Each reporter keeps its own colour implementation

This opens path to per-reporter colour output customization,
and fixes multiple issues with the old colour implementation.

Under the old implementation, using Win32-backed colouring
would always change the colour used by the console, even if the
actual output was written elsewhere, such as a file passed by
the `--out` flag. This will no longer happen, as the reporter's
colour impl will check that the reporter's stream is pointed
to console before trying to change the colours.

POSIX/ANSI colour implementation suffered a similar-ish issue,
in that it only wrote the colour escape codes into the default
output stream, even if the reporter asking for colouring was
actually writing to a completely different output stream.
This commit is contained in:
Martin Hořeňovský
2022-03-08 12:51:13 +01:00
parent 06f74a0f8e
commit 913f79a661
11 changed files with 271 additions and 229 deletions
+109 -101
View File
@@ -24,23 +24,48 @@
#include <ostream>
namespace Catch {
ColourImpl::~ColourImpl() = default;
ColourImpl::ColourGuard ColourImpl::startColour( Colour::Code colourCode ) {
return ColourGuard(colourCode, this );
}
namespace {
//! A do-nothing implementation of colour, used as fallback for unknown
//! platforms, and when the user asks to deactivate all colours.
class NoColourImpl : public ColourImpl {
public:
NoColourImpl( IStream const* stream ): ColourImpl( stream ) {}
static bool useColourOnPlatform() { return true; }
struct IColourImpl {
virtual ~IColourImpl() = default;
virtual void use( Colour::Code _colourCode ) = 0;
private:
void use( Colour::Code ) const override {}
};
struct NoColourImpl : IColourImpl {
void use( Colour::Code ) override {}
} // namespace
static IColourImpl* instance() {
static NoColourImpl s_instance;
return &s_instance;
}
};
ColourImpl::ColourGuard::ColourGuard( Colour::Code code,
ColourImpl const* colour ):
m_colourImpl( colour ) {
m_colourImpl->use( code );
}
ColourImpl::ColourGuard::ColourGuard( ColourGuard&& rhs ):
m_colourImpl( rhs.m_colourImpl ) {
rhs.m_moved = true;
}
ColourImpl::ColourGuard&
ColourImpl::ColourGuard::operator=( ColourGuard&& rhs ) {
m_colourImpl = rhs.m_colourImpl;
rhs.m_moved = true;
return *this;
}
ColourImpl::ColourGuard::~ColourGuard() {
if ( !m_moved ) {
m_colourImpl->use( Colour::None );
}
}
} // anon namespace
} // namespace Catch
#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI )
@@ -57,9 +82,10 @@ namespace Catch {
namespace Catch {
namespace {
class Win32ColourImpl : public IColourImpl {
class Win32ColourImpl : public ColourImpl {
public:
Win32ColourImpl() {
Win32ColourImpl(IStream const* stream):
ColourImpl(stream) {
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ),
&csbiInfo );
@@ -67,7 +93,16 @@ namespace {
originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
}
void use( Colour::Code _colourCode ) override {
static bool useColourOnPlatform() { return true; }
private:
void use( Colour::Code _colourCode ) const override {
// Early exit if we are not writing to the console, because
// Win32 API can only change colour of the console.
if ( !m_stream->isStdout() ) {
return;
}
switch( _colourCode ) {
case Colour::None: return setTextAttribute( originalForegroundAttributes );
case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
@@ -91,8 +126,7 @@ namespace {
}
}
private:
void setTextAttribute( WORD _textAttribute ) {
void setTextAttribute( WORD _textAttribute ) const {
SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ),
_textAttribute |
originalBackgroundAttributes );
@@ -101,19 +135,6 @@ namespace {
WORD originalBackgroundAttributes;
};
IColourImpl* platformColourInstance() {
static Win32ColourImpl s_instance;
auto const* config = getCurrentContext().getConfig();
UseColour colourMode = config?
config->useColour() : UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = UseColour::Yes;
return colourMode == UseColour::Yes
? &s_instance
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
@@ -128,9 +149,33 @@ namespace {
// Thanks to Adam Strzelecki for original contribution
// (http://github.com/nanoant)
// https://github.com/philsquared/Catch/pull/131
class PosixColourImpl : public IColourImpl {
class PosixColourImpl : public ColourImpl {
public:
void use( Colour::Code _colourCode ) override {
PosixColourImpl( IStream const* stream ): ColourImpl( stream ) {}
static bool useColourOnPlatform() {
ErrnoGuard _; // for isatty
return
# if defined( CATCH_PLATFORM_MAC ) || defined( CATCH_PLATFORM_IPHONE )
!isDebuggerActive() &&
# endif
# if !( defined( __DJGPP__ ) && defined( __STRICT_ANSI__ ) )
isatty( STDOUT_FILENO )
# else
false
# endif
;
}
private:
void use( Colour::Code _colourCode ) const override {
auto setColour = [&out =
m_stream->stream()]( char const* escapeCode ) {
// The escape sequence must be flushed to console, otherwise
// if stdin and stderr are intermixed, we'd get accidentally
// coloured output.
out << '\033' << escapeCode << std::flush;
};
switch( _colourCode ) {
case Colour::None:
case Colour::White: return setColour( "[0m" );
@@ -151,89 +196,52 @@ namespace {
default: CATCH_INTERNAL_ERROR( "Unknown colour requested" );
}
}
static IColourImpl* instance() {
static PosixColourImpl s_instance;
return &s_instance;
}
private:
void setColour( const char* _escapeCode ) {
// The escape sequence must be flushed to console, otherwise if
// stdin and stderr are intermixed, we'd get accidentally coloured output.
getCurrentContext().getConfig()->defaultStream()->stream()
<< '\033' << _escapeCode << std::flush;
}
};
bool useColourOnPlatform() {
return
#if defined(CATCH_PLATFORM_MAC) || defined(CATCH_PLATFORM_IPHONE)
!isDebuggerActive() &&
#endif
#if !(defined(__DJGPP__) && defined(__STRICT_ANSI__))
isatty(STDOUT_FILENO)
#else
false
#endif
;
}
IColourImpl* platformColourInstance() {
ErrnoGuard guard;
auto const* config = getCurrentContext().getConfig();
UseColour colourMode = config
? config->useColour()
: UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = useColourOnPlatform()
? UseColour::Yes
: UseColour::No;
return colourMode == UseColour::Yes
? PosixColourImpl::instance()
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#else // not Windows or ANSI ///////////////////////////////////////////////
namespace Catch {
static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); }
} // end namespace Catch
#endif // Windows/ ANSI/ None
namespace Catch {
Colour::Colour( Code _colourCode ) { use( _colourCode ); }
Colour::Colour( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
}
Colour& Colour::operator=( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
return *this;
}
Detail::unique_ptr<ColourImpl> makeColourImpl(IConfig const* config, IStream const* stream) {
UseColour colourMode = config ? config->useColour() : UseColour::Auto;
Colour::~Colour(){ if( !m_moved ) use( None ); }
void Colour::use( Code _colourCode ) {
static IColourImpl* impl = platformColourInstance();
// Strictly speaking, this cannot possibly happen.
// However, under some conditions it does happen (see #1626),
// and this change is small enough that we can let practicality
// triumph over purity in this case.
if (impl != nullptr) {
impl->use( _colourCode );
bool createPlatformInstance = false;
if ( colourMode == UseColour::No ) {
createPlatformInstance = false;
}
if ( colourMode == UseColour::Yes ) {
createPlatformInstance = true;
}
if ( colourMode == UseColour::Auto ) {
createPlatformInstance =
#if defined( CATCH_CONFIG_COLOUR_ANSI )
PosixColourImpl::useColourOnPlatform()
#elif defined( CATCH_CONFIG_COLOUR_WINDOWS )
Win32ColourImpl::useColourOnPlatform()
#else
NoColourImpl::useColourOnPlatform()
#endif
;
}
if ( createPlatformInstance ) {
return
#if defined( CATCH_CONFIG_COLOUR_ANSI )
Detail::make_unique<PosixColourImpl>(stream);
#elif defined( CATCH_CONFIG_COLOUR_WINDOWS )
Detail::make_unique<Win32ColourImpl>(stream);
#else
Detail::make_unique<NoColourImpl>(stream);
#endif
}
return Detail::make_unique<NoColourImpl>(stream);
}
std::ostream& operator << ( std::ostream& os, Colour const& ) {
return os;
}
} // end namespace Catch