#include "JsonBuffer.h" #include "JsonObject.h" #include "JsonValue.h" #include "JsonNode.h" #include // for strcmp //JsonValue& JsonObject::operator[](char const* key) //{ // addNodeAt(key, innerObject._node); // return innerObject; //} // //void JsonObject::addNodeAt(const char* key, JsonNode& node) //{ // JsonNode& keyNode = _buffer.createNode(); // keyNode.becomeKey(key, node); // appendChild(keyNode); //} // //void JsonObject::appendChild(JsonNode& newChild) //{ // JsonNode* lastChild = _node.asObjectNode.child; // while (lastChild->next) // { // lastChild = lastChild->next; // } // // if (lastChild) // lastChild->next = &newChild; // else // _node.asObjectNode.child = &newChild; //} size_t JsonObject::size() { JsonNode* firstChild = _node->content.asObjectNode.child; int size = 0; for (JsonNode* child = firstChild; child; child = child->next) { size++; } return size; } JsonValue JsonObject::operator[](char const* key) { JsonNode* node = getOrCreateNodeAt(key); return JsonValue(node); } JsonNode* JsonObject::getOrCreateNodeAt(char const* key) { if (!_node || _node->type != JSON_OBJECT) return 0; JsonNode* firstChild = _node->content.asObjectNode.child; JsonNode* lastChild = 0; for (JsonNode* child = firstChild; child; child = child->next) { const char* childKey = child->content.asKey.key; if (!strcmp(childKey, key)) return child->content.asKey.value; lastChild = child; } JsonNode* newValueNode = _buffer->createNode(JSON_UNDEFINED); JsonNode* newKeyNode = _buffer->createNode(JSON_KEY); newKeyNode->content.asKey.key = key; newKeyNode->content.asKey.value = newValueNode; if (lastChild) lastChild->next = newKeyNode; else _node->content.asObjectNode.child = newKeyNode; return newValueNode; }