forked from TuxCoding/FastLogin
@@ -21,6 +21,7 @@ public abstract class JoinManagement<P extends C, C, S extends LoginSource> {
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}
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public void onLogin(String username, S source) {
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core.getPlugin().getLog().info("Handling player {}", username);
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StoredProfile profile = core.getStorage().loadProfile(username);
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if (profile == null) {
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return;
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@@ -6,7 +6,7 @@
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# https://github.com/games647/FastLogin/blob/master/core/src/main/resources/config.yml
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# This a **very** simple anti bot protection. Recommendation is to use a a dedicated program to approach this
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# problem. Low level firewalls like iptables, ufw are more efficient than a Minecraft plugin. TCP reverse
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# problem. Low level firewalls like uwf (or iptables direct) are more efficient than a Minecraft plugin. TCP reverse
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# proxies could also be used and offload some work even to different host.
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#
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# The settings wil limit how many connections this plugin will handle. After hitting this limit. FastLogin will
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