Files
DrumMachine/presetsmodel.h

37 lines
1.2 KiB
C++
Executable File

#pragma once
#include <vector>
#include <QAbstractTableModel>
namespace presets { class Preset; }
class PresetsModel : public QAbstractTableModel
{
Q_OBJECT
public:
PresetsModel(QObject *parent = nullptr);
PresetsModel(const std::map<QString, presets::Preset> &presets, QObject *parent = nullptr);
PresetsModel(std::vector<presets::Preset> &&presets, QObject *parent = nullptr);
PresetsModel(const std::vector<presets::Preset> &presets, QObject *parent = nullptr);
~PresetsModel() override;
void setPresets(const std::map<QString, presets::Preset> &presets);
void setPresets(std::vector<presets::Preset> &&presets);
void setPresets(const std::vector<presets::Preset> &presets);
const presets::Preset &getPreset(const QModelIndex &index) const;
const presets::Preset &getPreset(int row) const;
QModelIndex findPresetById(const QString &id) const;
int rowCount(const QModelIndex &parent) const override;
int columnCount(const QModelIndex &parent) const override;
QVariant data(const QModelIndex &index, int role) const override;
QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
private:
std::vector<presets::Preset> m_presets;
};