Files
DrumMachine/synthisizer.h
2022-12-27 21:19:21 +01:00

26 lines
525 B
C++

#pragma once
#include <QObject>
struct frame_t;
class DrumMachineSettings;
class Synthisizer : public QObject
{
public:
float volume() const { return m_volume; }
void setVolume(float volume) { m_volume = volume; }
int16_t frequency() const { return m_frequency; }
void setFrequency(int16_t frequency) { m_frequency = frequency; }
void writeSamples(frame_t *begin, frame_t *end);
private:
float m_volume{1.f};
int16_t m_frequency{};
int16_t m_actualFrequency{};
double m_phase{};
};