do not log golems by default
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@@ -7,8 +7,8 @@ import java.util.List;
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import org.bukkit.entity.EntityType;
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public enum EntityLogging {
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SPAWN(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.IRON_GOLEM.name(), EntityType.SNOWMAN.name() }),
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DESTROY(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.VILLAGER.name(), EntityType.IRON_GOLEM.name(), EntityType.SNOWMAN.name(), "ANIMAL" }),
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SPAWN(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.SNOWMAN.name() }),
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DESTROY(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.VILLAGER.name(), EntityType.SNOWMAN.name(), "ANIMAL" }),
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MODIFY(new String[] { "ALL" });
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public static final int length = EntityLogging.values().length;
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