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FastLogin/core/pom.xml

72 lines
2.5 KiB
XML

<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
<modelVersion>4.0.0</modelVersion>
<parent>
<groupId>com.github.games647</groupId>
<artifactId>fastlogin</artifactId>
<version>1.11</version>
<relativePath>../pom.xml</relativePath>
</parent>
<artifactId>fastlogin.core</artifactId>
<packaging>jar</packaging>
<name>FastLoginCore</name>
<repositories>
<repository>
<id>luck-repo</id>
<url>https://ci.lucko.me/plugin/repository/everything</url>
</repository>
</repositories>
<dependencies>
<!-- Libraries that we shade into the project -->
<!--Database pooling-->
<dependency>
<groupId>com.zaxxer</groupId>
<artifactId>HikariCP</artifactId>
<version>2.7.8</version>
</dependency>
<!--Logging framework implements slf4j which is required by hikari-->
<dependency>
<groupId>org.slf4j</groupId>
<artifactId>slf4j-jdk14</artifactId>
<version>1.7.25</version>
</dependency>
<!--GSON is not at the right position for Minecraft 1.7-->
<dependency>
<groupId>com.google.code.gson</groupId>
<artifactId>gson</artifactId>
<version>2.2.4</version>
</dependency>
<!-- snakeyaml is present in Bungee, Spigot, Cauldron and so we could use this independent implementation -->
<dependency>
<groupId>net.md-5</groupId>
<artifactId>bungeecord-config</artifactId>
<version>1.12-SNAPSHOT</version>
<exclusions>
<exclusion>
<groupId>*</groupId>
<artifactId>*</artifactId>
</exclusion>
</exclusions>
</dependency>
<!-- APIs we can use because they are available in all platforms (Spigot, Bungee, Cauldron) -->
<dependency>
<groupId>com.google.guava</groupId>
<artifactId>guava</artifactId>
<!-- The Uranium project (fork of Cauldron) uses 17.0 like Spigot 1.8 as experimental feature -->
<!-- Project url: https://github.com/UraniumMC/Uranium -->
<version>10.0.1</version>
<scope>provided</scope>
</dependency>
</dependencies>
</project>