Add Detail::getEnv wrapper that compiles under UWP
Under UWP it will always return nullptr, so UWP will essentially behave as if the environment was just empty.
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// Copyright Catch2 Authors
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// Distributed under the Boost Software License, Version 1.0.
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// (See accompanying file LICENSE_1_0.txt or copy at
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// https://www.boost.org/LICENSE_1_0.txt)
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// SPDX-License-Identifier: BSL-1.0
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#include <catch2/internal/catch_getenv.hpp>
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#include <catch2/internal/catch_platform.hpp>
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#include <cstdlib>
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namespace Catch {
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namespace Detail {
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#if defined( CATCH_PLATFORM_WINDOWS_UWP )
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char const* getEnv( char const* ) { return nullptr; }
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#else
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char const* getEnv( char const* varName ) {
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# if defined( _MSC_VER )
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# pragma warning( push )
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# pragma warning( disable : 4996 ) // use getenv_s instead of getenv
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# endif
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return std::getenv( varName );
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# if defined( _MSC_VER )
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# pragma warning( pop )
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# endif
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#endif
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}
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} // namespace Detail
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} // namespace Catch
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