forked from LogBlock/LogBlock
[Experimental] Major improvements to LogBlock's accuracy.
This commit is contained in:
2
pom.xml
2
pom.xml
@@ -45,7 +45,7 @@
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<dependency>
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.4.5-R0.3-SNAPSHOT</version>
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<version>1.4.6-R0.3</version>
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</dependency>
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<dependency>
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<groupId>${project.groupId}</groupId>
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@@ -2,9 +2,11 @@ package de.diddiz.LogBlock.listeners;
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import static de.diddiz.LogBlock.config.Config.getWorldConfig;
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import static de.diddiz.LogBlock.config.Config.isLogging;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.block.BlockFace;
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import static de.diddiz.util.LoggingUtil.smartLogBlockBreak;
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import static de.diddiz.util.LoggingUtil.smartLogFallables;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.Sign;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@@ -23,39 +25,36 @@ public class BlockBreakLogging extends LoggingListener
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockBreak(BlockBreakEvent event) {
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final WorldConfig wcfg = getWorldConfig(event.getBlock().getWorld());
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if (wcfg != null && wcfg.isLogging(Logging.BLOCKBREAK)) {
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final int type = event.getBlock().getTypeId();
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if (isLogging(event.getBlock().getWorld(), Logging.BLOCKBREAK)) {
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WorldConfig wcfg = getWorldConfig(event.getBlock().getWorld());
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if (wcfg == null) return;
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final String playerName = event.getPlayer().getName();
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final Block origin = event.getBlock();
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final int type = origin.getTypeId();
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if (wcfg.isLogging(Logging.SIGNTEXT) && (type == 63 || type == 68)) {
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consumer.queueSignBreak(event.getPlayer().getName(), (Sign)event.getBlock().getState());
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}
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else if (wcfg.isLogging(Logging.CHESTACCESS) && (type == 23 || type == 54 || type == 61)) {
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consumer.queueContainerBreak(event.getPlayer().getName(), event.getBlock().getState());
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}
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else if (type == 79) {
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consumer.queueBlockReplace(event.getPlayer().getName(), event.getBlock().getState(), 9, (byte)0);
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}
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else {
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consumer.queueBlockBreak(event.getPlayer().getName(), event.getBlock().getState());
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if (BukkitUtils.getRelativeTopBreakabls().contains(event.getBlock().getRelative(BlockFace.UP).getTypeId())) {
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consumer.queueBlockBreak(event.getPlayer().getName(), event.getBlock().getRelative(BlockFace.UP).getState());
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}
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List<Location> nearbySigns = BukkitUtils.getBlocksNearby(event.getBlock(), BukkitUtils.getRelativeBreakables());
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if(nearbySigns.size() != 0) {
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for(Location location : nearbySigns) {
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int blockType = location.getBlock().getTypeId();
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if (wcfg.isLogging(Logging.SIGNTEXT) && (blockType == 63 || type == 68))
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consumer.queueSignBreak(event.getPlayer().getName(), (Sign) location.getBlock().getState());
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consumer.queueBlockBreak(event.getPlayer().getName(), location.getBlock().getState());
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}
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consumer.queueSignBreak(playerName, (Sign) origin.getState());
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} else if (wcfg.isLogging(Logging.CHESTACCESS) && (type == 23 || type == 54 || type == 61)) {
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consumer.queueContainerBreak(playerName, origin.getState());
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} else if (origin.getType() == Material.ICE) {
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// When in creative mode ice doesn't form water
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if (event.getPlayer().getGameMode().equals(GameMode.CREATIVE)) {
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consumer.queueBlockBreak(playerName, origin.getState());
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} else {
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consumer.queueBlockReplace(playerName, origin.getState(), 9, (byte) 0);
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}
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} else {
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smartLogBlockBreak(consumer, playerName, origin);
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}
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smartLogFallables(consumer, playerName, origin);
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}
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerBucketFill(PlayerBucketFillEvent event) {
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if (isLogging(event.getPlayer().getWorld(), Logging.BLOCKBREAK))
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if (isLogging(event.getBlockClicked().getWorld(), Logging.BLOCKBREAK)) {
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consumer.queueBlockBreak(event.getPlayer().getName(), event.getBlockClicked().getState());
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}
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}
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}
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@@ -1,6 +1,8 @@
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package de.diddiz.LogBlock.listeners;
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import static de.diddiz.LogBlock.config.Config.isLogging;
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import static de.diddiz.util.LoggingUtil.smartLogBlockBreak;
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import static de.diddiz.util.LoggingUtil.smartLogFallables;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.BlockBurnEvent;
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@@ -15,7 +17,9 @@ public class BlockBurnLogging extends LoggingListener
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onBlockBurn(BlockBurnEvent event) {
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if (isLogging(event.getBlock().getWorld(), Logging.FIRE))
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consumer.queueBlockBreak("Fire", event.getBlock().getState());
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if (isLogging(event.getBlock().getWorld(), Logging.FIRE)) {
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smartLogBlockBreak(consumer, "Fire", event.getBlock());
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smartLogFallables(consumer, "Fire", event.getBlock());
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}
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}
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}
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@@ -5,6 +5,7 @@ import static de.diddiz.LogBlock.config.Config.isLogging;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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@@ -31,23 +32,35 @@ public class BlockPlaceLogging extends LoggingListener
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final String playerName = event.getPlayer().getName();
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//Handle falling blocks
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if (event.getBlock().getType() == Material.SAND || event.getBlock().getType() == Material.GRAVEL || event.getBlock().getType() == Material.DRAGON_EGG) {
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if (BukkitUtils.getRelativeTopFallables().contains(type)) {
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// Catch placed blocks overwriting something
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if (before.getType() != Material.AIR) {
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consumer.queueBlockBreak(playerName, before);
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}
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Location loc = event.getBlock().getLocation();
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int x = loc.getBlockX();
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int y = loc.getBlockY();
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int z = loc.getBlockZ();
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// Blocks only fall if they have a chance to start a velocity
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if (event.getBlock().getRelative(BlockFace.DOWN).getType() == Material.AIR) {
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while (y > 0 && BukkitUtils.canFall(loc.getWorld(), x, (y - 1), z)) {
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y--;
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}
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}
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// If y is 0 then the sand block fell out of the world :(
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if (y != 0) {
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Location finalLoc = new Location(loc.getWorld(), x, y, z);
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if (finalLoc.getBlock().getType() == Material.AIR) {
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// Run this check to avoid false positives
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if (!BukkitUtils.getFallingEntityKillers().contains(finalLoc.getBlock().getTypeId())) {
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if (finalLoc.getBlock().getType() == Material.AIR || finalLoc.equals(event.getBlock().getLocation())) {
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consumer.queueBlockPlace(playerName, finalLoc, type, event.getBlock().getData());
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} else {
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consumer.queueBlockReplace(playerName, finalLoc, finalLoc.getBlock().getTypeId(), finalLoc.getBlock().getData(), type, event.getBlock().getData());
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}
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}
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}
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return;
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}
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@@ -1,6 +1,8 @@
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package de.diddiz.LogBlock.listeners;
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import static de.diddiz.LogBlock.config.Config.isLogging;
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import static de.diddiz.util.LoggingUtil.smartLogBlockBreak;
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import static de.diddiz.util.LoggingUtil.smartLogFallables;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.block.LeavesDecayEvent;
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@@ -15,7 +17,9 @@ public class LeavesDecayLogging extends LoggingListener
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onLeavesDecay(LeavesDecayEvent event) {
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if (isLogging(event.getBlock().getWorld(), Logging.LEAVESDECAY))
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consumer.queueBlockBreak("LeavesDecay", event.getBlock().getState());
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if (isLogging(event.getBlock().getWorld(), Logging.LEAVESDECAY)) {
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smartLogBlockBreak(consumer, "LeavesDecay", event.getBlock());
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smartLogFallables(consumer, "LeavesDecay", event.getBlock());
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}
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}
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}
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@@ -27,8 +27,10 @@ import org.bukkit.inventory.ItemStack;
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public class BukkitUtils
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{
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private static final Set<Set<Integer>> blockEquivalents;
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private static final Set<Integer> relativeBreakable;
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private static final Set<Integer> relativeTopBreakable;
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private static final Set<Material> relativeBreakable;
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private static final Set<Material> relativeTopBreakable;
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private static final Set<Material> relativeTopFallables;
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private static final Set<Material> fallingEntityKillers;
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static {
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blockEquivalents = new HashSet<Set<Integer>>(7);
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@@ -40,34 +42,87 @@ public class BukkitUtils
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blockEquivalents.add(new HashSet<Integer>(Arrays.asList(75, 76)));
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blockEquivalents.add(new HashSet<Integer>(Arrays.asList(93, 94)));
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relativeBreakable = new HashSet<Integer>(2);
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relativeBreakable.add(63); // Sign
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relativeBreakable.add(68); // Sign
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relativeBreakable.add(65); // Ladder
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relativeBreakable.add(77); // Button
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// Blocks that break when they are attached to a block
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relativeBreakable = new HashSet<Material>(11);
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relativeBreakable.add(Material.WALL_SIGN);
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relativeBreakable.add(Material.LADDER);
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relativeBreakable.add(Material.STONE_BUTTON);
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relativeBreakable.add(Material.WOOD_BUTTON);
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relativeBreakable.add(Material.REDSTONE_TORCH_ON);
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relativeBreakable.add(Material.REDSTONE_TORCH_OFF);
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relativeBreakable.add(Material.LEVER);
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relativeBreakable.add(Material.TORCH);
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relativeBreakable.add(Material.TRAP_DOOR);
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relativeBreakable.add(Material.TRIPWIRE_HOOK);
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relativeBreakable.add(Material.COCOA);
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relativeTopBreakable = new HashSet<Integer>(19);
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relativeTopBreakable.add(6); ////Vegetation start////
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relativeTopBreakable.add(31); //
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relativeTopBreakable.add(32); //
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relativeTopBreakable.add(37); //
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relativeTopBreakable.add(38); //
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relativeTopBreakable.add(39); //
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relativeTopBreakable.add(40); //
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relativeTopBreakable.add(59); //
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relativeTopBreakable.add(81); //
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relativeTopBreakable.add(83); ////Vegetation end////
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relativeTopBreakable.add(27); // Powered rail
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relativeTopBreakable.add(28); // Detector rail
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relativeTopBreakable.add(66); // Rails
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relativeTopBreakable.add(55); // Redstone
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relativeTopBreakable.add(70); // Stone pressure plate
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relativeTopBreakable.add(72); // Wood pressure plate
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relativeTopBreakable.add(78); // Snow
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relativeTopBreakable.add(93); // Redstone repeater
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relativeTopBreakable.add(94); // Redstone repeater
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// Blocks that break when they are on top of a block
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relativeTopBreakable = new HashSet<Material>(26);
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relativeTopBreakable.add(Material.SAPLING);
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relativeTopBreakable.add(Material.LONG_GRASS);
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relativeTopBreakable.add(Material.DEAD_BUSH);
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relativeTopBreakable.add(Material.YELLOW_FLOWER);
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relativeTopBreakable.add(Material.RED_ROSE);
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relativeTopBreakable.add(Material.BROWN_MUSHROOM);
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relativeTopBreakable.add(Material.RED_MUSHROOM);
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relativeTopBreakable.add(Material.CROPS);
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relativeTopBreakable.add(Material.POTATO);
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relativeTopBreakable.add(Material.CARROT);
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relativeTopBreakable.add(Material.WATER_LILY);
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relativeTopBreakable.add(Material.CACTUS);
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relativeTopBreakable.add(Material.SUGAR_CANE_BLOCK);
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relativeTopBreakable.add(Material.FLOWER_POT);
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relativeTopBreakable.add(Material.POWERED_RAIL);
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relativeTopBreakable.add(Material.DETECTOR_RAIL);
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relativeTopBreakable.add(Material.RAILS);
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relativeTopBreakable.add(Material.REDSTONE_WIRE);
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relativeTopBreakable.add(Material.SIGN_POST);
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relativeTopBreakable.add(Material.STONE_PLATE);
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relativeTopBreakable.add(Material.WOOD_PLATE);
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relativeTopBreakable.add(Material.SNOW);
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relativeTopBreakable.add(Material.DIODE_BLOCK_ON);
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relativeTopBreakable.add(Material.DIODE_BLOCK_OFF);
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relativeTopBreakable.add(Material.WOODEN_DOOR);
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relativeTopBreakable.add(Material.IRON_DOOR);
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// Blocks that fall
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relativeTopFallables = new HashSet<Material>(4);
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relativeTopFallables.add(Material.SAND);
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relativeTopFallables.add(Material.GRAVEL);
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relativeTopFallables.add(Material.DRAGON_EGG);
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relativeTopFallables.add(Material.ANVIL);
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// Blocks that break falling entities
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fallingEntityKillers = new HashSet<Material>(23);
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fallingEntityKillers.add(Material.SIGN_POST);
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fallingEntityKillers.add(Material.WALL_SIGN);
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fallingEntityKillers.add(Material.SAPLING);
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fallingEntityKillers.add(Material.YELLOW_FLOWER);
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fallingEntityKillers.add(Material.RED_ROSE);
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fallingEntityKillers.add(Material.CROPS);
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fallingEntityKillers.add(Material.CARROT);
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fallingEntityKillers.add(Material.POTATO);
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fallingEntityKillers.add(Material.RED_MUSHROOM);
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fallingEntityKillers.add(Material.BROWN_MUSHROOM);
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fallingEntityKillers.add(Material.STEP);
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fallingEntityKillers.add(Material.WOOD_STEP);
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fallingEntityKillers.add(Material.TORCH);
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fallingEntityKillers.add(Material.FLOWER_POT);
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fallingEntityKillers.add(Material.POWERED_RAIL);
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fallingEntityKillers.add(Material.DETECTOR_RAIL);
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fallingEntityKillers.add(Material.RAILS);
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fallingEntityKillers.add(Material.LEVER);
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fallingEntityKillers.add(Material.REDSTONE_WIRE);
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fallingEntityKillers.add(Material.REDSTONE_TORCH_ON);
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fallingEntityKillers.add(Material.REDSTONE_TORCH_OFF);
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fallingEntityKillers.add(Material.DIODE_BLOCK_ON);
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fallingEntityKillers.add(Material.DIODE_BLOCK_OFF);
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}
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private static final BlockFace[] relativeBlockFaces = new BlockFace[] {
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BlockFace.EAST, BlockFace.WEST, BlockFace.NORTH, BlockFace.SOUTH, BlockFace.UP, BlockFace.DOWN
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};
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/**
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* Returns a list of block locations around the block that are of the type specified by the integer list parameter
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*
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@@ -75,18 +130,13 @@ public class BukkitUtils
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* @param type
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* @return List of block locations around the block that are of the type specified by the integer list parameter
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*/
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public static List<Location> getBlocksNearby(org.bukkit.block.Block block, Set<Integer> type) {
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public static List<Location> getBlocksNearby(org.bukkit.block.Block block, Set<Material> type) {
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ArrayList<Location> blocks = new ArrayList<Location>();
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if (type.contains(block.getRelative(BlockFace.EAST).getTypeId()))
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blocks.add(block.getRelative(BlockFace.EAST).getLocation());
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if (type.contains(block.getRelative(BlockFace.WEST).getTypeId()))
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blocks.add(block.getRelative(BlockFace.WEST).getLocation());
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if (type.contains(block.getRelative(BlockFace.NORTH).getTypeId()))
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blocks.add(block.getRelative(BlockFace.NORTH).getLocation());
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if (type.contains(block.getRelative(BlockFace.SOUTH).getTypeId()))
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blocks.add(block.getRelative(BlockFace.SOUTH).getLocation());
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if (type.contains(block.getRelative(BlockFace.UP).getTypeId()))
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blocks.add(block.getRelative(BlockFace.UP).getLocation());
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for (BlockFace blockFace : relativeBlockFaces) {
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if (type.contains(block.getRelative(blockFace).getType())) {
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blocks.add(block.getRelative(blockFace).getLocation());
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}
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}
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return blocks;
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}
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@@ -185,14 +235,22 @@ public class BukkitUtils
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return blockEquivalents;
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}
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public static Set<Integer> getRelativeBreakables() {
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public static Set<Material> getRelativeBreakables() {
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return relativeBreakable;
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}
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public static Set<Integer> getRelativeTopBreakabls() {
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public static Set<Material> getRelativeTopBreakabls() {
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return relativeTopBreakable;
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}
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public static Set<Material> getRelativeTopFallables() {
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return relativeTopFallables;
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}
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public static Set<Material> getFallingEntityKillers() {
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return fallingEntityKillers;
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}
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public static String entityName(Entity entity) {
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if (entity instanceof Player)
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return ((Player)entity).getName();
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@@ -261,7 +319,7 @@ public class BukkitUtils
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return true;
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} else if (mat == Material.WATER || mat == Material.STATIONARY_WATER || mat == Material.LAVA || mat == Material.STATIONARY_LAVA) { // Fluids
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return true;
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} else if (mat == Material.SIGN || mat == Material.FIRE) { // Misc.
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} else if (getFallingEntityKillers().contains(mat.getId()) || mat == Material.FIRE || mat == Material.VINE || mat == Material.LONG_GRASS || mat == Material.DEAD_BUSH) { // Misc.
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return true;
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}
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return false;
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|
148
src/main/java/de/diddiz/util/LoggingUtil.java
Normal file
148
src/main/java/de/diddiz/util/LoggingUtil.java
Normal file
@@ -0,0 +1,148 @@
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package de.diddiz.util;
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||||
import static de.diddiz.LogBlock.config.Config.getWorldConfig;
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import java.util.List;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.Sign;
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import org.bukkit.material.Button;
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import org.bukkit.material.CocoaPlant;
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import org.bukkit.material.Ladder;
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import org.bukkit.material.Lever;
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import org.bukkit.material.MaterialData;
|
||||
import org.bukkit.material.RedstoneTorch;
|
||||
import org.bukkit.material.Torch;
|
||||
import org.bukkit.material.TrapDoor;
|
||||
import org.bukkit.material.TripwireHook;
|
||||
import de.diddiz.LogBlock.Consumer;
|
||||
import de.diddiz.LogBlock.Logging;
|
||||
import de.diddiz.LogBlock.config.WorldConfig;
|
||||
|
||||
public class LoggingUtil {
|
||||
|
||||
public static void smartLogFallables(Consumer consumer, String playerName, Block origin) {
|
||||
|
||||
WorldConfig wcfg = getWorldConfig(origin.getWorld());
|
||||
if (wcfg == null) return;
|
||||
|
||||
//Handle falling blocks
|
||||
Block checkBlock = origin.getRelative(BlockFace.UP);
|
||||
int up = 0;
|
||||
final int highestBlock = checkBlock.getWorld().getHighestBlockYAt(checkBlock.getLocation());
|
||||
while (BukkitUtils.getRelativeTopFallables().contains(checkBlock.getTypeId())) {
|
||||
|
||||
// Record this block as falling
|
||||
consumer.queueBlockBreak(playerName, checkBlock.getState());
|
||||
|
||||
// Guess where the block is going (This could be thrown of by explosions, but it is better than nothing)
|
||||
Location loc = origin.getLocation();
|
||||
int x = loc.getBlockX();
|
||||
int y = loc.getBlockY();
|
||||
int z = loc.getBlockZ();
|
||||
while (y > 0 && BukkitUtils.canFall(loc.getWorld(), x, (y - 1), z)) {
|
||||
y--;
|
||||
}
|
||||
// If y is 0 then the sand block fell out of the world :(
|
||||
if (y != 0) {
|
||||
Location finalLoc = new Location(loc.getWorld(), x, y, z);
|
||||
// Run this check to avoid false positives
|
||||
if (!BukkitUtils.getFallingEntityKillers().contains(finalLoc.getBlock().getTypeId())) {
|
||||
finalLoc.add(0, up, 0); // Add this here after checking for block breakers
|
||||
if (finalLoc.getBlock().getType() == Material.AIR || BukkitUtils.getRelativeTopFallables().contains(finalLoc.getBlock().getTypeId())) {
|
||||
consumer.queueBlockPlace(playerName, finalLoc, checkBlock.getTypeId(), checkBlock.getData());
|
||||
} else {
|
||||
consumer.queueBlockReplace(playerName, finalLoc, finalLoc.getBlock().getTypeId(), finalLoc.getBlock().getData(), checkBlock.getTypeId(), checkBlock.getData());
|
||||
}
|
||||
up++;
|
||||
}
|
||||
}
|
||||
if (checkBlock.getY() >= highestBlock) break;
|
||||
checkBlock = checkBlock.getRelative(BlockFace.UP);
|
||||
}
|
||||
}
|
||||
|
||||
public static void smartLogBlockBreak(Consumer consumer, String playerName, Block origin) {
|
||||
|
||||
WorldConfig wcfg = getWorldConfig(origin.getWorld());
|
||||
if (wcfg == null) return;
|
||||
|
||||
Block checkBlock = origin.getRelative(BlockFace.UP);
|
||||
if (BukkitUtils.getRelativeTopBreakabls().contains(checkBlock.getTypeId())) {
|
||||
if (wcfg.isLogging(Logging.SIGNTEXT) && checkBlock.getType() == Material.SIGN_POST) {
|
||||
consumer.queueSignBreak(playerName, (Sign) checkBlock.getState());
|
||||
} else {
|
||||
consumer.queueBlockBreak(playerName, checkBlock.getState());
|
||||
}
|
||||
}
|
||||
|
||||
List<Location> relativeBreakables = BukkitUtils.getBlocksNearby(origin, BukkitUtils.getRelativeBreakables());
|
||||
if (relativeBreakables.size() != 0) {
|
||||
for (Location location : relativeBreakables) {
|
||||
final Material blockType = location.getBlock().getType();
|
||||
final BlockState blockState = location.getBlock().getState();
|
||||
final MaterialData data = blockState.getData();
|
||||
switch (blockType) {
|
||||
case REDSTONE_TORCH_ON:
|
||||
case REDSTONE_TORCH_OFF:
|
||||
if (blockState.getBlock().getRelative(((RedstoneTorch) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case TORCH:
|
||||
if (blockState.getBlock().getRelative(((Torch) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case COCOA:
|
||||
if (blockState.getBlock().getRelative(((CocoaPlant) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case LADDER:
|
||||
if (blockState.getBlock().getRelative(((Ladder) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case LEVER:
|
||||
if (blockState.getBlock().getRelative(((Lever) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case TRIPWIRE_HOOK:
|
||||
if (blockState.getBlock().getRelative(((TripwireHook) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case WOOD_BUTTON:
|
||||
case STONE_BUTTON:
|
||||
if (blockState.getBlock().getRelative(((Button) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
case WALL_SIGN:
|
||||
if (blockState.getBlock().getRelative(((org.bukkit.material.Sign) data).getAttachedFace()).equals(origin)) {
|
||||
if (wcfg.isLogging(Logging.SIGNTEXT)) {
|
||||
consumer.queueSignBreak(playerName, (Sign) blockState);
|
||||
} else {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case TRAP_DOOR:
|
||||
if (blockState.getBlock().getRelative(((TrapDoor) data).getAttachedFace()).equals(origin)) {
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
consumer.queueBlockBreak(playerName, blockState);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Do this down here so that the block is added after blocks sitting on it
|
||||
consumer.queueBlockBreak(playerName, origin.getState());
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user