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								/*
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								 *  Created by Phil on 27/12/2010.
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								 *  Copyright 2010 Two Blue Cubes Ltd. All rights reserved.
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								 *
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								 *  Distributed under the Boost Software License, Version 1.0. (See accompanying
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								 *  file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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								 *
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								 * Provides a BreakIntoDebugger() macro for Windows and Mac (so far)
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								 */
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								#ifndef TWOBLUECUBES_CATCH_DEBUGGER_HPP_INCLUDED
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								#define TWOBLUECUBES_CATCH_DEBUGGER_HPP_INCLUDED
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											2011-01-18 09:20:06 +00:00
										 
									 
								 
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								#include <iostream>
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								#if defined(__MAC_OS_X_VERSION_MIN_REQUIRED)
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								#define CATCH_PLATFORM_MAC
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								#elif  defined(__IPHONE_OS_VERSION_MIN_REQUIRED)
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								#define CATCH_PLATFORM_IPHONE
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								#elif defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
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								#define CATCH_PLATFORM_WINDOWS
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								#endif
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								#ifdef CATCH_PLATFORM_MAC
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								    #include <assert.h>
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								    #include <stdbool.h>
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								    #include <sys/types.h>
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								    #include <unistd.h>
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								    #include <sys/sysctl.h>
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								    namespace Catch{
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								        // The following function is taken directly from the following technical note:
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								        // http://developer.apple.com/library/mac/#qa/qa2004/qa1361.html
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								        // Returns true if the current process is being debugged (either
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								        // running under the debugger or has a debugger attached post facto).
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								        inline bool isDebuggerActive(){
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								            int                 junk;
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								            int                 mib[4];
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								            struct kinfo_proc   info;
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								            size_t              size;
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								            // Initialize the flags so that, if sysctl fails for some bizarre
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								            // reason, we get a predictable result.
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								            info.kp_proc.p_flag = 0;
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								            // Initialize mib, which tells sysctl the info we want, in this case
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								            // we're looking for information about a specific process ID.
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								            mib[0] = CTL_KERN;
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								            mib[1] = KERN_PROC;
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								            mib[2] = KERN_PROC_PID;
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								            mib[3] = getpid();
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								            // Call sysctl.
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								            size = sizeof(info);
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								            junk = sysctl(mib, sizeof(mib) / sizeof(*mib), &info, &size, NULL, 0);
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								            assert(junk == 0);
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								            // We're being debugged if the P_TRACED flag is set.
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								            return ( (info.kp_proc.p_flag & P_TRACED) != 0 );
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								        }        
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								    }
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								    // The following code snippet taken from:
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								    // http://cocoawithlove.com/2008/03/break-into-debugger.html
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								    #ifdef DEBUG
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								        #if defined(__ppc64__) || defined(__ppc__)
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								            #define BreakIntoDebugger() \
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								            if( Catch::isDebuggerActive() ) { \
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								            __asm__("li r0, 20\nsc\nnop\nli r0, 37\nli r4, 2\nsc\nnop\n" \
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								            : : : "memory","r0","r3","r4" ); \
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								            }
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								        #else
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								            #define BreakIntoDebugger() if( Catch::isDebuggerActive() ) {__asm__("int $3\n" : : );}
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								        #endif
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								    #else
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								        inline void BreakIntoDebugger(){}
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								    #endif
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								#elif defined(_MSC_VER)
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								    extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent();
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								    #define BreakIntoDebugger() if (IsDebuggerPresent() ) { __debugbreak(); }
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								    inline bool isDebuggerActive() {
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								        return IsDebuggerPresent() != 0;
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								    }
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								#elif defined(__MINGW32__)
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								    extern "C" __declspec(dllimport) int __stdcall IsDebuggerPresent();
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								    extern "C" __declspec(dllimport) void __stdcall DebugBreak();
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								    #define BreakIntoDebugger() if (IsDebuggerPresent() ) { DebugBreak(); }
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								    inline bool isDebuggerActive() {
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								        return IsDebuggerPresent() != 0;
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								    }
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								#else
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								       inline void BreakIntoDebugger(){}
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								       inline bool isDebuggerActive() { return false; }
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								#endif
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								#ifdef CATCH_PLATFORM_WINDOWS
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								extern "C" __declspec(dllimport) void __stdcall OutputDebugStringA( const char* );
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								inline void writeToDebugConsole( const std::string& text ) {
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								    ::OutputDebugStringA( text.c_str() );
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								}
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								#else
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								inline void writeToDebugConsole( const std::string& text ) {
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								    // !TBD: Need a version for Mac/ XCode and other IDEs
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								    std::cout << text;
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								}
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								#endif // CATCH_PLATFORM_WINDOWS
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								#endif // TWOBLUECUBES_CATCH_DEBUGGER_HPP_INCLUDED
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