Update for 1.11 and added shulker boxes (#687)

This commit is contained in:
Niklas
2016-11-30 23:37:50 +01:00
committed by md-5
parent 4195995ca9
commit ba0e83e437
2 changed files with 18 additions and 2 deletions

View File

@ -4,7 +4,7 @@
<groupId>de.diddiz</groupId> <groupId>de.diddiz</groupId>
<artifactId>logblock</artifactId> <artifactId>logblock</artifactId>
<version>1.10.1-SNAPSHOT</version> <version>1.11-SNAPSHOT</version>
<packaging>jar</packaging> <packaging>jar</packaging>
<name>LogBlock</name> <name>LogBlock</name>
@ -42,7 +42,7 @@
<dependency> <dependency>
<groupId>org.bukkit</groupId> <groupId>org.bukkit</groupId>
<artifactId>bukkit</artifactId> <artifactId>bukkit</artifactId>
<version>1.9-R0.1-SNAPSHOT</version> <version>1.11-R0.1-SNAPSHOT</version>
<scope>provided</scope> <scope>provided</scope>
</dependency> </dependency>
<dependency> <dependency>

View File

@ -150,6 +150,22 @@ public class BukkitUtils {
containerBlocks.add(Material.FURNACE); containerBlocks.add(Material.FURNACE);
containerBlocks.add(Material.BURNING_FURNACE); containerBlocks.add(Material.BURNING_FURNACE);
containerBlocks.add(Material.BEACON); containerBlocks.add(Material.BEACON);
containerBlocks.add(Material.BLACK_SHULKER_BOX);
containerBlocks.add(Material.BLUE_SHULKER_BOX);
containerBlocks.add(Material.SILVER_SHULKER_BOX);
containerBlocks.add(Material.BROWN_SHULKER_BOX);
containerBlocks.add(Material.CYAN_SHULKER_BOX);
containerBlocks.add(Material.GRAY_SHULKER_BOX);
containerBlocks.add(Material.GREEN_SHULKER_BOX);
containerBlocks.add(Material.LIGHT_BLUE_SHULKER_BOX);
containerBlocks.add(Material.MAGENTA_SHULKER_BOX);
containerBlocks.add(Material.LIME_SHULKER_BOX);
containerBlocks.add(Material.ORANGE_SHULKER_BOX);
containerBlocks.add(Material.PINK_SHULKER_BOX);
containerBlocks.add(Material.PURPLE_SHULKER_BOX);
containerBlocks.add(Material.RED_SHULKER_BOX);
containerBlocks.add(Material.WHITE_SHULKER_BOX);
containerBlocks.add(Material.YELLOW_SHULKER_BOX);
// Doesn't actually have a block inventory // Doesn't actually have a block inventory
// containerBlocks.add(Material.ENDER_CHEST); // containerBlocks.add(Material.ENDER_CHEST);