Update Packages' Patches
This commit is contained in:
+47
-46
@@ -41,56 +41,57 @@
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class UDP : public Stream
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{
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public:
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virtual uint8_t begin(uint16_t) = 0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
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virtual uint8_t beginMulticast(IPAddress, uint16_t)
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{
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return 0; // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
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}
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virtual void stop() = 0; // Finish with the UDP socket
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public:
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virtual uint8_t begin(uint16_t) =
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0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
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virtual uint8_t beginMulticast(IPAddress, uint16_t)
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{
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return 0; // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
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}
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virtual void stop() = 0; // Finish with the UDP socket
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// Sending UDP packets
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// Sending UDP packets
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// Start building up a packet to send to the remote host specific in ip and port
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// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
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virtual int beginPacket(IPAddress ip, uint16_t port) = 0;
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// Start building up a packet to send to the remote host specific in host and port
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// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
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virtual int beginPacket(const char *host, uint16_t port) = 0;
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// Finish off this packet and send it
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// Returns 1 if the packet was sent successfully, 0 if there was an error
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virtual int endPacket() = 0;
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// Write a single byte into the packet
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virtual size_t write(uint8_t) = 0;
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// Write size bytes from buffer into the packet
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virtual size_t write(const uint8_t *buffer, size_t size) = 0;
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// Start building up a packet to send to the remote host specific in ip and port
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// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
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virtual int beginPacket(IPAddress ip, uint16_t port) = 0;
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// Start building up a packet to send to the remote host specific in host and port
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// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
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virtual int beginPacket(const char *host, uint16_t port) = 0;
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// Finish off this packet and send it
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// Returns 1 if the packet was sent successfully, 0 if there was an error
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virtual int endPacket() = 0;
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// Write a single byte into the packet
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virtual size_t write(uint8_t) = 0;
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// Write size bytes from buffer into the packet
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virtual size_t write(const uint8_t *buffer, size_t size) = 0;
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// Start processing the next available incoming packet
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// Returns the size of the packet in bytes, or 0 if no packets are available
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virtual int parsePacket() = 0;
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// Number of bytes remaining in the current packet
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virtual int available() = 0;
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// Read a single byte from the current packet
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virtual int read() = 0;
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// Read up to len bytes from the current packet and place them into buffer
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// Returns the number of bytes read, or 0 if none are available
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virtual int read(unsigned char* buffer, size_t len) = 0;
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// Read up to len characters from the current packet and place them into buffer
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// Returns the number of characters read, or 0 if none are available
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virtual int read(char* buffer, size_t len) = 0;
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// Return the next byte from the current packet without moving on to the next byte
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virtual int peek() = 0;
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virtual void flush() = 0; // Finish reading the current packet
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// Start processing the next available incoming packet
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// Returns the size of the packet in bytes, or 0 if no packets are available
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virtual int parsePacket() = 0;
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// Number of bytes remaining in the current packet
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virtual int available() = 0;
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// Read a single byte from the current packet
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virtual int read() = 0;
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// Read up to len bytes from the current packet and place them into buffer
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// Returns the number of bytes read, or 0 if none are available
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virtual int read(unsigned char* buffer, size_t len) = 0;
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// Read up to len characters from the current packet and place them into buffer
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// Returns the number of characters read, or 0 if none are available
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virtual int read(char* buffer, size_t len) = 0;
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// Return the next byte from the current packet without moving on to the next byte
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virtual int peek() = 0;
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virtual void flush() = 0; // Finish reading the current packet
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// Return the IP address of the host who sent the current incoming packet
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virtual IPAddress remoteIP() = 0;
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// Return the port of the host who sent the current incoming packet
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virtual uint16_t remotePort() = 0;
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protected:
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uint8_t* rawIPAddress(IPAddress& addr)
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{
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return addr.raw_address();
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};
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// Return the IP address of the host who sent the current incoming packet
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virtual IPAddress remoteIP() = 0;
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// Return the port of the host who sent the current incoming packet
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virtual uint16_t remotePort() = 0;
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protected:
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uint8_t* rawIPAddress(IPAddress& addr)
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{
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return addr.raw_address();
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};
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};
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#endif
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+47
-46
@@ -41,56 +41,57 @@
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class UDP : public Stream
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{
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public:
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virtual uint8_t begin(uint16_t) = 0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
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virtual uint8_t beginMulticast(IPAddress, uint16_t)
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{
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return 0; // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
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}
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virtual void stop() = 0; // Finish with the UDP socket
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public:
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virtual uint8_t begin(uint16_t) =
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0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
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virtual uint8_t beginMulticast(IPAddress, uint16_t)
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{
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return 0; // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
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}
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virtual void stop() = 0; // Finish with the UDP socket
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// Sending UDP packets
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// Sending UDP packets
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// Start building up a packet to send to the remote host specific in ip and port
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// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
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virtual int beginPacket(IPAddress ip, uint16_t port) = 0;
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// Start building up a packet to send to the remote host specific in host and port
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// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
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virtual int beginPacket(const char *host, uint16_t port) = 0;
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// Finish off this packet and send it
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// Returns 1 if the packet was sent successfully, 0 if there was an error
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virtual int endPacket() = 0;
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// Write a single byte into the packet
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virtual size_t write(uint8_t) = 0;
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// Write size bytes from buffer into the packet
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virtual size_t write(const uint8_t *buffer, size_t size) = 0;
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// Start building up a packet to send to the remote host specific in ip and port
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// Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
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virtual int beginPacket(IPAddress ip, uint16_t port) = 0;
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// Start building up a packet to send to the remote host specific in host and port
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// Returns 1 if successful, 0 if there was a problem resolving the hostname or port
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virtual int beginPacket(const char *host, uint16_t port) = 0;
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// Finish off this packet and send it
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// Returns 1 if the packet was sent successfully, 0 if there was an error
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virtual int endPacket() = 0;
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// Write a single byte into the packet
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virtual size_t write(uint8_t) = 0;
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// Write size bytes from buffer into the packet
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virtual size_t write(const uint8_t *buffer, size_t size) = 0;
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// Start processing the next available incoming packet
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// Returns the size of the packet in bytes, or 0 if no packets are available
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virtual int parsePacket() = 0;
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// Number of bytes remaining in the current packet
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virtual int available() = 0;
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// Read a single byte from the current packet
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virtual int read() = 0;
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// Read up to len bytes from the current packet and place them into buffer
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// Returns the number of bytes read, or 0 if none are available
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virtual int read(unsigned char* buffer, size_t len) = 0;
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// Read up to len characters from the current packet and place them into buffer
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// Returns the number of characters read, or 0 if none are available
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virtual int read(char* buffer, size_t len) = 0;
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// Return the next byte from the current packet without moving on to the next byte
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virtual int peek() = 0;
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virtual void flush() = 0; // Finish reading the current packet
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// Start processing the next available incoming packet
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// Returns the size of the packet in bytes, or 0 if no packets are available
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virtual int parsePacket() = 0;
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// Number of bytes remaining in the current packet
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virtual int available() = 0;
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// Read a single byte from the current packet
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virtual int read() = 0;
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// Read up to len bytes from the current packet and place them into buffer
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// Returns the number of bytes read, or 0 if none are available
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virtual int read(unsigned char* buffer, size_t len) = 0;
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// Read up to len characters from the current packet and place them into buffer
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// Returns the number of characters read, or 0 if none are available
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virtual int read(char* buffer, size_t len) = 0;
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// Return the next byte from the current packet without moving on to the next byte
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virtual int peek() = 0;
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virtual void flush() = 0; // Finish reading the current packet
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// Return the IP address of the host who sent the current incoming packet
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virtual IPAddress remoteIP() = 0;
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// Return the port of the host who sent the current incoming packet
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virtual uint16_t remotePort() = 0;
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protected:
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uint8_t* rawIPAddress(IPAddress& addr)
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{
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return addr.raw_address();
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};
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// Return the IP address of the host who sent the current incoming packet
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virtual IPAddress remoteIP() = 0;
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// Return the port of the host who sent the current incoming packet
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virtual uint16_t remotePort() = 0;
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protected:
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uint8_t* rawIPAddress(IPAddress& addr)
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{
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return addr.raw_address();
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};
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};
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#endif
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