Files
Catch2/src/catch2/internal/catch_debug_console.cpp
T

34 lines
919 B
C++

#include <catch2/internal/catch_debug_console.hpp>
#include <catch2/internal/catch_compiler_capabilities.hpp>
#include <catch2/internal/catch_stream.hpp>
#include <catch2/internal/catch_platform.hpp>
#include <catch2/internal/catch_windows_h_proxy.hpp>
#if defined(CATCH_CONFIG_ANDROID_LOGWRITE)
#include <android/log.h>
namespace Catch {
void writeToDebugConsole( std::string const& text ) {
__android_log_write( ANDROID_LOG_DEBUG, "Catch", text.c_str() );
}
}
#elif defined(CATCH_PLATFORM_WINDOWS)
namespace Catch {
void writeToDebugConsole( std::string const& text ) {
::OutputDebugStringA( text.c_str() );
}
}
#else
namespace Catch {
void writeToDebugConsole( std::string const& text ) {
// !TBD: Need a version for Mac/ XCode and other IDEs
Catch::cout() << text;
}
}
#endif // Platform