forked from bblanchon/ArduinoJson
Don't use JsonBuffer to create or parse objects and arrays.
* Added DynamicJsonArray and StaticJsonArray * Added DynamicJsonObject and StaticJsonObject * Added DynamicJsonVariant and StaticJsonVariant * Added deserializeJson() * Removed JsonBuffer::parseArray(), parseObject() and parse() * Removed JsonBuffer::createArray() and createObject()
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@ -11,17 +11,17 @@ void setup() {
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Serial.begin(9600);
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while (!Serial) continue;
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// Memory pool for JSON object tree.
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// Root JSON object
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//
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// Inside the brackets, 200 is the size of the pool in bytes.
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// Inside the brackets, 200 is the size of the memory pool in bytes.
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// Don't forget to change this value to match your JSON document.
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// Use arduinojson.org/assistant to compute the capacity.
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StaticJsonBuffer<200> jsonBuffer;
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StaticJsonObject<200> root;
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// StaticJsonBuffer allocates memory on the stack, it can be
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// replaced by DynamicJsonBuffer which allocates in the heap.
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// StaticJsonObject allocates memory on the stack, it can be
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// replaced by DynamicJsonObject which allocates in the heap.
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//
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// DynamicJsonBuffer jsonBuffer(200);
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// DynamicJsonObject root(200);
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// JSON input string.
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//
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@ -36,10 +36,10 @@ void setup() {
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// It's a reference to the JsonObject, the actual bytes are inside the
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// JsonBuffer with all the other nodes of the object tree.
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// Memory is freed when jsonBuffer goes out of scope.
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JsonObject& root = jsonBuffer.parseObject(json);
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bool success = deserializeJson(root, json);
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// Test if parsing succeeds.
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if (!root.success()) {
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if (!success) {
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Serial.println("parseObject() failed");
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return;
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}
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@ -75,4 +75,4 @@ void loop() {
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// The book "Mastering ArduinoJson" contains a tutorial on deserialization.
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// It begins with a simple example, like the one above, and then adds more
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// features like deserializing directly from a file or an HTTP request.
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// Please check it out at: https://arduinojson.org/book/
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// Please check it out at: https://arduinojson.org/book/
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