forked from Makuna/NeoPixelBus
146 lines
2.9 KiB
C++
146 lines
2.9 KiB
C++
/*-------------------------------------------------------------------------
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RgbwColor provides a color object that can be directly consumed by NeoPixelBus
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Written by Michael C. Miller.
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I invest time and resources providing this open source code,
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please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
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-------------------------------------------------------------------------
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This file is part of the Makuna/NeoPixelBus library.
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NeoPixelBus is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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NeoPixelBus is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with NeoPixel. If not, see
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<http://www.gnu.org/licenses/>.
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-------------------------------------------------------------------------*/
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#include "RgbColor.h"
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#include "HslColor.h"
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#include "HsbColor.h"
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#include "RgbwColor.h"
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RgbwColor::RgbwColor(HslColor color)
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{
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RgbColor rgbColor(color);
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*this = rgbColor;
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}
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RgbwColor::RgbwColor(HsbColor color)
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{
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RgbColor rgbColor(color);
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*this = rgbColor;
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}
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uint8_t RgbwColor::CalculateBrightness() const
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{
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uint8_t colorB = (uint8_t)(((uint16_t)R + (uint16_t)G + (uint16_t)B) / 3);
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if (W > colorB)
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{
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return W;
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}
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else
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{
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return colorB;
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}
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}
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void RgbwColor::Darken(uint8_t delta)
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{
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if (R > delta)
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{
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R -= delta;
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}
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else
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{
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R = 0;
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}
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if (G > delta)
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{
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G -= delta;
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}
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else
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{
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G = 0;
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}
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if (B > delta)
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{
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B -= delta;
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}
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else
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{
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B = 0;
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}
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if (W > delta)
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{
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W -= delta;
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}
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else
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{
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W = 0;
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}
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}
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void RgbwColor::Lighten(uint8_t delta)
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{
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if (IsColorLess())
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{
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if (W < 255 - delta)
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{
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W += delta;
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}
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else
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{
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W = 255;
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}
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}
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else
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{
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if (R < 255 - delta)
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{
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R += delta;
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}
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else
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{
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R = 255;
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}
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if (G < 255 - delta)
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{
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G += delta;
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}
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else
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{
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G = 255;
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}
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if (B < 255 - delta)
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{
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B += delta;
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}
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else
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{
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B = 255;
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}
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}
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}
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RgbwColor RgbwColor::LinearBlend(RgbwColor left, RgbwColor right, float progress)
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{
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return RgbwColor( left.R + ((right.R - left.R) * progress),
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left.G + ((right.G - left.G) * progress),
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left.B + ((right.B - left.B) * progress),
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left.W + ((right.W - left.W) * progress) );
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}
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