struct -> class normalization for various interface types
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@@ -15,15 +15,17 @@ namespace Catch {
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class TestSpec;
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struct TestCaseInfo;
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struct ITestInvoker {
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class ITestInvoker {
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public:
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virtual void invoke () const = 0;
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virtual ~ITestInvoker(); // = default
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};
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class TestCaseHandle;
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struct IConfig;
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class IConfig;
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struct ITestCaseRegistry {
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class ITestCaseRegistry {
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public:
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virtual ~ITestCaseRegistry(); // = default
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// TODO: this exists only for adding filenames to test cases -- let's expose this in a saner way later
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virtual std::vector<TestCaseInfo* > const& getAllInfos() const = 0;
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