Files
DrumMachine/synthisizer.cpp
2022-12-27 21:19:21 +01:00

27 lines
770 B
C++

#include "synthisizer.h"
#include <cmath>
#include "audioformat.h"
constexpr double pi = std::acos(-1);
void Synthisizer::writeSamples(frame_t *begin, frame_t *end)
{
const auto volume = m_volume;
const auto frequency = m_frequency;
if (frequency)
std::transform(begin, end, begin, [&](frame_t frame){
std::transform(std::cbegin(frame), std::cend(frame), std::begin(frame),
[value=std::sin(m_phase),&volume](const sample_t &sample) { return (sample + value) * volume; });
m_phase += pi*2./frameRate*m_actualFrequency;
if (m_phase >= pi*2.)
m_phase -= pi*2.;
return frame;
});
m_actualFrequency = float(m_actualFrequency+m_frequency)/2.f;
}