Files
Catch2/src/catch2/internal/catch_console_colour.cpp
T
Martin Jeřábek 8851e779cf console colour: fix unintended colouring of user's stderr on POSIX
At some places, the colour reset code is printed after a newline.
Since the default output buffering to console is line-based, the reset
code is not actually written out. If messages from user code are printed
to stderr (different stream, same console), they are printed before
the colour reset code, and thus they are coloured.

Explicitly flushing the stream after writing the colour escape code solves
this.
2020-09-07 11:53:45 +02:00

243 lines
8.6 KiB
C++

// Copyright Catch2 Authors
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// https://www.boost.org/LICENSE_1_0.txt)
// SPDX-License-Identifier: BSL-1.0
#if defined(__clang__)
# pragma clang diagnostic push
# pragma clang diagnostic ignored "-Wexit-time-destructors"
#endif
#include <catch2/internal/catch_console_colour.hpp>
#include <catch2/internal/catch_enforce.hpp>
#include <catch2/internal/catch_errno_guard.hpp>
#include <catch2/interfaces/catch_interfaces_config.hpp>
#include <catch2/internal/catch_stream.hpp>
#include <catch2/internal/catch_context.hpp>
#include <catch2/internal/catch_platform.hpp>
#include <catch2/internal/catch_debugger.hpp>
#include <catch2/internal/catch_windows_h_proxy.hpp>
#include <ostream>
namespace Catch {
namespace {
struct IColourImpl {
virtual ~IColourImpl() = default;
virtual void use( Colour::Code _colourCode ) = 0;
};
struct NoColourImpl : IColourImpl {
void use( Colour::Code ) override {}
static IColourImpl* instance() {
static NoColourImpl s_instance;
return &s_instance;
}
};
} // anon namespace
} // namespace Catch
#if !defined( CATCH_CONFIG_COLOUR_NONE ) && !defined( CATCH_CONFIG_COLOUR_WINDOWS ) && !defined( CATCH_CONFIG_COLOUR_ANSI )
# ifdef CATCH_PLATFORM_WINDOWS
# define CATCH_CONFIG_COLOUR_WINDOWS
# else
# define CATCH_CONFIG_COLOUR_ANSI
# endif
#endif
#if defined ( CATCH_CONFIG_COLOUR_WINDOWS ) /////////////////////////////////////////
namespace Catch {
namespace {
class Win32ColourImpl : public IColourImpl {
public:
Win32ColourImpl() : stdoutHandle( GetStdHandle(STD_OUTPUT_HANDLE) )
{
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
GetConsoleScreenBufferInfo( stdoutHandle, &csbiInfo );
originalForegroundAttributes = csbiInfo.wAttributes & ~( BACKGROUND_GREEN | BACKGROUND_RED | BACKGROUND_BLUE | BACKGROUND_INTENSITY );
originalBackgroundAttributes = csbiInfo.wAttributes & ~( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY );
}
void use( Colour::Code _colourCode ) override {
switch( _colourCode ) {
case Colour::None: return setTextAttribute( originalForegroundAttributes );
case Colour::White: return setTextAttribute( FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::Red: return setTextAttribute( FOREGROUND_RED );
case Colour::Green: return setTextAttribute( FOREGROUND_GREEN );
case Colour::Blue: return setTextAttribute( FOREGROUND_BLUE );
case Colour::Cyan: return setTextAttribute( FOREGROUND_BLUE | FOREGROUND_GREEN );
case Colour::Yellow: return setTextAttribute( FOREGROUND_RED | FOREGROUND_GREEN );
case Colour::Grey: return setTextAttribute( 0 );
case Colour::LightGrey: return setTextAttribute( FOREGROUND_INTENSITY );
case Colour::BrightRed: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED );
case Colour::BrightGreen: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN );
case Colour::BrightWhite: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE );
case Colour::BrightYellow: return setTextAttribute( FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN );
case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
default:
CATCH_ERROR( "Unknown colour requested" );
}
}
private:
void setTextAttribute( WORD _textAttribute ) {
SetConsoleTextAttribute( stdoutHandle, _textAttribute | originalBackgroundAttributes );
}
HANDLE stdoutHandle;
WORD originalForegroundAttributes;
WORD originalBackgroundAttributes;
};
IColourImpl* platformColourInstance() {
static Win32ColourImpl s_instance;
auto const* config = getCurrentContext().getConfig();
UseColour colourMode = config?
config->useColour() : UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = UseColour::Yes;
return colourMode == UseColour::Yes
? &s_instance
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#elif defined( CATCH_CONFIG_COLOUR_ANSI ) //////////////////////////////////////
#include <unistd.h>
namespace Catch {
namespace {
// use POSIX/ ANSI console terminal codes
// Thanks to Adam Strzelecki for original contribution
// (http://github.com/nanoant)
// https://github.com/philsquared/Catch/pull/131
class PosixColourImpl : public IColourImpl {
public:
void use( Colour::Code _colourCode ) override {
switch( _colourCode ) {
case Colour::None:
case Colour::White: return setColour( "[0m" );
case Colour::Red: return setColour( "[0;31m" );
case Colour::Green: return setColour( "[0;32m" );
case Colour::Blue: return setColour( "[0;34m" );
case Colour::Cyan: return setColour( "[0;36m" );
case Colour::Yellow: return setColour( "[0;33m" );
case Colour::Grey: return setColour( "[1;30m" );
case Colour::LightGrey: return setColour( "[0;37m" );
case Colour::BrightRed: return setColour( "[1;31m" );
case Colour::BrightGreen: return setColour( "[1;32m" );
case Colour::BrightWhite: return setColour( "[1;37m" );
case Colour::BrightYellow: return setColour( "[1;33m" );
case Colour::Bright: CATCH_INTERNAL_ERROR( "not a colour" );
default: CATCH_INTERNAL_ERROR( "Unknown colour requested" );
}
}
static IColourImpl* instance() {
static PosixColourImpl s_instance;
return &s_instance;
}
private:
void setColour( const char* _escapeCode ) {
// The escape sequence must be flushed to console, otherwise if
// stdin and stderr are intermixed, we'd get accidentally coloured output.
getCurrentContext().getConfig()->stream()
<< '\033' << _escapeCode << std::flush;
}
};
bool useColourOnPlatform() {
return
#if defined(CATCH_PLATFORM_MAC) || defined(CATCH_PLATFORM_IPHONE)
!isDebuggerActive() &&
#endif
#if !(defined(__DJGPP__) && defined(__STRICT_ANSI__))
isatty(STDOUT_FILENO)
#else
false
#endif
;
}
IColourImpl* platformColourInstance() {
ErrnoGuard guard;
auto const* config = getCurrentContext().getConfig();
UseColour colourMode = config
? config->useColour()
: UseColour::Auto;
if( colourMode == UseColour::Auto )
colourMode = useColourOnPlatform()
? UseColour::Yes
: UseColour::No;
return colourMode == UseColour::Yes
? PosixColourImpl::instance()
: NoColourImpl::instance();
}
} // end anon namespace
} // end namespace Catch
#else // not Windows or ANSI ///////////////////////////////////////////////
namespace Catch {
static IColourImpl* platformColourInstance() { return NoColourImpl::instance(); }
} // end namespace Catch
#endif // Windows/ ANSI/ None
namespace Catch {
Colour::Colour( Code _colourCode ) { use( _colourCode ); }
Colour::Colour( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
}
Colour& Colour::operator=( Colour&& other ) noexcept {
m_moved = other.m_moved;
other.m_moved = true;
return *this;
}
Colour::~Colour(){ if( !m_moved ) use( None ); }
void Colour::use( Code _colourCode ) {
static IColourImpl* impl = platformColourInstance();
// Strictly speaking, this cannot possibly happen.
// However, under some conditions it does happen (see #1626),
// and this change is small enough that we can let practicality
// triumph over purity in this case.
if (impl != nullptr) {
impl->use( _colourCode );
}
}
std::ostream& operator << ( std::ostream& os, Colour const& ) {
return os;
}
} // end namespace Catch
#if defined(__clang__)
# pragma clang diagnostic pop
#endif