Files
FluckyGameOpenGL/res/basicShader.frag
Daniel Brunner 8a48c28fb5 Added Shader
2017-08-16 21:43:48 +02:00

7 lines
75 B
GLSL

#version 120
void main()
{
gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
}