games647
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5d89273dad
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Use SLF4J logger for int tests
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2022-02-12 18:30:38 +01:00 |
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games647
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8167afa769
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Log server output using logack
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2022-02-11 16:02:25 +01:00 |
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games647
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6140160a5e
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Force client optimization for potential faster speed up
-server forces aggressive optimization in Java which reduces startup
speed
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2022-02-11 16:01:38 +01:00 |
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games647
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9a9a75fbb5
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Setup logs into tempfs too for volatile storage
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2022-02-11 16:00:38 +01:00 |
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games647
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5f13f5ab91
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Ignore unimplemented tests
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2022-02-11 15:59:08 +01:00 |
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games647
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3e57b8baa4
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Copy custom server settings for faster ramp up
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2022-02-10 22:03:50 +01:00 |
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games647
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0f205de1c0
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Disable digest for mockserver
Breaks compatibility recommendation
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2022-02-10 22:03:09 +01:00 |
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games647
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ca7be278e1
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Use a fixed digest for test images
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2022-02-10 18:30:41 +01:00 |
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games647
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f8c2a09014
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Set the hosts for Mojang API connections
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2022-02-10 18:23:40 +01:00 |
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games647
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e0f1cb1729
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Prepare test environment using containers
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2022-02-10 17:06:01 +01:00 |
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games647
|
52d778afb1
|
Clean up
|
2022-01-14 12:52:46 +01:00 |
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games647
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d6a02aa538
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Apply license headers to every file
(Related #494)
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2021-04-05 11:04:42 +02:00 |
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games647
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f40e787b55
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Delay force action until PlayerJoinEvent is fired
Fixes Paper async chunk loading -> delayed PlayerJoinEvent
(Related #331)
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2020-05-09 18:49:43 +02:00 |
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games647
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6f99b6e9b4
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Add explicit Junit dependency
|
2020-03-20 16:13:45 +01:00 |
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games647
|
3beb8beaeb
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Migrate tests to assertThat
|
2018-01-27 18:47:01 +01:00 |
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games647
|
bb80521ab6
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Thermos supports GSON so we could share the json parsing
|
2017-09-22 18:17:35 +02:00 |
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games647
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bb240d3aa0
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Refactor encryption implementation
* Simplify utility class and make it more independent from the vendor code
* Create only one cipher object for verification
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2017-08-28 12:17:47 +02:00 |
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