Standardize header names and file locations

This is both a really big and a really small commit. It is small in
that it only contains renaming, moving and modification of include
directives caused by this.

It is really big in the obvious way of touching something like 200
files.

The new rules for naming files is simple: headers use the `.hpp`
extension. The rules for physical file layout is still kinda in
progress, but the basics are also simple:
 * Significant parts of functionality get their own subfolder
   * Benchmarking is in `catch2/benchmark`
   * Matchers are in `catch2/matchers`
   * Generators are in `catch2/generators`
   * Reporters are in `catch2/reporters`
   * Baseline testing facilities are in `catch2/`
 * Various top level folders also contain `internal` subfolder,
   with files that users probably do not want to include directly,
   at least not until they have to write something like their own
   reporter.
    * The exact files in these subfolders is likely to change later
      on

Note that while some includes were cleaned up in this commit, it
is only the low hanging fruit and further cleanup using automatic
tooling will happen later.

Also note that various include guards, copyright notices and file
headers will also be standardized later, rather than in this commit.
This commit is contained in:
Martin Hořeňovský committed 2020-04-24 18:58:44 +02:00
1 parent 3836aa9ceb
commit e1e6872c4c
204 files changed
+668 -632

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@@ -0,0 +1,243 @@
/*
* Created by Phil on 25/2/2012.
* Copyright 2012 Two Blue Cubes Ltd. All rights reserved.
*
* Distributed under the Boost Software License, Version 1.0. (See accompanying
* file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*/
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wexit-time-destructors"
#endif
#include <catch2/internal/catch_console_colour.hpp>
#include <catch2/internal/catch_enforce.hpp>
#include <catch2/internal/catch_errno_guard.hpp>
#include <catch2/interfaces/catch_interfaces_config.hpp>
#include <catch2/internal/catch_stream.hpp>
#include <catch2/internal/catch_context.hpp>
#include <catch2/internal/catch_platform.hpp>
#include <catch2/internal/catch_debugger.hpp>
#include <catch2/internal/catch_windows_h_proxy.hpp>
#include <sstream>
namespace Catch {
namespace {
struct IColourImpl {
virtual ~IColourImpl() = default;
virtual void use( Colour::Code _colourCode ) = 0;
};
struct NoColourImpl : IColourImpl {
void use( Colour::Code ) override {}
static IColourImpl* instance() {
static NoColourImpl s_instance;
return &s_instance;
}
};
} // anon namespace
} // namespace Catch
#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI )
# ifdef CATCH_PLATFORM_WINDOWS
# define CATCH_CONFIG_COLOUR_WINDOWS
# else
# define CATCH_CONFIG_COLOUR_ANSI
# endif
#endif
#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) /////////////////////////////////////////
namespace Catch {
namespace {
class Win32ColourImpl : public IColourImpl {
public:
Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
{
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
}
void use( Colour::Code _colourCode ) override {
switch( _colourCode ) {
case Colour::None: return setTextAttribute( originalForegroundAttributes );
case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::Red: return setTextAttribute( FOREGROUND_RED );
case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
case Colour::Grey: return setTextAttribute( 0 );
case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::BrightYellow: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN );
case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
default:
CATCH_ERROR( "Unknown colour requested" );
}
}
private:
void setTextAttribute( WORD _textAttribute ) {
SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes );
}
HANDLE stdoutHandle;
WORD originalForegroundAttributes;
WORD originalBackgroundAttributes;
};
IColourImpl* platformColourInstance() {
static Win32ColourImpl s_instance;
IConfigPtr config = getCurrentContext().getConfig();
UseColour::YesOrNo colourMode = config
? config->useColour()
: UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = UseColour::Yes;
return colourMode == UseColour::Yes
? &s_instance
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#elif defined( CATCH_CONFIG_COLOUR_ANSI ) //////////////////////////////////////
#include <unistd.h>
namespace Catch {
namespace {
// use POSIX/ ANSI console terminal codes
// Thanks to Adam Strzelecki for original contribution
// (http://github.com/nanoant)
// https://github.com/philsquared/Catch/pull/131
class PosixColourImpl : public IColourImpl {
public:
void use( Colour::Code _colourCode ) override {
switch( _colourCode ) {
case Colour::None:
case Colour::White: return setColour( "[0m" );
case Colour::Red: return setColour( "[0;31m" );
case Colour::Green: return setColour( "[0;32m" );
case Colour::Blue: return setColour( "[0;34m" );
case Colour::Cyan: return setColour( "[0;36m" );
case Colour::Yellow: return setColour( "[0;33m" );
case Colour::Grey: return setColour( "[1;30m" );
case Colour::LightGrey: return setColour( "[0;37m" );
case Colour::BrightRed: return setColour( "[1;31m" );
case Colour::BrightGreen: return setColour( "[1;32m" );
case Colour::BrightWhite: return setColour( "[1;37m" );
case Colour::BrightYellow: return setColour( "[1;33m" );
case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
default: CATCH_INTERNAL_ERROR( "Unknown colour requested" );
}
}
static IColourImpl* instance() {
static PosixColourImpl s_instance;
return &s_instance;
}
private:
void setColour( const char* _escapeCode ) {
getCurrentContext().getConfig()->stream()
<< '\033' << _escapeCode;
}
};
bool useColourOnPlatform() {
return
#if defined(CATCH_PLATFORM_MAC) || defined(CATCH_PLATFORM_IPHONE)
!isDebuggerActive() &&
#endif
#if !(defined(__DJGPP__) && defined(__STRICT_ANSI__))
isatty(STDOUT_FILENO)
#else
false
#endif
;
}
IColourImpl* platformColourInstance() {
ErrnoGuard guard;
IConfigPtr config = getCurrentContext().getConfig();
UseColour::YesOrNo colourMode = config
? config->useColour()
: UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = useColourOnPlatform()
? UseColour::Yes
: UseColour::No;
return colourMode == UseColour::Yes
? PosixColourImpl::instance()
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#else // not Windows or ANSI ///////////////////////////////////////////////
namespace Catch {
static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); }
} // end namespace Catch
#endif // Windows/ ANSI/ None
namespace Catch {
Colour::Colour( Code _colourCode ) { use( _colourCode ); }
Colour::Colour( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
}
Colour& Colour::operator=( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
return *this;
}
Colour::~Colour(){ if( !m_moved ) use( None ); }
void Colour::use( Code _colourCode ) {
static IColourImpl* impl = platformColourInstance();
// Strictly speaking, this cannot possibly happen.
// However, under some conditions it does happen (see #1626),
// and this change is small enough that we can let practicality
// triumph over purity in this case.
if (impl != nullptr) {
impl->use( _colourCode );
}
}
std::ostream& operator << ( std::ostream& os, Colour const& ) {
return os;
}
} // end namespace Catch
#if defined(__clang__)
# pragma clang diagnostic pop
#endif