forked from me-no-dev/AsyncTCP
try to catch some edge cases between LwIP and Async tasks
This commit is contained in:
+95
-87
@@ -53,6 +53,92 @@ struct tcp_pcb;
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struct ip_addr;
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class AsyncClient {
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public:
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AsyncClient(tcp_pcb* pcb = 0);
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~AsyncClient();
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AsyncClient & operator=(const AsyncClient &other);
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AsyncClient & operator+=(const AsyncClient &other);
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bool operator==(const AsyncClient &other);
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bool operator!=(const AsyncClient &other) {
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return !(*this == other);
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}
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bool connect(IPAddress ip, uint16_t port);
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bool connect(const char* host, uint16_t port);
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void close(bool now = false);
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void stop();
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int8_t abort();
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bool free();
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bool canSend();//ack is not pending
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size_t space();//space available in the TCP window
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size_t add(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY);//add for sending
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bool send();//send all data added with the method above
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//write equals add()+send()
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size_t write(const char* data);
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size_t write(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY); //only when canSend() == true
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uint8_t state();
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bool connecting();
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bool connected();
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bool disconnecting();
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bool disconnected();
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bool freeable();//disconnected or disconnecting
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uint16_t getMss();
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uint32_t getRxTimeout();
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void setRxTimeout(uint32_t timeout);//no RX data timeout for the connection in seconds
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uint32_t getAckTimeout();
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void setAckTimeout(uint32_t timeout);//no ACK timeout for the last sent packet in milliseconds
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void setNoDelay(bool nodelay);
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bool getNoDelay();
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uint32_t getRemoteAddress();
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uint16_t getRemotePort();
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uint32_t getLocalAddress();
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uint16_t getLocalPort();
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//compatibility
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IPAddress remoteIP();
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uint16_t remotePort();
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IPAddress localIP();
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uint16_t localPort();
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void onConnect(AcConnectHandler cb, void* arg = 0); //on successful connect
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void onDisconnect(AcConnectHandler cb, void* arg = 0); //disconnected
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void onAck(AcAckHandler cb, void* arg = 0); //ack received
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void onError(AcErrorHandler cb, void* arg = 0); //unsuccessful connect or error
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void onData(AcDataHandler cb, void* arg = 0); //data received (called if onPacket is not used)
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void onPacket(AcPacketHandler cb, void* arg = 0); //data received
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void onTimeout(AcTimeoutHandler cb, void* arg = 0); //ack timeout
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void onPoll(AcConnectHandler cb, void* arg = 0); //every 125ms when connected
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void ackPacket(struct pbuf * pb);//ack pbuf from onPacket
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size_t ack(size_t len); //ack data that you have not acked using the method below
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void ackLater(){ _ack_pcb = false; } //will not ack the current packet. Call from onData
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const char * errorToString(int8_t error);
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const char * stateToString();
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//Do not use any of the functions below!
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static int8_t _s_poll(void *arg, struct tcp_pcb *tpcb);
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static int8_t _s_recv(void *arg, struct tcp_pcb *tpcb, struct pbuf *pb, int8_t err);
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static int8_t _s_fin(void *arg, struct tcp_pcb *tpcb, int8_t err);
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static int8_t _s_lwip_fin(void *arg, struct tcp_pcb *tpcb, int8_t err);
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static void _s_error(void *arg, int8_t err);
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static int8_t _s_sent(void *arg, struct tcp_pcb *tpcb, uint16_t len);
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static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
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static void _s_dns_found(const char *name, struct ip_addr *ipaddr, void *arg);
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int8_t _recv(tcp_pcb* pcb, pbuf* pb, int8_t err);
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tcp_pcb * pcb(){ return _pcb; }
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protected:
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tcp_pcb* _pcb;
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@@ -91,100 +177,13 @@ class AsyncClient {
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int8_t _lwip_fin(tcp_pcb* pcb, int8_t err);
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void _dns_found(struct ip_addr *ipaddr);
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public:
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AsyncClient* prev;
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AsyncClient* next;
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AsyncClient(tcp_pcb* pcb = 0);
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~AsyncClient();
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AsyncClient & operator=(const AsyncClient &other);
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AsyncClient & operator+=(const AsyncClient &other);
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bool operator==(const AsyncClient &other);
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bool operator!=(const AsyncClient &other) {
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return !(*this == other);
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}
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bool connect(IPAddress ip, uint16_t port);
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bool connect(const char* host, uint16_t port);
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void close(bool now = false);
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void stop();
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int8_t abort();
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bool free();
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bool canSend();//ack is not pending
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size_t space();
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size_t add(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY);//add for sending
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bool send();//send all data added with the method above
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size_t ack(size_t len); //ack data that you have not acked using the method below
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void ackLater(){ _ack_pcb = false; } //will not ack the current packet. Call from onData
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size_t write(const char* data);
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size_t write(const char* data, size_t size, uint8_t apiflags=ASYNC_WRITE_FLAG_COPY); //only when canSend() == true
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uint8_t state();
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bool connecting();
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bool connected();
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bool disconnecting();
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bool disconnected();
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bool freeable();//disconnected or disconnecting
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uint16_t getMss();
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uint32_t getRxTimeout();
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void setRxTimeout(uint32_t timeout);//no RX data timeout for the connection in seconds
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uint32_t getAckTimeout();
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void setAckTimeout(uint32_t timeout);//no ACK timeout for the last sent packet in milliseconds
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void setNoDelay(bool nodelay);
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bool getNoDelay();
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uint32_t getRemoteAddress();
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uint16_t getRemotePort();
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uint32_t getLocalAddress();
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uint16_t getLocalPort();
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IPAddress remoteIP();
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uint16_t remotePort();
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IPAddress localIP();
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uint16_t localPort();
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void onConnect(AcConnectHandler cb, void* arg = 0); //on successful connect
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void onDisconnect(AcConnectHandler cb, void* arg = 0); //disconnected
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void onAck(AcAckHandler cb, void* arg = 0); //ack received
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void onError(AcErrorHandler cb, void* arg = 0); //unsuccessful connect or error
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void onData(AcDataHandler cb, void* arg = 0); //data received (called if onPacket is not used)
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void onPacket(AcPacketHandler cb, void* arg = 0); //data received
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void onTimeout(AcTimeoutHandler cb, void* arg = 0); //ack timeout
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void onPoll(AcConnectHandler cb, void* arg = 0); //every 125ms when connected
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void ackPacket(struct pbuf * pb);
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const char * errorToString(int8_t error);
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const char * stateToString();
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int8_t _recv(tcp_pcb* pcb, pbuf* pb, int8_t err);
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static int8_t _s_poll(void *arg, struct tcp_pcb *tpcb);
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static int8_t _s_recv(void *arg, struct tcp_pcb *tpcb, struct pbuf *pb, int8_t err);
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static int8_t _s_fin(void *arg, struct tcp_pcb *tpcb, int8_t err);
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static int8_t _s_lwip_fin(void *arg, struct tcp_pcb *tpcb, int8_t err);
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static void _s_error(void *arg, int8_t err);
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static int8_t _s_sent(void *arg, struct tcp_pcb *tpcb, uint16_t len);
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static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
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static void _s_dns_found(const char *name, struct ip_addr *ipaddr, void *arg);
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};
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class AsyncServer {
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protected:
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uint16_t _port;
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IPAddress _addr;
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bool _noDelay;
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tcp_pcb* _pcb;
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AcConnectHandler _connect_cb;
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void* _connect_cb_arg;
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public:
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AsyncServer(IPAddress addr, uint16_t port);
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AsyncServer(uint16_t port);
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~AsyncServer();
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@@ -195,9 +194,18 @@ class AsyncServer {
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bool getNoDelay();
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uint8_t status();
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//Do not use any of the functions below!
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static int8_t _s_accept(void *arg, tcp_pcb* newpcb, int8_t err);
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static int8_t _s_accepted(void *arg, AsyncClient* client);
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protected:
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uint16_t _port;
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IPAddress _addr;
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bool _noDelay;
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tcp_pcb* _pcb;
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AcConnectHandler _connect_cb;
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void* _connect_cb_arg;
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int8_t _accept(tcp_pcb* newpcb, int8_t err);
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int8_t _accepted(AsyncClient* client);
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};
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