Log fish buckets as water place, not lava place

Fixes #715
This commit is contained in:
Brokkonaut
2018-08-29 02:41:10 +02:00
parent 2afa3c88cd
commit f65509408e

View File

@@ -35,7 +35,7 @@ public class BlockPlaceLogging extends LoggingListener {
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true) @EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) { public void onPlayerBucketEmpty(PlayerBucketEmptyEvent event) {
if (isLogging(event.getPlayer().getWorld(), Logging.BLOCKPLACE)) { if (isLogging(event.getPlayer().getWorld(), Logging.BLOCKPLACE)) {
consumer.queueBlockPlace(Actor.actorFromEntity(event.getPlayer()), event.getBlockClicked().getRelative(event.getBlockFace()).getLocation(), Bukkit.createBlockData(event.getBucket() == Material.WATER_BUCKET ? Material.WATER : Material.LAVA)); consumer.queueBlockPlace(Actor.actorFromEntity(event.getPlayer()), event.getBlockClicked().getRelative(event.getBlockFace()).getLocation(), Bukkit.createBlockData(event.getBucket() == Material.LAVA_BUCKET ? Material.LAVA : Material.WATER));
} }
} }
} }