Make use of the awesome Java 8 features

This commit is contained in:
games647
2016-09-16 17:40:42 +02:00
parent 31d6b67381
commit 17c2099bf1
15 changed files with 85 additions and 114 deletions
@@ -1,18 +1,17 @@
package com.github.games647.fastlogin.bungee;
import com.github.games647.fastlogin.core.shared.FastLoginCore;
import com.google.common.collect.Maps;
import com.google.common.util.concurrent.ThreadFactoryBuilder;
import java.io.File;
import java.io.IOException;
import java.io.InputStream;
import java.nio.file.Files;
import java.util.Collection;
import java.util.Map;
import java.util.concurrent.ThreadFactory;
import java.util.logging.Level;
import java.util.logging.Logger;
import java.util.stream.Collectors;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.connection.ProxiedPlayer;
@@ -24,13 +23,7 @@ import net.md_5.bungee.config.YamlConfiguration;
public class BungeeCore extends FastLoginCore<ProxiedPlayer> {
private static Map<String, Object> generateConfigMap(Configuration config) {
Map<String, Object> configMap = Maps.newHashMap();
Collection<String> keys = config.getKeys();
keys.forEach(key -> {
configMap.put(key, config.get(key));
});
return configMap;
return config.getKeys().stream().collect(Collectors.toMap(key -> key, key -> config.get(key)));
}
private final FastLoginBungee plugin;
@@ -1,6 +1,5 @@
package com.github.games647.fastlogin.bungee;
import com.github.games647.fastlogin.bungee.FastLoginBungee;
import com.github.games647.fastlogin.core.AuthStorage;
import com.github.games647.fastlogin.core.importer.ImportPlugin;
@@ -38,52 +38,56 @@ public class PluginMessageListener implements Listener {
//check if the message is sent from the server
if (Server.class.isAssignableFrom(pluginMessageEvent.getSender().getClass())) {
readMessage(pluginMessageEvent);
//so that we can safely process this in the background
byte[] data = Arrays.copyOf(pluginMessageEvent.getData(), pluginMessageEvent.getData().length);
ProxiedPlayer forPlayer = (ProxiedPlayer) pluginMessageEvent.getReceiver();
ProxyServer.getInstance().getScheduler().runAsync(plugin, () -> {
readMessage(forPlayer, data);
});
}
}
private void readMessage(PluginMessageEvent pluginMessageEvent) {
//so that we can safely process this in the background
byte[] data = Arrays.copyOf(pluginMessageEvent.getData(), pluginMessageEvent.getData().length);
ProxiedPlayer forPlayer = (ProxiedPlayer) pluginMessageEvent.getReceiver();
private void readMessage(ProxiedPlayer forPlayer, byte[] data) {
ByteArrayDataInput dataInput = ByteStreams.newDataInput(data);
String subchannel = dataInput.readUTF();
if ("ON".equals(subchannel)) {
String playerName = dataInput.readUTF();
ProxyServer.getInstance().getScheduler().runAsync(plugin, () -> {
ByteArrayDataInput dataInput = ByteStreams.newDataInput(data);
String subchannel = dataInput.readUTF();
if ("ON".equals(subchannel)) {
String playerName = dataInput.readUTF();
if (playerName.equals(forPlayer.getName()) && plugin.getConfig().getBoolean("premium-warning")
&& !plugin.getCore().getPendingConfirms().contains(forPlayer.getUniqueId())) {
String message = plugin.getCore().getMessage("premium-warning");
forPlayer.sendMessage(TextComponent.fromLegacyText(message));
plugin.getCore().getPendingConfirms().add(forPlayer.getUniqueId());
return;
}
plugin.getCore().getPendingConfirms().remove(forPlayer.getUniqueId());
AsyncToggleMessage task = new AsyncToggleMessage(plugin, forPlayer, playerName, true);
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
} else if ("OFF".equals(subchannel)) {
String playerName = dataInput.readUTF();
AsyncToggleMessage task = new AsyncToggleMessage(plugin, forPlayer, playerName, false);
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
} else if ("SUCCESS".equals(subchannel)) {
if (forPlayer.getPendingConnection().isOnlineMode()) {
//bukkit module successfully received and force logged in the user
//update only on success to prevent corrupt data
BungeeLoginSession loginSession = plugin.getSession().get(forPlayer.getPendingConnection());
PlayerProfile playerProfile = loginSession.getProfile();
loginSession.setRegistered(true);
if (!loginSession.isAlreadySaved()) {
playerProfile.setPremium(true);
plugin.getCore().getStorage().save(playerProfile);
loginSession.setAlreadySaved(true);
}
}
if (playerName.equals(forPlayer.getName()) && plugin.getConfig().getBoolean("premium-warning")
&& !plugin.getCore().getPendingConfirms().contains(forPlayer.getUniqueId())) {
String message = plugin.getCore().getMessage("premium-warning");
forPlayer.sendMessage(TextComponent.fromLegacyText(message));
plugin.getCore().getPendingConfirms().add(forPlayer.getUniqueId());
return;
}
});
plugin.getCore().getPendingConfirms().remove(forPlayer.getUniqueId());
AsyncToggleMessage task = new AsyncToggleMessage(plugin, forPlayer, playerName, true);
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
} else if ("OFF".equals(subchannel)) {
String playerName = dataInput.readUTF();
AsyncToggleMessage task = new AsyncToggleMessage(plugin, forPlayer, playerName, false);
ProxyServer.getInstance().getScheduler().runAsync(plugin, task);
} else if ("SUCCESS".equals(subchannel)) {
onSuccessMessage(forPlayer);
}
}
private void onSuccessMessage(ProxiedPlayer forPlayer) {
if (forPlayer.getPendingConnection().isOnlineMode()) {
//bukkit module successfully received and force logged in the user
//update only on success to prevent corrupt data
BungeeLoginSession loginSession = plugin.getSession().get(forPlayer.getPendingConnection());
PlayerProfile playerProfile = loginSession.getProfile();
loginSession.setRegistered(true);
if (!loginSession.isAlreadySaved()) {
playerProfile.setPremium(true);
plugin.getCore().getStorage().save(playerProfile);
loginSession.setAlreadySaved(true);
}
}
}
}