connection>(context)->start(proxy_resolution,
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            [resolver, host_resolution, completion_handler](std::shared_ptr<Connection> connection) {
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                auto connect_data = std::make_shared<ConnectionData>(socks4::request::connect, *host_resolution, "");
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                ESP_LOGI(TAG, "Sending Request to proxy for host connection.");
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                connection->write_async(connect_data->request.buffers(), [connection, connect_data, completion_handler](std::error_code error, std::size_t bytes_received) {
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                    if (error) {
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                        ESP_LOGE(TAG, "Proxy request write error: %s", error.message().c_str());
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                        return;
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                    }
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                    connection->read_async(connect_data->reply.buffers(), [connection, connect_data, completion_handler](std::error_code error, std::size_t bytes_received) {
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                        if (error) {
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                            ESP_LOGE(TAG, "Proxy response read error: %s", error.message().c_str());
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                            return;
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                        }
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                        if (!connect_data->reply.success()) {
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                            ESP_LOGE(TAG, "Proxy error: %#x", connect_data->reply.status());
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                        }
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                        completion_handler(connection);
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                    });
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                });
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            });
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        });
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    });
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}
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} // namespace Socks
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namespace Http {
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enum class Method { GET };
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/**
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 * @brief Simple HTTP request class
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 *
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 * The user needs to write the request information direct to header and body fields.
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 *
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 * Only GET verb is provided.
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 *
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 */
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class Request {
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public:
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    Request(Method method, std::string host, std::string port, const std::string &target) : host_data(std::move(host)), port_data(std::move(port))
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    {
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        header_data.append("GET ");
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        header_data.append(target);
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        header_data.append(" HTTP/1.1");
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        header_data.append("\r\n");
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        header_data.append("Host: ");
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        header_data.append(host_data);
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        header_data.append("\r\n");
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        header_data.append("\r\n");
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    };
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    void set_header_field(std::string const &field)
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    {
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        header_data.append(field);
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    }
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    void append_to_body(std::string const &data)
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    {
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        body_data.append(data);
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    };
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    const std::string &host() const
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    {
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        return host_data;
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    }
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    const std::string &service_port() const
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    {
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        return port_data;
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    }
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    const std::string &header() const
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    {
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        return header_data;
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    }
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    const std::string &body() const
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    {
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        return body_data;
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    }
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private:
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    std::string host_data;
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    std::string port_data;
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    std::string header_data;
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    std::string body_data;
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};
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/**
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 * @brief Simple HTTP response class
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 *
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 * The response is built from received data and only parsed to split header and body.
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 *
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 * A copy of the received data is kept.
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 *
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 */
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struct Response {
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    /**
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     * @brief Construct a response from a contiguous buffer.
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     *
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     * Simple http parsing.
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     *
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     */
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    template<class DataIt>
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    explicit Response(DataIt data, size_t size)
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    {
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        raw_response = std::string(data, size);
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        auto header_last = raw_response.find("\r\n\r\n");
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        if (header_last != std::string::npos) {
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            header = raw_response.substr(0, header_last);
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        }
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        body = raw_response.substr(header_last + 3);
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    }
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    /**
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     * @brief Print response content.
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     */
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    void print()
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    {
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        ESP_LOGI(TAG, "Header :\n %s", header.c_str());
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        ESP_LOGI(TAG, "Body : \n %s", body.c_str());
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    }
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    std::string raw_response;
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    std::string header;
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    std::string body;
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};
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/** @brief HTTP Session
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 *
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 * Session class to handle HTTP protocol implementation.
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 *
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 */
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class Session : public std::enable_shared_from_this<Session> {
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public:
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    explicit Session(std::shared_ptr<Connection> connection_in) : connection(std::move(connection_in))
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    {
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    }
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    template<class CompletionToken>
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    void send_request(const Request &request, CompletionToken &&completion_handler)
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    {
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        auto self = shared_from_this();
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        send_data = { asio::buffer(request.header()), asio::buffer(request.body()) };
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        connection->write_async(send_data, [self, &completion_handler](std::error_code error, std::size_t bytes_transfered) {
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            if (error) {
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                ESP_LOGE(TAG, "Request write error: %s", error.message().c_str());
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                return;
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            }
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            ESP_LOGD(TAG, "Bytes Transfered: %d", bytes_transfered);
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            self->get_response(completion_handler);
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        });
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    }
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private:
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    template<class CompletionToken>
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    void get_response(CompletionToken &&completion_handler)
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    {
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        auto self = shared_from_this();
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        connection->read_async(asio::buffer(receive_buffer), [self, &completion_handler](std::error_code error, std::size_t bytes_received) {
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            if (error and error.value() != asio::error::eof) {
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                return;
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            }
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            ESP_LOGD(TAG, "Bytes Received: %d", bytes_received);
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            if (bytes_received == 0) {
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                return;
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            }
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            Response response(std::begin(self->receive_buffer), bytes_received);
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            completion_handler(self, response);
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        });
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    }
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    /*
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     * For this example we assumed 2048 to be enough for the receive_buffer
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     */
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    std::array<char, 2048> receive_buffer;
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    /*
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     * The hardcoded 2 below is related to the type we receive the data to send. We gather the parts from Request, header
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     * and body, to send avoiding the copy.
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     */
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    std::array<asio::const_buffer, 2> send_data;
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    std::shared_ptr<Connection> connection;
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};
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}// namespace Http
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extern "C" void app_main(void)
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{
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    // Basic initialization of ESP system
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    esp_init();
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    asio::io_context io_context;
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    Http::Request request(Http::Method::GET, "www.httpbin.org", "80", "/get");
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    Socks::async_connect(io_context, CONFIG_EXAMPLE_PROXY_ADDRESS, CONFIG_EXAMPLE_PROXY_SERVICE, request.host(), request.service_port(),
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    [&request](std::shared_ptr<Connection> connection) {
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        // Now we create a HTTP::Session and inject the necessary connection.
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        std::make_shared<Http::Session>(connection)->send_request(request, [](std::shared_ptr<Http::Session> session, Http::Response response) {
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            response.print();
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        });
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    });
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    // io_context.run will block until all the tasks on the context are done.
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    io_context.run();
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    ESP_LOGI(TAG, "Context run done");
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    ESP_ERROR_CHECK(example_disconnect());
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}
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