forked from bblanchon/ArduinoJson
202 lines
6.6 KiB
C++
202 lines
6.6 KiB
C++
// Copyright Benoit Blanchon 2014-2016
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// MIT License
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//
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// Arduino JSON library
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// https://github.com/bblanchon/ArduinoJson
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// If you like this project, please add a star!
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#pragma once
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#include "String.hpp"
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#include "Internals/JsonBufferAllocated.hpp"
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#include "Internals/JsonPrintable.hpp"
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#include "Internals/List.hpp"
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#include "Internals/ReferenceType.hpp"
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#include "JsonPair.hpp"
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#include "TypeTraits/EnableIf.hpp"
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#include "TypeTraits/IsFloatingPoint.hpp"
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#include "TypeTraits/IsReference.hpp"
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#include "TypeTraits/IsSame.hpp"
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// Returns the size (in bytes) of an object with n elements.
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// Can be very handy to determine the size of a StaticJsonBuffer.
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#define JSON_OBJECT_SIZE(NUMBER_OF_ELEMENTS) \
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(sizeof(JsonObject) + (NUMBER_OF_ELEMENTS) * sizeof(JsonObject::node_type))
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namespace ArduinoJson {
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// Forward declarations
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class JsonArray;
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class JsonBuffer;
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// A dictionary of JsonVariant indexed by string (char*)
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//
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// The constructor is private, instances must be created via
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// JsonBuffer::createObject() or JsonBuffer::parseObject().
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// A JsonObject can be serialized to a JSON string via JsonObject::printTo().
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// It can also be deserialized from a JSON string via JsonBuffer::parseObject().
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class JsonObject : public Internals::JsonPrintable<JsonObject>,
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public Internals::ReferenceType,
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public Internals::List<JsonPair>,
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public Internals::JsonBufferAllocated {
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public:
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// A meta-function that returns true if type T can be used in
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// JsonObject::set()
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template <typename T>
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struct CanSet {
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static const bool value = JsonVariant::IsConstructibleFrom<T>::value ||
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TypeTraits::IsSame<T, String&>::value ||
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TypeTraits::IsSame<T, const String&>::value;
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};
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// Create an empty JsonArray attached to the specified JsonBuffer.
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// You should not use this constructor directly.
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// Instead, use JsonBuffer::createObject() or JsonBuffer.parseObject().
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explicit JsonObject(JsonBuffer* buffer) : Internals::List<JsonPair>(buffer) {}
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// Gets or sets the value associated with the specified key.
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JsonObjectSubscript<const char*> operator[](const char* key);
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JsonObjectSubscript<const String&> operator[](const String& key);
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// Gets the value associated with the specified key.
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JsonVariant operator[](JsonObjectKey key) const {
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return get(key);
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}
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// Sets the specified key with the specified value.
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// bool set(TKey key, bool value);
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// bool set(TKey key, char value);
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// bool set(TKey key, long value);
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// bool set(TKey key, int value);
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// bool set(TKey key, short value);
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// bool set(TKey key, float value);
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// bool set(TKey key, double value);
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// bool set(TKey key, const char* value);
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// bool set(TKey key, RawJson value);
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template <typename T>
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bool set(
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JsonObjectKey key, T value,
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typename TypeTraits::EnableIf<
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CanSet<T>::value && !TypeTraits::IsReference<T>::value>::type* = 0) {
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return setNodeAt<T>(key, value);
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}
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// bool set(Key, String&);
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// bool set(Key, JsonArray&);
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// bool set(Key, JsonObject&);
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// bool set(Key, JsonVariant&);
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template <typename T>
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bool set(JsonObjectKey key, const T& value,
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typename TypeTraits::EnableIf<CanSet<T&>::value>::type* = 0) {
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return setNodeAt<T&>(key, const_cast<T&>(value));
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}
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// bool set(Key, float value, uint8_t decimals);
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// bool set(Key, double value, uint8_t decimals);
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template <typename TValue>
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bool set(JsonObjectKey key, TValue value, uint8_t decimals,
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typename TypeTraits::EnableIf<
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TypeTraits::IsFloatingPoint<TValue>::value>::type* = 0) {
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return setNodeAt<const JsonVariant&>(key, JsonVariant(value, decimals));
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}
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// Gets the value associated with the specified key.
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JsonVariant get(JsonObjectKey key) const {
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node_type* node = getNodeAt(key.c_str());
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return node ? node->content.value : JsonVariant();
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}
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// Gets the value associated with the specified key.
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template <typename T>
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typename Internals::JsonVariantAs<T>::type get(JsonObjectKey key) const {
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node_type* node = getNodeAt(key.c_str());
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return node ? node->content.value.as<T>() : JsonVariant::defaultValue<T>();
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}
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// Checks the type of the value associated with the specified key.
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template <typename T>
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bool is(JsonObjectKey key) const {
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node_type* node = getNodeAt(key.c_str());
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return node ? node->content.value.is<T>() : false;
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}
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// Creates and adds a JsonArray.
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// This is a shortcut for JsonBuffer::createArray() and JsonObject::add().
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JsonArray& createNestedArray(JsonObjectKey key);
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// Creates and adds a JsonObject.
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// This is a shortcut for JsonBuffer::createObject() and JsonObject::add().
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JsonObject& createNestedObject(JsonObjectKey key);
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// Tells weither the specified key is present and associated with a value.
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bool containsKey(JsonObjectKey key) const {
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return getNodeAt(key.c_str()) != NULL;
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}
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// Removes the specified key and the associated value.
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void remove(JsonObjectKey key) {
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removeNode(getNodeAt(key.c_str()));
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}
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// Returns a reference an invalid JsonObject.
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// This object is meant to replace a NULL pointer.
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// This is used when memory allocation or JSON parsing fail.
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static JsonObject& invalid() {
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static JsonObject instance(NULL);
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return instance;
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}
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// Serialize the object to the specified JsonWriter
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void writeTo(Internals::JsonWriter& writer) const {
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writer.beginObject();
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const node_type* node = _firstNode;
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while (node) {
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writer.writeString(node->content.key);
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writer.writeColon();
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node->content.value.writeTo(writer);
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node = node->next;
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if (!node) break;
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writer.writeComma();
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}
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writer.endObject();
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}
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private:
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// Returns the list node that matches the specified key.
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node_type* getNodeAt(const char* key) const {
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for (node_type* node = _firstNode; node; node = node->next) {
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if (!strcmp(node->content.key, key)) return node;
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}
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return NULL;
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}
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template <typename T>
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bool setNodeAt(JsonObjectKey key, T value) {
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node_type* node = getNodeAt(key.c_str());
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if (!node) {
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node = addNewNode();
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if (!node || !setNodeKey(node, key)) return false;
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}
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return setNodeValue<T>(node, value);
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}
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bool setNodeKey(node_type* node, JsonObjectKey key) {
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if (key.needs_copy()) {
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node->content.key = _buffer->strdup(key.c_str());
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if (node->content.key == NULL) return false;
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} else {
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node->content.key = key.c_str();
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}
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return true;
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}
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template <typename T>
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bool setNodeValue(node_type* node, T value) {
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node->content.value = value;
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return true;
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}
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};
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}
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