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/*
* Created by Martin on 29/08/2017.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
#include "catch_debug_console.h"
#include "catch_stream.h"
#include "catch_platform.h"
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#include "catch_windows_h_proxy.h"
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#ifdef CATCH_PLATFORM_WINDOWS
namespace Catch {
void writeToDebugConsole( std::string const& text ) {
::OutputDebugStringA( text.c_str() );
}
}
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#else
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namespace Catch {
void writeToDebugConsole( std::string const& text ) {
// !TBD: Need a version for Mac/ XCode and other IDEs
Catch::cout() << text;
}
}
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#endif // Platform