Fixed door logging

This commit is contained in:
Dark Arc
2013-04-08 14:25:44 -04:00
parent cf8fc322ab
commit e37a584f89
5 changed files with 65 additions and 12 deletions

View File

@@ -3,9 +3,12 @@ package de.diddiz.LogBlock;
import static de.diddiz.util.MaterialName.materialName;
import java.sql.ResultSet;
import java.sql.SQLException;
import de.diddiz.util.BukkitUtils;
import org.bukkit.Location;
import de.diddiz.LogBlock.config.Config;
import org.bukkit.Material;
public class BlockChange implements LookupCacheElement
{
@@ -64,10 +67,19 @@ public class BlockChange implements LookupCacheElement
msg.append("took ").append(-ca.itemAmount).append("x ").append(materialName(ca.itemType, ca.itemData));
else
msg.append("put in ").append(ca.itemAmount).append("x ").append(materialName(ca.itemType, ca.itemData));
} else if (type == 23 || type == 54 || type == 61 || type == 62)
} else if (BukkitUtils.getContainerBlocks().contains(Material.getMaterial(type)))
msg.append("opened ").append(materialName(type));
else if (type == 64 || type == 71 || type == 96 || type == 107)
msg.append(data == 0 ? "opened" : "closed").append(" ").append(materialName(type));
else if (type == 64 || type == 71)
// This is a problem that will have to be addressed in LB 2,
// there is no way to tell from the top half of the block if
// the door is opened or closed.
msg.append("moved ").append(materialName(type));
// Trapdoor
else if (type == 96)
msg.append((data < 8 || data > 11) ? "opened" : "closed").append(" ").append(materialName(type));
// Fence gate
else if (type == 107)
msg.append(data > 3 ? "opened" : "closed").append(" ").append(materialName(type));
else if (type == 69)
msg.append("switched ").append(materialName(type));
else if (type == 77 || type == 143)

View File

@@ -209,11 +209,6 @@ public class WorldEditor implements Runnable
final Block secBlock = bed.isHeadOfBed() ? block.getRelative(bed.getFacing().getOppositeFace()) : block.getRelative(bed.getFacing());
if (secBlock.getTypeId() == 0 && !secBlock.setTypeIdAndData(26, (byte)(bed.getData() | 8), true))
throw new WorldEditorException(secBlock.getTypeId(), 26, secBlock.getLocation());
} else if (curtype == 64 || curtype == 71) {
final byte blockData = block.getData();
final Block secBlock = (blockData & 8) == 8 ? block.getRelative(BlockFace.DOWN) : block.getRelative(BlockFace.UP);
if (secBlock.getTypeId() == 0 && !secBlock.setTypeIdAndData(curtype, (byte)(blockData | 8), true))
throw new WorldEditorException(secBlock.getTypeId(), curtype, secBlock.getLocation());
} else if ((curtype == 29 || curtype == 33) && (block.getData() & 8) > 0) {
final PistonBaseMaterial piston = (PistonBaseMaterial)block.getState().getData();
final Block secBlock = block.getRelative(piston.getFacing());

View File

@@ -31,13 +31,14 @@ public class BlockBreakLogging extends LoggingListener
final String playerName = event.getPlayer().getName();
final Block origin = event.getBlock();
final int type = origin.getTypeId();
final int typeId = origin.getTypeId();
final Material type = origin.getType();
if (wcfg.isLogging(Logging.SIGNTEXT) && (type == 63 || type == 68)) {
if (wcfg.isLogging(Logging.SIGNTEXT) && (typeId == 63 || typeId == 68)) {
consumer.queueSignBreak(playerName, (Sign) origin.getState());
} else if (wcfg.isLogging(Logging.CHESTACCESS) && (type == 23 || type == 54 || type == 61)) {
} else if (wcfg.isLogging(Logging.CHESTACCESS) && BukkitUtils.getContainerBlocks().contains(type)) {
consumer.queueContainerBreak(playerName, origin.getState());
} else if (origin.getType() == Material.ICE) {
} else if (type == Material.ICE) {
// When in creative mode ice doesn't form water
if (event.getPlayer().getGameMode().equals(GameMode.CREATIVE)) {
consumer.queueBlockBreak(playerName, origin.getState());

View File

@@ -33,6 +33,7 @@ public class BukkitUtils
private static final Set<Material> fallingEntityKillers;
private static final Set<Material> cropBlocks;
private static final Set<Material> containerBlocks;
static {
blockEquivalents = new HashSet<Set<Integer>>(7);
@@ -140,6 +141,17 @@ public class BukkitUtils
cropBlocks.add(Material.PUMPKIN_STEM);
cropBlocks.add(Material.CARROT);
cropBlocks.add(Material.POTATO);
// Container Blocks
containerBlocks = new HashSet<Material>(6);
containerBlocks.add(Material.CHEST);
containerBlocks.add(Material.TRAPPED_CHEST);
containerBlocks.add(Material.DISPENSER);
containerBlocks.add(Material.DROPPER);
containerBlocks.add(Material.HOPPER);
containerBlocks.add(Material.BREWING_STAND);
// Doesn't actually have a block inventory
// containerBlocks.add(Material.ENDER_CHEST);
}
private static final BlockFace[] relativeBlockFaces = new BlockFace[] {
@@ -278,6 +290,10 @@ public class BukkitUtils
return cropBlocks;
}
public static Set<Material> getContainerBlocks() {
return containerBlocks;
}
public static String entityName(Entity entity) {
if (entity instanceof Player)
return ((Player)entity).getName();

View File

@@ -73,6 +73,18 @@ public class LoggingUtil {
if (BukkitUtils.getRelativeTopBreakabls().contains(checkBlock.getType())) {
if (wcfg.isLogging(Logging.SIGNTEXT) && checkBlock.getType() == Material.SIGN_POST) {
consumer.queueSignBreak(playerName, (Sign) checkBlock.getState());
} else if (checkBlock.getType() == Material.IRON_DOOR || checkBlock.getType() == Material.WOOD_DOOR) {
Block doorBlock = checkBlock;
// If the doorBlock is the top half a door the player simply punched a door
// this will be handled later.
if (doorBlock.getData() != 8 && doorBlock.getData() != 9) {
doorBlock = doorBlock.getRelative(BlockFace.UP);
// Fall back check just in case the top half wasn't a door
if (doorBlock.getType() == Material.IRON_DOOR || doorBlock.getType() == Material.WOOD_DOOR) {
consumer.queueBlockBreak(playerName, doorBlock.getState());
}
consumer.queueBlockBreak(playerName, checkBlock.getState());
}
} else {
consumer.queueBlockBreak(playerName, checkBlock.getState());
}
@@ -142,6 +154,23 @@ public class LoggingUtil {
}
}
}
// Special door check
if (origin.getType() == Material.IRON_DOOR || origin.getType() == Material.WOOD_DOOR) {
Block doorBlock = origin;
// Up or down?
if (origin.getData() != 8 && origin.getData() != 9) {
doorBlock = doorBlock.getRelative(BlockFace.UP);
} else {
doorBlock = doorBlock.getRelative(BlockFace.DOWN);
}
if (doorBlock.getType() == Material.IRON_DOOR || doorBlock.getType() == Material.WOOD_DOOR) {
consumer.queueBlockBreak(playerName, doorBlock.getState());
}
}
// Do this down here so that the block is added after blocks sitting on it
consumer.queueBlockBreak(playerName, origin.getState());
}