Files
ArduinoJson/JsonParser/JsonToken.h
Benoit Blanchon 805c0741e6 Added comments
2014-07-22 20:14:25 +02:00

100 lines
2.5 KiB
C++

/*
* Arduino JSON library
* Benoit Blanchon 2014 - MIT License
*/
#pragma once
#include "jsmn.h"
namespace ArduinoJson
{
namespace Parser
{
// A pointer to a JSON token
class JsonToken
{
public:
// Create a "null" pointer
JsonToken()
: token(0)
{
}
// Create a pointer to the specified JSON token
JsonToken(char* json, jsmntok_t* token)
: json(json), token(token)
{
}
// Get content of the JSON token
char* getText()
{
json[token->end] = 0;
return json + token->start;
}
// Get the number of children tokens
int childrenCount()
{
return token->size;
}
// Get a pointer to the first child of the current token
JsonToken firstChild() const
{
return JsonToken(json, token + 1);
}
// Get a pointer to the next sibling token (ie skiping the children tokens)
JsonToken nextSibling() const;
// Test equality
bool operator!=(const JsonToken& other) const
{
return token != other.token;
}
// Tell if the pointer is "null"
bool isValid()
{
return token != 0;
}
// Tell if the JSON token is a JSON object
bool isObject()
{
return token != 0 && token->type == JSMN_OBJECT;
}
// Tell if the JSON token is a JSON array
bool isArray()
{
return token != 0 && token->type == JSMN_ARRAY;
}
// Tell if the JSON token is a primitive
bool isPrimitive()
{
return token != 0 && token->type == JSMN_PRIMITIVE;
}
// Tell if the JSON token is a string
bool isString()
{
return token != 0 && token->type == JSMN_STRING;
}
// Explicit wait to create a "null" JsonToken
static JsonToken null()
{
return JsonToken();
}
private:
char* json;
jsmntok_t* token;
};
}
}