forked from LogBlock/LogBlock
Cleanup Actor.equals() and .hashCode() + some formatting
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@@ -19,21 +19,16 @@ public class Actor {
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@Override
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@Override
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public int hashCode() {
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public int hashCode() {
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int hash = 5;
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return this.UUID != null ? this.UUID.hashCode() : 0;
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hash = 79 * hash + (this.UUID != null ? this.UUID.hashCode() : 0);
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return hash;
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}
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}
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@Override
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@Override
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public boolean equals(Object obj) {
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public boolean equals(Object obj) {
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if (obj == null) {
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if (obj == null || getClass() != obj.getClass()) {
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return false;
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}
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if (getClass() != obj.getClass()) {
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return false;
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return false;
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}
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}
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final Actor other = (Actor) obj;
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final Actor other = (Actor) obj;
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return ((this.UUID == null && other.UUID == null) || this.UUID.equals(other.UUID));
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return this.UUID == null ? other.UUID == null : this.UUID.equals(other.UUID);
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}
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}
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final String name;
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final String name;
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@@ -111,6 +106,7 @@ public class Actor {
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}
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}
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}
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}
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/**
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/**
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* Generate an Actor object from a String name, trying to guess if it's an online player
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* Generate an Actor object from a String name, trying to guess if it's an online player
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* and if so, setting the UUID accordingly. This only checks against currently online
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* and if so, setting the UUID accordingly. This only checks against currently online
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