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NeoPixelBus/src/internal/RgbwColor.cpp
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/*-------------------------------------------------------------------------
RgbwColor provides a color object that can be directly consumed by NeoPixelBus
Written by Michael C. Miller.
I invest time and resources providing this open source code,
please support me by dontating (see https://github.com/Makuna/NeoPixelBus)
-------------------------------------------------------------------------
This file is part of the Makuna/NeoPixelBus library.
NeoPixelBus is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as
published by the Free Software Foundation, either version 3 of
the License, or (at your option) any later version.
NeoPixelBus is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with NeoPixel. If not, see
<http://www.gnu.org/licenses/>.
-------------------------------------------------------------------------*/
#include "RgbColor.h"
#include "HslColor.h"
#include "HsbColor.h"
#include "RgbwColor.h"
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RgbwColor::RgbwColor(const HslColor& color)
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{
RgbColor rgbColor(color);
*this = rgbColor;
}
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RgbwColor::RgbwColor(const HsbColor& color)
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{
RgbColor rgbColor(color);
*this = rgbColor;
}
uint8_t RgbwColor::CalculateBrightness() const
{
uint8_t colorB = (uint8_t)(((uint16_t)R + (uint16_t)G + (uint16_t)B) / 3);
if (W > colorB)
{
return W;
}
else
{
return colorB;
}
}
void RgbwColor::Darken(uint8_t delta)
{
if (R > delta)
{
R -= delta;
}
else
{
R = 0;
}
if (G > delta)
{
G -= delta;
}
else
{
G = 0;
}
if (B > delta)
{
B -= delta;
}
else
{
B = 0;
}
if (W > delta)
{
W -= delta;
}
else
{
W = 0;
}
}
void RgbwColor::Lighten(uint8_t delta)
{
if (IsColorLess())
{
if (W < 255 - delta)
{
W += delta;
}
else
{
W = 255;
}
}
else
{
if (R < 255 - delta)
{
R += delta;
}
else
{
R = 255;
}
if (G < 255 - delta)
{
G += delta;
}
else
{
G = 255;
}
if (B < 255 - delta)
{
B += delta;
}
else
{
B = 255;
}
}
}
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RgbwColor RgbwColor::LinearBlend(const RgbwColor& left, const RgbwColor& right, float progress)
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{
return RgbwColor( left.R + ((right.R - left.R) * progress),
left.G + ((right.G - left.G) * progress),
left.B + ((right.B - left.B) * progress),
left.W + ((right.W - left.W) * progress) );
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}
RgbwColor RgbwColor::BilinearBlend(const RgbwColor& c00,
const RgbwColor& c01,
const RgbwColor& c10,
const RgbwColor& c11,
float x,
float y)
{
float v00 = (1.0f - x) * (1.0f - y);
float v10 = x * (1.0f - y);
float v01 = (1.0f - x) * y;
float v11 = x * y;
return RgbwColor(
c00.R * v00 + c10.R * v10 + c01.R * v01 + c11.R * v11,
c00.G * v00 + c10.G * v10 + c01.G * v01 + c11.G * v11,
c00.B * v00 + c10.B * v10 + c01.B * v01 + c11.B * v11,
c00.W * v00 + c10.W * v10 + c01.W * v01 + c11.W * v11 );
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}