Context methods are non-static - accessed via interface
This is a move towards allowing multiple contexts - with the concept of a (possibly thread local) "current" context
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@@ -62,7 +62,7 @@ namespace Catch {
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void setReporter( const std::string& reporterName ) {
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if( m_reporter.get() )
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return setError( "Only one reporter may be specified" );
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setReporter( Context::getReporterRegistry().create( reporterName, *this ) );
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setReporter( getCurrentContext().getReporterRegistry().create( reporterName, *this ) );
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}
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void addTestSpec( const std::string& testSpec ) {
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@@ -107,7 +107,7 @@ namespace Catch {
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Ptr<IReporter> getReporter() {
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if( !m_reporter.get() )
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const_cast<Config*>( this )->setReporter( Context::getReporterRegistry().create( "basic", *this ) );
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const_cast<Config*>( this )->setReporter( getCurrentContext().getReporterRegistry().create( "basic", *this ) );
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return m_reporter;
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}
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