do not log golems by default

This commit is contained in:
Brokkonaut
2022-11-03 05:56:41 +01:00
parent a395f206bd
commit 0bd211083b

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@ -7,8 +7,8 @@ import java.util.List;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
public enum EntityLogging { public enum EntityLogging {
SPAWN(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.IRON_GOLEM.name(), EntityType.SNOWMAN.name() }), SPAWN(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.SNOWMAN.name() }),
DESTROY(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.VILLAGER.name(), EntityType.IRON_GOLEM.name(), EntityType.SNOWMAN.name(), "ANIMAL" }), DESTROY(new String[] { EntityType.ARMOR_STAND.name(), EntityType.ITEM_FRAME.name(), EntityType.VILLAGER.name(), EntityType.SNOWMAN.name(), "ANIMAL" }),
MODIFY(new String[] { "ALL" }); MODIFY(new String[] { "ALL" });
public static final int length = EntityLogging.values().length; public static final int length = EntityLogging.values().length;