From c7d152400e4d9b45ebb9dab1ce662984c413c150 Mon Sep 17 00:00:00 2001 From: Philip Cass Date: Fri, 24 Jul 2015 11:36:10 +0100 Subject: [PATCH] Still assign weapon appropriately for projectile kills with no owner --- src/main/java/de/diddiz/LogBlock/Consumer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/de/diddiz/LogBlock/Consumer.java b/src/main/java/de/diddiz/LogBlock/Consumer.java index 3c867b5..3abe569 100644 --- a/src/main/java/de/diddiz/LogBlock/Consumer.java +++ b/src/main/java/de/diddiz/LogBlock/Consumer.java @@ -219,12 +219,12 @@ public class Consumer extends TimerTask { weapon = ((Player) killer).getItemInHand().getTypeId(); } if (killer instanceof Projectile) { + weapon = itemIDfromProjectileEntity(killer); ProjectileSource ps = ((Projectile) killer).getShooter(); if (ps == null) { killerActor = Actor.actorFromEntity(killer); } else { killerActor = Actor.actorFromProjectileSource(ps); - weapon = itemIDfromProjectileEntity(killer); } }