Files
ArduinoJson/src/JsonObject.cpp

98 lines
2.5 KiB
C++

// Copyright Benoit Blanchon 2014
// MIT License
//
// Arduino JSON library
// https://github.com/bblanchon/ArduinoJson
#include "../include/ArduinoJson/JsonObject.hpp"
#include <string.h> // for strcmp
#include "../include/ArduinoJson/Internals/PlacementNew.hpp"
#include "../include/ArduinoJson/Internals/PrettyJsonWriter.hpp"
#include "../include/ArduinoJson/Internals/StringBuilder.hpp"
#include "../include/ArduinoJson/JsonArray.hpp"
#include "../include/ArduinoJson/JsonBuffer.hpp"
using namespace ArduinoJson;
using namespace ArduinoJson::Internals;
JsonObject JsonObject::_invalid(NULL);
JsonVariant &JsonObject::at(const char *key) {
node_type *node = getNodeAt(key);
return node ? node->content.value : JsonVariant::invalid();
}
const JsonVariant &JsonObject::at(const char *key) const {
node_type *node = getNodeAt(key);
return node ? node->content.value : JsonVariant::invalid();
}
JsonVariant &JsonObject::operator[](const char *key) {
node_type *node = getOrCreateNodeAt(key);
return node ? node->content.value : JsonVariant::invalid();
}
void JsonObject::remove(char const *key) { removeNode(getNodeAt(key)); }
JsonArray &JsonObject::createNestedArray(char const *key) {
if (!_buffer) return JsonArray::invalid();
JsonArray &array = _buffer->createArray();
add(key, array);
return array;
}
JsonObject &JsonObject::createNestedObject(const char *key) {
if (!_buffer) return JsonObject::invalid();
JsonObject &object = _buffer->createObject();
add(key, object);
return object;
}
JsonObject::node_type *JsonObject::getNodeAt(const char *key) const {
for (node_type *node = _firstNode; node; node = node->next) {
if (!strcmp(node->content.key, key)) return node;
}
return NULL;
}
JsonObject::node_type *JsonObject::getOrCreateNodeAt(const char *key) {
node_type *existingNode = getNodeAt(key);
if (existingNode) return existingNode;
node_type *newNode = createNode();
if (!newNode) return NULL;
newNode->content.key = key;
addNode(newNode);
return newNode;
}
template <typename T>
void JsonObject::writeTo(T &writer) const {
node_type *node = _firstNode;
if (node) {
writer.beginObject();
for (;;) {
writer.writeString(node->content.key);
writer.writeColon();
node->content.value.writeTo(writer);
node = node->next;
if (!node) break;
writer.writeComma();
}
writer.endObject();
} else {
writer.writeEmptyObject();
}
}
template void JsonObject::writeTo(JsonWriter &writer) const;
template void JsonObject::writeTo(PrettyJsonWriter &writer) const;