forked from TuxCoding/FastLogin
Fixed BungeeCord force logins if there is a lobby server
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+7
@@ -14,6 +14,7 @@ import java.util.logging.Level;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.connection.PendingConnection;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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import net.md_5.bungee.api.event.PlayerDisconnectEvent;
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import net.md_5.bungee.api.event.PostLoginEvent;
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import net.md_5.bungee.api.event.PreLoginEvent;
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import net.md_5.bungee.api.event.ServerConnectedEvent;
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@@ -88,4 +89,10 @@ public class PlayerConnectionListener implements Listener {
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ForceLoginTask loginTask = new ForceLoginTask(plugin, player, serverConnectedEvent.getServer());
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ProxyServer.getInstance().getScheduler().runAsync(plugin, loginTask);
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}
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@EventHandler
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public void onServerConnected(PlayerDisconnectEvent disconnectEvent) {
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ProxiedPlayer player = disconnectEvent.getPlayer();
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plugin.getSession().remove(player.getPendingConnection());
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}
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}
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@@ -28,7 +28,7 @@ public class ForceLoginTask implements Runnable {
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@Override
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public void run() {
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PendingConnection pendingConnection = player.getPendingConnection();
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LoginSession session = plugin.getSession().remove(pendingConnection);
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LoginSession session = plugin.getSession().get(pendingConnection);
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PlayerProfile playerProfile = session.getProfile();
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//force login only on success
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