Partially move FloodgateAuthTask to Core

The moved code can be used in a BungeeCord implementation
This commit is contained in:
Smart123s
2021-06-20 11:26:13 +02:00
parent 578028719f
commit 8f43cc0978
3 changed files with 156 additions and 74 deletions
@@ -79,7 +79,7 @@ public class ConnectionListener implements Listener {
FloodgatePlayer floodgatePlayer = FloodgateApi.getInstance().getPlayer(player.getUniqueId());
if (floodgatePlayer != null) {
isFloodgateLogin = true;
Runnable floodgateAuthTask = new FloodgateAuthTask(plugin, player, floodgatePlayer);
Runnable floodgateAuthTask = new FloodgateAuthTask(plugin.getCore(), player, floodgatePlayer);
Bukkit.getScheduler().runTaskAsynchronously(plugin, floodgateAuthTask);
}
}
@@ -25,94 +25,33 @@
*/
package com.github.games647.fastlogin.bukkit.task;
import java.io.IOException;
import java.util.Optional;
import java.net.InetSocketAddress;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.geysermc.floodgate.api.player.FloodgatePlayer;
import com.github.games647.craftapi.model.Profile;
import com.github.games647.craftapi.resolver.RateLimitException;
import com.github.games647.fastlogin.bukkit.BukkitLoginSession;
import com.github.games647.fastlogin.bukkit.FastLoginBukkit;
import com.github.games647.fastlogin.core.StoredProfile;
import com.github.games647.fastlogin.core.hooks.AuthPlugin;
import com.github.games647.fastlogin.core.shared.FastLoginCore;
import com.github.games647.fastlogin.core.shared.FloodgateManagement;
public class FloodgateAuthTask implements Runnable {
public class FloodgateAuthTask extends FloodgateManagement<Player, CommandSender, BukkitLoginSession, FastLoginBukkit> {
private final FastLoginBukkit plugin;
private final Player player;
private final FloodgatePlayer floodgatePlayer;
public FloodgateAuthTask(FastLoginBukkit plugin, Player player, FloodgatePlayer floodgatePlayer) {
this.plugin = plugin;
this.player = player;
this.floodgatePlayer = floodgatePlayer;
public FloodgateAuthTask(FastLoginCore<Player, CommandSender, FastLoginBukkit> core, Player player, FloodgatePlayer floodgatePlayer) {
super(core, player, floodgatePlayer);
}
@Override
public void run() {
plugin.getLog().info(
"Player {} is connecting through Geyser Floodgate.",
player.getName());
super.run();
// check if the Bedrock player is linked to a Java account
boolean isLinked = floodgatePlayer.getLinkedPlayer() != null;
AuthPlugin<Player> authPlugin = plugin.getCore().getAuthPluginHook();
String autoLoginFloodgate = plugin.getCore().getConfig().get("autoLoginFloodgate").toString().toLowerCase();
String autoRegisterFloodgate = plugin.getCore().getConfig().get("autoRegisterFloodgate").toString().toLowerCase();
String allowNameConflict = plugin.getCore().getConfig().get("allowFloodgateNameConflict").toString().toLowerCase();
boolean isRegistered;
try {
isRegistered = authPlugin.isRegistered(player.getName());
} catch (Exception e) {
plugin.getLog().error(
"An error has occured while checking if player {} is registered",
player.getName());
if (!performLogin) {
return;
}
//decide if checks should be made for conflicting Java player names
if (!isLinked //linked players have the same name as their Java profile
// if allowNameConflict is 'false' or 'linked' and the player had a conflicting
// name, than they would have been kicked in FloodgateHook#checkNameConflict
&& allowNameConflict.equals("true") &&
(
autoLoginFloodgate.equals("no-conflict")
|| !isRegistered && autoRegisterFloodgate.equals("no-conflict"))
) {
// check for conflicting Premium Java name
Optional<Profile> premiumUUID = Optional.empty();
try {
premiumUUID = plugin.getCore().getResolver().findProfile(player.getName());
} catch (IOException | RateLimitException e) {
plugin.getLog().error(
"Could not check wether Floodgate Player {}'s name conflits a premium Java player's name.",
player.getName());
return;
}
//stop execution if player's name is conflicting
if (premiumUUID.isPresent()) {
return;
}
}
if (!isRegistered && autoRegisterFloodgate.equals("false")) {
plugin.getLog().info(
"Auto registration is disabled for Floodgate players in config.yml");
return;
}
// logging in from bedrock for a second time threw an error with UUID
StoredProfile profile = plugin.getCore().getStorage().loadProfile(player.getName());
if (profile == null) {
profile = new StoredProfile(player.getUniqueId(), player.getName(), true, player.getAddress().toString());
}
BukkitLoginSession session = new BukkitLoginSession(player.getName(), isRegistered, profile);
// enable auto login based on the value of 'autoLoginFloodgate' in config.yml
@@ -120,8 +59,20 @@ public class FloodgateAuthTask implements Runnable {
|| (autoLoginFloodgate.equals("linked") && isLinked));
// run login task
Runnable forceLoginTask = new ForceLoginTask(plugin.getCore(), player, session);
Bukkit.getScheduler().runTaskAsynchronously(plugin, forceLoginTask);
Runnable forceLoginTask = new ForceLoginTask(core.getPlugin().getCore(), player, session);
Bukkit.getScheduler().runTaskAsynchronously(core.getPlugin(), forceLoginTask);
}
protected String getName(Player player) {
return player.getName();
}
protected UUID getUUID(Player player) {
return player.getUniqueId();
}
protected InetSocketAddress getAddress(Player player) {
return player.getAddress();
}
}