Remove CATCH_CONFIG_ENABLE_BENCHMARKING compilation toggle

Now that Catch2 is a proper library, we can always build the full
library (comparatively minor slowdown) and the user can avoid
including benchmarking headers to avoid the compilation slowdown.
This commit is contained in:
Martin Hořeňovský committed 2020-02-06 11:36:46 +01:00
1 parent 86e19b952d
commit cd7d7a1c67
38 files changed
+2377 -88

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@@ -82,12 +82,10 @@ namespace Catch {
auto acquireGeneratorTracker( SourceLineInfo const& lineInfo ) -> IGeneratorTracker& override;
#if defined(CATCH_CONFIG_ENABLE_BENCHMARKING)
void benchmarkPreparing( std::string const& name ) override;
void benchmarkStarting( BenchmarkInfo const& info ) override;
void benchmarkEnded( BenchmarkStats<> const& stats ) override;
void benchmarkFailed( std::string const& error ) override;
#endif // CATCH_CONFIG_ENABLE_BENCHMARKING
void pushScopedMessage( MessageInfo const& message ) override;
void popScopedMessage( MessageInfo const& message ) override;