forked from me-no-dev/ESPAsyncWebServer
Add AsyncWebSocket plugin
This commit is contained in:
860
src/AsyncWebSocket.cpp
Normal file
860
src/AsyncWebSocket.cpp
Normal file
@@ -0,0 +1,860 @@
|
||||
/*
|
||||
Asynchronous WebServer library for Espressif MCUs
|
||||
|
||||
Copyright (c) 2016 Hristo Gochkov. All rights reserved.
|
||||
This file is part of the esp8266 core for Arduino environment.
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
#include "Arduino.h"
|
||||
#include "AsyncWebSocket.h"
|
||||
|
||||
#include <libb64/cencode.h>
|
||||
|
||||
#ifndef ESP8266
|
||||
extern "C" {
|
||||
typedef struct {
|
||||
uint32_t state[5];
|
||||
uint32_t count[2];
|
||||
unsigned char buffer[64];
|
||||
} SHA1_CTX;
|
||||
|
||||
void SHA1Transform(uint32_t state[5], const unsigned char buffer[64]);
|
||||
void SHA1Init(SHA1_CTX* context);
|
||||
void SHA1Update(SHA1_CTX* context, const unsigned char* data, uint32_t len);
|
||||
void SHA1Final(unsigned char digest[20], SHA1_CTX* context);
|
||||
}
|
||||
#else
|
||||
#include <Hash.h>
|
||||
#endif
|
||||
|
||||
|
||||
size_t webSocketSendFrameWindow(AsyncClient *client){
|
||||
if(!client->canSend())
|
||||
return 0;
|
||||
size_t space = client->space();
|
||||
if(space < 9)
|
||||
return 0;
|
||||
return space - 8;
|
||||
}
|
||||
|
||||
size_t webSocketSendFrame(AsyncClient *client, bool final, uint8_t opcode, bool mask, uint8_t *data, size_t len){
|
||||
if(!client->canSend())
|
||||
return 0;
|
||||
size_t space = client->space();
|
||||
if(space < 2)
|
||||
return 0;
|
||||
uint8_t mbuf[4] = {0,0,0,0};
|
||||
uint8_t headLen = 2;
|
||||
if(len && mask){
|
||||
headLen += 4;
|
||||
mbuf[0] = rand() % 0xFF;
|
||||
mbuf[1] = rand() % 0xFF;
|
||||
mbuf[2] = rand() % 0xFF;
|
||||
mbuf[3] = rand() % 0xFF;
|
||||
os_printf("frame mask: 0x%02x 0x%02x 0x%02x 0x%02x\n", mbuf[0], mbuf[1], mbuf[2], mbuf[3]);
|
||||
}
|
||||
if(len > 125)
|
||||
headLen += 2;
|
||||
if(space < headLen)
|
||||
return 0;
|
||||
space -= headLen;
|
||||
|
||||
if(len > space) len = space;
|
||||
|
||||
uint8_t *buf = (uint8_t*)malloc(headLen);
|
||||
if(buf == NULL){
|
||||
os_printf("could not malloc %u bytes for frame header\n", headLen);
|
||||
return 0;
|
||||
}
|
||||
|
||||
buf[0] = opcode & 0x0F;
|
||||
if(final)
|
||||
buf[0] |= 0x80;
|
||||
if(len < 126)
|
||||
buf[1] = len & 0x7F;
|
||||
else {
|
||||
buf[1] = 126;
|
||||
buf[2] = (uint8_t)((len >> 8) & 0xFF);
|
||||
buf[3] = (uint8_t)(len & 0xFF);
|
||||
}
|
||||
if(len && mask){
|
||||
buf[1] |= 0x80;
|
||||
memcpy(buf + (headLen - 4), mbuf, 4);
|
||||
}
|
||||
if(client->add((const char *)buf, headLen) != headLen){
|
||||
os_printf("error adding %lu header bytes\n", headLen);
|
||||
free(buf);
|
||||
return 0;
|
||||
}
|
||||
free(buf);
|
||||
|
||||
if(len){
|
||||
if(len && mask){
|
||||
os_printf("masking the payload: %lu\n", len);
|
||||
size_t i;
|
||||
for(i=0;i<len;i++)
|
||||
data[i] = data[i] ^ mbuf[i%4];
|
||||
}
|
||||
if(client->add((const char *)data, len) != len){
|
||||
os_printf("error adding %lu data bytes\n", len);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if(!client->send()){
|
||||
os_printf("error sending frame: %lu\n", headLen+len);
|
||||
return 0;
|
||||
}
|
||||
return len;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Control Frame
|
||||
*/
|
||||
|
||||
class AsyncWebSocketControl {
|
||||
private:
|
||||
uint8_t _opcode;
|
||||
uint8_t *_data;
|
||||
size_t _len;
|
||||
bool _mask;
|
||||
bool _finished;
|
||||
public:
|
||||
AsyncWebSocketControl * next;
|
||||
AsyncWebSocketControl(uint8_t opcode, uint8_t *data=NULL, size_t len=0, bool mask=false)
|
||||
:_opcode(opcode)
|
||||
,_len(len)
|
||||
,_mask(len && mask)
|
||||
,_finished(false)
|
||||
,next(NULL){
|
||||
if(data == NULL)
|
||||
_len = 0;
|
||||
if(_len){
|
||||
if(_len > 125)
|
||||
_len = 125;
|
||||
_data = (uint8_t*)malloc(_len);
|
||||
if(_data == NULL)
|
||||
_len = 0;
|
||||
else memcpy(_data, data, len);
|
||||
} else _data = NULL;
|
||||
}
|
||||
~AsyncWebSocketControl(){
|
||||
if(_data != NULL)
|
||||
free(_data);
|
||||
}
|
||||
bool finished(){ return _finished; }
|
||||
uint8_t opcode(){ return _opcode; }
|
||||
uint8_t len(){ return _len + 2; }
|
||||
size_t send(AsyncClient *client){
|
||||
_finished = true;
|
||||
return webSocketSendFrame(client, true, _opcode & 0x0F, _mask, _data, _len);
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
* Basic Buffered Message
|
||||
*/
|
||||
|
||||
class AsyncWebSocketBasicMessage: public AsyncWebSocketMessage {
|
||||
private:
|
||||
uint8_t * _data;
|
||||
size_t _len;
|
||||
size_t _sent;
|
||||
size_t _ack;
|
||||
size_t _acked;
|
||||
|
||||
public:
|
||||
AsyncWebSocketBasicMessage(const char * data, size_t len, uint8_t opcode=WS_TEXT, bool mask=false)
|
||||
:_len(len)
|
||||
,_sent(0)
|
||||
,_ack(0)
|
||||
,_acked(0)
|
||||
{
|
||||
_opcode = opcode & 0x07;
|
||||
_mask = mask;
|
||||
_data = (uint8_t*)malloc(_len+1);
|
||||
if(_data == NULL){
|
||||
_len = 0;
|
||||
_status = WS_MSG_ERROR;
|
||||
} else {
|
||||
_status = WS_MSG_SENDING;
|
||||
memcpy(_data, data, _len);
|
||||
_data[_len] = 0;
|
||||
}
|
||||
}
|
||||
virtual ~AsyncWebSocketBasicMessage(){
|
||||
if(_data != NULL)
|
||||
free(_data);
|
||||
}
|
||||
virtual bool betweenFrames(){ return _acked == _ack; }
|
||||
virtual void ack(size_t len, uint32_t time){
|
||||
_acked += len;
|
||||
if(_sent == _len && _acked == _ack){
|
||||
_status = WS_MSG_SENT;
|
||||
}
|
||||
}
|
||||
virtual size_t send(AsyncClient *client){
|
||||
if(_status != WS_MSG_SENDING)
|
||||
return 0;
|
||||
if(_acked < _ack){
|
||||
return 0;
|
||||
}
|
||||
if(_sent == _len){
|
||||
if(_acked == _ack)
|
||||
_status = WS_MSG_SENT;
|
||||
return 0;
|
||||
}
|
||||
size_t window = webSocketSendFrameWindow(client);
|
||||
size_t toSend = _len - _sent;
|
||||
if(window < toSend) toSend = window;
|
||||
bool final = ((toSend + _sent) == _len);
|
||||
size_t sent = webSocketSendFrame(client, final, (_sent == 0)?_opcode:WS_CONTINUATION, _mask, (uint8_t*)(_data+_sent), toSend);
|
||||
_sent += sent;
|
||||
uint8_t headLen = ((sent < 126)?2:4)+(_mask*4);
|
||||
_ack += sent + headLen;
|
||||
return sent;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Async WebSocket Client
|
||||
*/
|
||||
|
||||
AsyncWebSocketClient::AsyncWebSocketClient(AsyncWebServerRequest *request, AsyncWebSocket *server){
|
||||
_client = request->client();
|
||||
_server = server;
|
||||
_clientId = _server->_getNextId();
|
||||
_status = WS_CONNECTED;
|
||||
_controlQueue = NULL;
|
||||
_messageQueue = NULL;
|
||||
_pstate = 0;
|
||||
next = NULL;
|
||||
delete request;
|
||||
_client->onError([](void *r, AsyncClient* c, int8_t error){ ((AsyncWebSocketClient*)(r))->_onError(error); }, this);
|
||||
_client->onAck([](void *r, AsyncClient* c, size_t len, uint32_t time){ ((AsyncWebSocketClient*)(r))->_onAck(len, time); }, this);
|
||||
_client->onDisconnect([](void *r, AsyncClient* c){ ((AsyncWebSocketClient*)(r))->_onDisconnect(); }, this);
|
||||
_client->onTimeout([](void *r, AsyncClient* c, uint32_t time){ ((AsyncWebSocketClient*)(r))->_onTimeout(time); }, this);
|
||||
_client->onData([](void *r, AsyncClient* c, void *buf, size_t len){ ((AsyncWebSocketClient*)(r))->_onData(buf, len); }, this);
|
||||
_client->onPoll([](void *r, AsyncClient* c){ ((AsyncWebSocketClient*)(r))->_onPoll(); }, this);
|
||||
_server->_addClient(this);
|
||||
_server->_handleEvent(this, WS_EVT_CONNECT, NULL, NULL, 0);
|
||||
}
|
||||
|
||||
AsyncWebSocketClient::~AsyncWebSocketClient(){
|
||||
while(_messageQueue != NULL){
|
||||
AsyncWebSocketMessage * m = _messageQueue;
|
||||
_messageQueue = _messageQueue->next;
|
||||
delete(m);
|
||||
}
|
||||
while(_controlQueue != NULL){
|
||||
AsyncWebSocketControl * c = _controlQueue;
|
||||
_controlQueue = _controlQueue->next;
|
||||
delete(c);
|
||||
}
|
||||
_server->_handleEvent(this, WS_EVT_DISCONNECT, NULL, NULL, 0);
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onAck(size_t len, uint32_t time){
|
||||
if(_controlQueue != NULL){
|
||||
AsyncWebSocketControl *controlMessage = _controlQueue;
|
||||
if(controlMessage->finished()){
|
||||
_controlQueue = _controlQueue->next;
|
||||
len -= controlMessage->len();
|
||||
if(_status == WS_DISCONNECTING && controlMessage->opcode() == WS_DISCONNECT){
|
||||
delete controlMessage;
|
||||
_status = WS_DISCONNECTED;
|
||||
_client->close(true);
|
||||
return;
|
||||
}
|
||||
delete controlMessage;
|
||||
}
|
||||
}
|
||||
if(len && _messageQueue != NULL){
|
||||
_messageQueue->ack(len, time);
|
||||
}
|
||||
_runQueue();
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onPoll(){
|
||||
if(_client->canSend() && (_controlQueue != NULL || _messageQueue != NULL)){
|
||||
_runQueue();
|
||||
}
|
||||
//ToDo: check for last activity here and maybe ping?
|
||||
//ping();
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_runQueue(){
|
||||
while(_messageQueue != NULL && _messageQueue->finished()){
|
||||
AsyncWebSocketMessage * m = _messageQueue;
|
||||
_messageQueue = _messageQueue->next;
|
||||
delete(m);
|
||||
}
|
||||
|
||||
if(_controlQueue != NULL && (_messageQueue == NULL || _messageQueue->betweenFrames()) && webSocketSendFrameWindow(_client) > (size_t)(_controlQueue->len() - 1)){
|
||||
AsyncWebSocketControl *control = _controlQueue;
|
||||
control->send(_client);
|
||||
} else if(_messageQueue != NULL && _messageQueue->betweenFrames() && webSocketSendFrameWindow(_client)){
|
||||
_messageQueue->send(_client);
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_queueMessage(AsyncWebSocketMessage *dataMessage){
|
||||
if(dataMessage == NULL)
|
||||
return;
|
||||
if(_status != WS_CONNECTED){
|
||||
delete dataMessage;
|
||||
return;
|
||||
}
|
||||
if(_messageQueue == NULL){
|
||||
_messageQueue = dataMessage;
|
||||
} else {
|
||||
AsyncWebSocketMessage * m = _messageQueue;
|
||||
while(m->next != NULL) m = m->next;
|
||||
m->next = dataMessage;
|
||||
}
|
||||
if(_client->canSend())
|
||||
_runQueue();
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_queueControl(AsyncWebSocketControl *controlMessage){
|
||||
if(controlMessage == NULL)
|
||||
return;
|
||||
if(_controlQueue == NULL){
|
||||
_controlQueue = controlMessage;
|
||||
} else {
|
||||
AsyncWebSocketControl * m = _controlQueue;
|
||||
while(m->next != NULL) m = m->next;
|
||||
m->next = controlMessage;
|
||||
}
|
||||
if(_client->canSend())
|
||||
_runQueue();
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::close(uint16_t code, const char * message){
|
||||
if(_status != WS_CONNECTED)
|
||||
return;
|
||||
if(code){
|
||||
uint8_t packetLen = 2;
|
||||
if(message != NULL){
|
||||
size_t mlen = strlen(message);
|
||||
if(mlen > 123) mlen = 123;
|
||||
packetLen += mlen;
|
||||
}
|
||||
char * buf = (char*)malloc(packetLen);
|
||||
if(buf != NULL){
|
||||
buf[0] = (uint8_t)(code >> 8);
|
||||
buf[1] = (uint8_t)(code & 0xFF);
|
||||
if(message != NULL){
|
||||
memcpy(buf+2, message, packetLen -2);
|
||||
}
|
||||
_queueControl(new AsyncWebSocketControl(WS_DISCONNECT,(uint8_t*)buf,packetLen));
|
||||
free(buf);
|
||||
return;
|
||||
}
|
||||
}
|
||||
_queueControl(new AsyncWebSocketControl(WS_DISCONNECT));
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::ping(uint8_t *data, size_t len){
|
||||
if(_status == WS_CONNECTED)
|
||||
_queueControl(new AsyncWebSocketControl(WS_PING, data, len));
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onError(int8_t){
|
||||
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onTimeout(uint32_t time){
|
||||
os_printf("_onTimeout: %u, state: %s\n", time, _client->stateToString());
|
||||
_client->close();
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onDisconnect(){
|
||||
_client->free();
|
||||
delete _client;
|
||||
_server->_handleDisconnect(this);
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::_onData(void *buf, size_t plen){
|
||||
uint8_t *fdata = (uint8_t*)buf;
|
||||
uint8_t * data = fdata;
|
||||
if(!_pstate){
|
||||
_pinfo.index = 0;
|
||||
_pinfo.final = (fdata[0] & 0x80) != 0;
|
||||
_pinfo.opcode = fdata[0] & 0x0F;
|
||||
_pinfo.masked = (fdata[1] & 0x80) != 0;
|
||||
_pinfo.len = fdata[1] & 0x7F;
|
||||
data += 2;
|
||||
plen = plen - 2;
|
||||
if(_pinfo.len == 126){
|
||||
_pinfo.len = fdata[3] | (uint16_t)(fdata[2]) << 8;
|
||||
data += 2;
|
||||
plen = plen - 2;
|
||||
} else if(_pinfo.len == 127){
|
||||
_pinfo.len = fdata[9] | (uint16_t)(fdata[8]) << 8 | (uint32_t)(fdata[7]) << 16 | (uint32_t)(fdata[6]) << 24 | (uint64_t)(fdata[5]) << 32 | (uint64_t)(fdata[4]) << 40 | (uint64_t)(fdata[3]) << 48 | (uint64_t)(fdata[2]) << 56;
|
||||
data += 8;
|
||||
plen = plen - 8;
|
||||
}
|
||||
|
||||
if(_pinfo.masked){
|
||||
memcpy(_pinfo.mask, data, 4);
|
||||
data += 4;
|
||||
plen = plen - 4;
|
||||
size_t i;
|
||||
for(i=0;i<plen;i++)
|
||||
data[i] = data[i] ^ _pinfo.mask[(_pinfo.index+i)%4];
|
||||
}
|
||||
} else {
|
||||
if(_pinfo.masked){
|
||||
size_t i;
|
||||
for(i=0;i<plen;i++)
|
||||
data[i] = data[i] ^ _pinfo.mask[(_pinfo.index+i)%4];
|
||||
}
|
||||
}
|
||||
if((plen + _pinfo.index) < _pinfo.len){
|
||||
_pstate = 1;
|
||||
|
||||
if(_pinfo.index == 0){
|
||||
if(_pinfo.opcode){
|
||||
_pinfo.message_opcode = _pinfo.opcode;
|
||||
_pinfo.num = 0;
|
||||
} else _pinfo.num += 1;
|
||||
}
|
||||
_server->_handleEvent(this, WS_EVT_DATA, (void *)&_pinfo, (uint8_t*)data, plen);
|
||||
|
||||
_pinfo.index += plen;
|
||||
} else if((plen + _pinfo.index) == _pinfo.len){
|
||||
_pstate = 0;
|
||||
if(_pinfo.opcode == WS_DISCONNECT){
|
||||
if(plen){
|
||||
uint16_t reasonCode = (uint16_t)(data[0] << 8) + data[1];
|
||||
char * reasonString = (char*)(data+2);
|
||||
if(reasonCode > 1001){
|
||||
_server->_handleEvent(this, WS_EVT_ERROR, (void *)&reasonCode, (uint8_t*)reasonString, strlen(reasonString));
|
||||
}
|
||||
}
|
||||
if(_status == WS_DISCONNECTING){
|
||||
_status = WS_DISCONNECTED;
|
||||
_client->close(true);
|
||||
} else {
|
||||
_status = WS_DISCONNECTING;
|
||||
_queueControl(new AsyncWebSocketControl(WS_DISCONNECT, data, plen));
|
||||
}
|
||||
} else if(_pinfo.opcode == WS_PING){
|
||||
_queueControl(new AsyncWebSocketControl(WS_PONG, data, plen));
|
||||
} else if(_pinfo.opcode == WS_PONG){
|
||||
_server->_handleEvent(this, WS_EVT_PONG, NULL, (uint8_t*)data, plen);
|
||||
} else if(_pinfo.opcode < 8){//continuation or text/binary frame
|
||||
_server->_handleEvent(this, WS_EVT_DATA, (void *)&_pinfo, (uint8_t*)data, plen);
|
||||
}
|
||||
} else {
|
||||
os_printf("frame error: len: %u, index: %llu, total: %llu\n", plen, _pinfo.index, _pinfo.len);
|
||||
//what should we do?
|
||||
}
|
||||
}
|
||||
|
||||
size_t AsyncWebSocketClient::printf(const char *format, ...) {
|
||||
va_list arg;
|
||||
va_start(arg, format);
|
||||
#ifdef ESP8266
|
||||
//ToDo: figure out a way around this
|
||||
size_t len = 1440;
|
||||
#else
|
||||
size_t len = vsnprintf(NULL, 0, format, arg);
|
||||
#endif
|
||||
char * msg = (char*)malloc(len+1);
|
||||
if(msg == NULL){
|
||||
va_end(arg);
|
||||
return 0;
|
||||
}
|
||||
len = vsnprintf(msg, len, format, arg);
|
||||
msg[len] = 0;
|
||||
text(msg);
|
||||
va_end(arg);
|
||||
free(msg);
|
||||
return len;
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::text(const char * message, size_t len){
|
||||
_queueMessage(new AsyncWebSocketBasicMessage(message, len));
|
||||
}
|
||||
void AsyncWebSocketClient::text(const char * message){
|
||||
text(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocketClient::text(uint8_t * message, size_t len){
|
||||
text((const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocketClient::text(char * message){
|
||||
text(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocketClient::text(String &message){
|
||||
text(message.c_str(), message.length());
|
||||
}
|
||||
|
||||
void AsyncWebSocketClient::binary(const char * message, size_t len){
|
||||
_queueMessage(new AsyncWebSocketBasicMessage(message, len, WS_BINARY));
|
||||
}
|
||||
void AsyncWebSocketClient::binary(const char * message){
|
||||
binary(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocketClient::binary(uint8_t * message, size_t len){
|
||||
binary((const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocketClient::binary(char * message){
|
||||
binary(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocketClient::binary(String &message){
|
||||
binary(message.c_str(), message.length());
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
* Async Web Socket - Each separate socket location
|
||||
*/
|
||||
|
||||
AsyncWebSocket::AsyncWebSocket(String url)
|
||||
:_url(url)
|
||||
,_clients(NULL)
|
||||
,_cNextId(0)
|
||||
{
|
||||
_eventHandler = NULL;
|
||||
}
|
||||
|
||||
AsyncWebSocket::~AsyncWebSocket(){}
|
||||
|
||||
void AsyncWebSocket::_handleEvent(AsyncWebSocketClient * client, AwsEventType type, void * arg, uint8_t *data, size_t len){
|
||||
if(_eventHandler != NULL){
|
||||
_eventHandler(this, client, type, arg, data, len);
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncWebSocket::_addClient(AsyncWebSocketClient * client){
|
||||
if(_clients == NULL){
|
||||
_clients = client;
|
||||
return;
|
||||
}
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c->next != NULL) c = c->next;
|
||||
c->next = client;
|
||||
}
|
||||
|
||||
void AsyncWebSocket::_handleDisconnect(AsyncWebSocketClient * client){
|
||||
if(_clients == NULL){
|
||||
os_printf("we have no clients to disconnect!");
|
||||
return;
|
||||
}
|
||||
if(_clients->id() == client->id()){
|
||||
_clients = client->next;
|
||||
delete client;
|
||||
return;
|
||||
}
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c->next != NULL && c->next->id() != client->id()) c = c->next;
|
||||
if(c->next == NULL){
|
||||
os_printf("we could not find client [%u] to disconnect!", client->id());
|
||||
return;
|
||||
}
|
||||
c->next = client->next;
|
||||
delete client;
|
||||
}
|
||||
|
||||
size_t AsyncWebSocket::count(){
|
||||
size_t i = 0;
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
i++;
|
||||
c = c->next;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
AsyncWebSocketClient * AsyncWebSocket::client(uint32_t id){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL && c->id() != id)
|
||||
c = c->next;
|
||||
if(c != NULL && c->status() == WS_CONNECTED)
|
||||
return c;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
void AsyncWebSocket::close(uint32_t id, uint16_t code, const char * message){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL)
|
||||
c->close(code, message);
|
||||
}
|
||||
|
||||
void AsyncWebSocket::closeAll(uint16_t code, const char * message){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
c->close(code, message);
|
||||
c = c->next;
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncWebSocket::ping(uint32_t id, uint8_t *data, size_t len){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL)
|
||||
c->ping(data, len);
|
||||
}
|
||||
|
||||
void AsyncWebSocket::pingAll(uint8_t *data, size_t len){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
c->ping(data, len);
|
||||
c = c->next;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void AsyncWebSocket::text(uint32_t id, const char * message, size_t len){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL)
|
||||
c->text(message, len);
|
||||
}
|
||||
|
||||
void AsyncWebSocket::textAll(const char * message, size_t len){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
c->text(message, len);
|
||||
c = c->next;
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncWebSocket::binary(uint32_t id, const char * message, size_t len){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL)
|
||||
c->binary(message, len);
|
||||
}
|
||||
|
||||
void AsyncWebSocket::binaryAll(const char * message, size_t len){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
c->binary(message, len);
|
||||
c = c->next;
|
||||
}
|
||||
}
|
||||
|
||||
void AsyncWebSocket::message(uint32_t id, AsyncWebSocketMessage *message){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL)
|
||||
c->message(message);
|
||||
}
|
||||
|
||||
void AsyncWebSocket::messageAll(AsyncWebSocketMessage *message){
|
||||
AsyncWebSocketClient * c = _clients;
|
||||
while(c != NULL){
|
||||
if(c->status() == WS_CONNECTED)
|
||||
c->message(message);
|
||||
c = c->next;
|
||||
}
|
||||
}
|
||||
|
||||
size_t AsyncWebSocket::printf(uint32_t id, const char *format, ...){
|
||||
AsyncWebSocketClient * c = client(id);
|
||||
if(c != NULL){
|
||||
va_list arg;
|
||||
va_start(arg, format);
|
||||
size_t len = c->printf(format, arg);
|
||||
va_end(arg);
|
||||
return len;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t AsyncWebSocket::printfAll(const char *format, ...) {
|
||||
va_list arg;
|
||||
va_start(arg, format);
|
||||
#ifdef ESP8266
|
||||
//ToDo: figure out a way around this
|
||||
size_t len = 1440;
|
||||
#else
|
||||
size_t len = vsnprintf(NULL, 0, format, arg);
|
||||
#endif
|
||||
char * msg = (char*)malloc(len+1);
|
||||
if(msg == NULL){
|
||||
va_end(arg);
|
||||
return 0;
|
||||
}
|
||||
len = vsnprintf(msg, len, format, arg);
|
||||
msg[len] = 0;
|
||||
textAll(msg);
|
||||
va_end(arg);
|
||||
free(msg);
|
||||
return len;
|
||||
}
|
||||
|
||||
void AsyncWebSocket::text(uint32_t id, const char * message){
|
||||
text(id, message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::text(uint32_t id, uint8_t * message, size_t len){
|
||||
text(id, (const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocket::text(uint32_t id, char * message){
|
||||
text(id, message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::text(uint32_t id, String &message){
|
||||
text(id, message.c_str(), message.length());
|
||||
}
|
||||
void AsyncWebSocket::textAll(const char * message){
|
||||
textAll(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::textAll(uint8_t * message, size_t len){
|
||||
textAll((const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocket::textAll(char * message){
|
||||
textAll(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::textAll(String &message){
|
||||
textAll(message.c_str(), message.length());
|
||||
}
|
||||
void AsyncWebSocket::binary(uint32_t id, const char * message){
|
||||
binary(id, message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::binary(uint32_t id, uint8_t * message, size_t len){
|
||||
binary(id, (const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocket::binary(uint32_t id, char * message){
|
||||
binary(id, message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::binary(uint32_t id, String &message){
|
||||
binary(id, message.c_str(), message.length());
|
||||
}
|
||||
void AsyncWebSocket::binaryAll(const char * message){
|
||||
binaryAll(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::binaryAll(uint8_t * message, size_t len){
|
||||
binaryAll((const char *)message, len);
|
||||
}
|
||||
void AsyncWebSocket::binaryAll(char * message){
|
||||
binaryAll(message, strlen(message));
|
||||
}
|
||||
void AsyncWebSocket::binaryAll(String &message){
|
||||
binaryAll(message.c_str(), message.length());
|
||||
}
|
||||
|
||||
const char * WS_STR_CONNECTION = "Connection";
|
||||
const char * WS_STR_UPGRADE = "Upgrade";
|
||||
const char * WS_STR_ORIGIN = "Origin";
|
||||
const char * WS_STR_VERSION = "Sec-WebSocket-Version";
|
||||
const char * WS_STR_KEY = "Sec-WebSocket-Key";
|
||||
const char * WS_STR_PROTOCOL = "Sec-WebSocket-Protocol";
|
||||
const char * WS_STR_ACCEPT = "Sec-WebSocket-Accept";
|
||||
const char * WS_STR_UUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
|
||||
|
||||
bool AsyncWebSocket::canHandle(AsyncWebServerRequest *request){
|
||||
if(request->method() != HTTP_GET || !request->url().equals(_url))
|
||||
return false;
|
||||
|
||||
request->addInterestingHeader(WS_STR_CONNECTION);
|
||||
request->addInterestingHeader(WS_STR_UPGRADE);
|
||||
request->addInterestingHeader(WS_STR_ORIGIN);
|
||||
request->addInterestingHeader(WS_STR_VERSION);
|
||||
request->addInterestingHeader(WS_STR_KEY);
|
||||
request->addInterestingHeader(WS_STR_PROTOCOL);
|
||||
return true;
|
||||
}
|
||||
|
||||
void AsyncWebSocket::handleRequest(AsyncWebServerRequest *request){
|
||||
if(!request->hasHeader(WS_STR_VERSION) || !request->hasHeader(WS_STR_KEY)){
|
||||
request->send(400);
|
||||
return;
|
||||
}
|
||||
AsyncWebHeader* version = request->getHeader(WS_STR_VERSION);
|
||||
if(version->value().toInt() != 13){
|
||||
AsyncWebServerResponse *response = request->beginResponse(400);
|
||||
response->addHeader(WS_STR_VERSION,"13");
|
||||
request->send(response);
|
||||
return;
|
||||
}
|
||||
AsyncWebHeader* key = request->getHeader(WS_STR_KEY);
|
||||
AsyncWebServerResponse *response = new AsyncWebSocketResponse(key->value(), this);
|
||||
if(request->hasHeader(WS_STR_PROTOCOL)){
|
||||
AsyncWebHeader* protocol = request->getHeader(WS_STR_PROTOCOL);
|
||||
//ToDo: check protocol
|
||||
response->addHeader(WS_STR_PROTOCOL, protocol->value());
|
||||
}
|
||||
request->send(response);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Response to Web Socket request - sends the authorization and detaches the TCP Client from the web server
|
||||
*/
|
||||
|
||||
AsyncWebSocketResponse::AsyncWebSocketResponse(String key, AsyncWebSocket *server){
|
||||
_server = server;
|
||||
_code = 101;
|
||||
uint8_t * hash = (uint8_t*)malloc(20);
|
||||
if(hash == NULL){
|
||||
_state = RESPONSE_FAILED;
|
||||
return;
|
||||
}
|
||||
char * buffer = (char *) malloc(33);
|
||||
if(buffer == NULL){
|
||||
free(hash);
|
||||
_state = RESPONSE_FAILED;
|
||||
return;
|
||||
}
|
||||
#ifdef ESP8266
|
||||
sha1(key + WS_STR_UUID, hash);
|
||||
#else
|
||||
key += WS_STR_UUID;
|
||||
SHA1_CTX ctx;
|
||||
SHA1Init(&ctx);
|
||||
SHA1Update(&ctx, (const unsigned char*)key.c_str(), key.length());
|
||||
SHA1Final(hash, &ctx);
|
||||
#endif
|
||||
base64_encodestate _state;
|
||||
base64_init_encodestate(&_state);
|
||||
int len = base64_encode_block((const char *) hash, 20, buffer, &_state);
|
||||
len = base64_encode_blockend((buffer + len), &_state);
|
||||
addHeader(WS_STR_CONNECTION, WS_STR_UPGRADE);
|
||||
addHeader(WS_STR_UPGRADE, "websocket");
|
||||
addHeader(WS_STR_ACCEPT,buffer);
|
||||
free(buffer);
|
||||
free(hash);
|
||||
}
|
||||
|
||||
void AsyncWebSocketResponse::_respond(AsyncWebServerRequest *request){
|
||||
if(_state == RESPONSE_FAILED){
|
||||
request->client()->close(true);
|
||||
return;
|
||||
}
|
||||
String out = _assembleHead(request->version());
|
||||
request->client()->write(out.c_str(), _headLength);
|
||||
_state = RESPONSE_WAIT_ACK;
|
||||
}
|
||||
|
||||
size_t AsyncWebSocketResponse::_ack(AsyncWebServerRequest *request, size_t len, uint32_t time){
|
||||
if(len){
|
||||
new AsyncWebSocketClient(request, _server);
|
||||
}
|
||||
return 0;
|
||||
}
|
Reference in New Issue
Block a user