diff --git a/examples/bitmaps/NeoPixelBitmap/NeoPixelBitmap.ino b/examples/bitmaps/NeoPixelBitmap/NeoPixelBitmap.ino index b5bb22e..5efb1ea 100644 --- a/examples/bitmaps/NeoPixelBitmap/NeoPixelBitmap.ino +++ b/examples/bitmaps/NeoPixelBitmap/NeoPixelBitmap.ino @@ -16,28 +16,23 @@ const int chipSelect = 8; // make sure to set this to your SD carder reader CS -//typedef NeoGrbFeature MyPixelColorFeature; -typedef NeoGrbwFeature MyPixelColorFeature; - const uint16_t PixelCount = 144; // the sample images are meant for 144 pixels -const uint16_t PixelPin = 2; +const uint16_t PixelPin = 2; // for esp8266 the pin is ignored with most methods const uint16_t AnimCount = 1; // we only need one -NeoPixelBus strip(PixelCount, PixelPin); -// for esp8266 omit the pin -//NeoPixelBus strip(PixelCount); +NeoPixelBus strip(PixelCount, PixelPin); NeoPixelAnimator animations(AnimCount); // NeoPixel animation management object -// our NeoBitmapFile will use the same color feature as NeoPixelBus and -// we want it to use the SD File object -NeoBitmapFile image; +// our NeoBitmapFile will use the RgbColor +NeoBitmapFile image; +// animation state uint16_t animState; void LoopAnimUpdate(const AnimationParam& param) { // wait for this animation to complete, - // we are using it as a timer of sorts + // we are using it as a timer if (param.state == AnimationState_Completed) { // done, time to restart this position tracking animation/timer @@ -49,7 +44,8 @@ void LoopAnimUpdate(const AnimationParam& param) } } -void setup() { +void setup() +{ Serial.begin(115200); while (!Serial); // wait for serial attach @@ -89,10 +85,11 @@ void setup() { animations.StartAnimation(0, 30, LoopAnimUpdate); } -void loop() { +void loop() +{ // this is all that is needed to keep it running // and avoiding using delay() is always a good thing for - // any timing related routines + // any timing related solutions animations.UpdateAnimations(); strip.Show(); } \ No newline at end of file diff --git a/examples/bitmaps/NeoPixelBufferCylon/CylonGrbw.h b/examples/bitmaps/NeoPixelBufferCylon/CylonGrbw.h deleted file mode 100644 index 9314f2f..0000000 --- a/examples/bitmaps/NeoPixelBufferCylon/CylonGrbw.h +++ /dev/null @@ -1,30 +0,0 @@ -// To recreate the data below, use the Paint.Net plugin "Arduino Progmem NeoPixel FileType" -// to save as/export the included Cylon.pdn -// Paint.Net - http://www.getpaint.net/download.html#download -// Plugin - http://forums.getpaint.net/index.php?/topic/107921-arduino-neopixel-sketch-exporter/ -// This uses Flatten, GRBW, Hexadecimal -// - -const uint16_t myImageWidth = 16; -const uint16_t myImageHeight = 20; -const uint8_t PROGMEM myImage[] = { // (16 x 20) GRBW in Hexadecimal - 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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buffer // It is just a demonstration of using a custom shader #include @@ -11,10 +11,10 @@ const uint8_t PixelPin = 2; // make sure to set this to the correct pin, ignore // three element GRB pixels, change to your needs NeoPixelBus strip(PixelCount, PixelPin); -// the buffer object, -// defined to use memory with the same feature as the strip +// the buffer object, a NeoDib +// defined to use memory with the same color object as the strip // initialized with the same number of pixels as our strip -NeoBuffer> image(8, 8, NULL); +NeoDib image(8, 8, NULL); const RgbColor BrightRed(255, 0, 0); const RgbColor BrightGreen(0, 255, 0); @@ -45,11 +45,11 @@ public: // required for a shader object, it will be called for // every pixel - RgbColor Apply(const RgbColor& color) + RgbColor Apply(const RgbColor& colorSrc, [[maybe_unused]] const RgbColor& colorDest) { // to apply our brightness shader, // use the source color, modify, and return it - return color.Dim(_brightness); + return colorSrc.Dim(_brightness); } // provide an accessor to set brightness diff --git a/examples/bitmaps/NeoPixelBufferCylon/Cylon.pdn b/examples/bitmaps/NeoPixelSpriteSheet/Cylon.pdn similarity index 100% rename from examples/bitmaps/NeoPixelBufferCylon/Cylon.pdn rename to examples/bitmaps/NeoPixelSpriteSheet/Cylon.pdn diff --git a/examples/bitmaps/NeoPixelBufferCylon/CylonGrb.h b/examples/bitmaps/NeoPixelSpriteSheet/CylonRgb.h similarity index 67% rename from examples/bitmaps/NeoPixelBufferCylon/CylonGrb.h rename to examples/bitmaps/NeoPixelSpriteSheet/CylonRgb.h index 852c209..8e55b1f 100644 --- a/examples/bitmaps/NeoPixelBufferCylon/CylonGrb.h +++ b/examples/bitmaps/NeoPixelSpriteSheet/CylonRgb.h @@ -2,29 +2,31 @@ // to save as/export the included Cylon.pdn // Paint.Net - http://www.getpaint.net/download.html#download // Plugin - http://forums.getpaint.net/index.php?/topic/107921-arduino-neopixel-sketch-exporter/ -// This uses Flatten, GRB, Hexadecimal +// This uses Flatten, RGB, Hexadecimal // const uint16_t myImageWidth = 16; const uint16_t myImageHeight = 20; -const uint8_t PROGMEM myImage[] = { // (16 x 20) GRB in Hexadecimal - 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x3f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x7f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 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0x00, 0x00, 0x00 +}; diff --git a/examples/bitmaps/NeoPixelBufferCylon/NeoPixelBufferCylon.ino b/examples/bitmaps/NeoPixelSpriteSheet/NeoPixelSpriteSheet.ino similarity index 55% rename from examples/bitmaps/NeoPixelBufferCylon/NeoPixelBufferCylon.ino rename to examples/bitmaps/NeoPixelSpriteSheet/NeoPixelSpriteSheet.ino index 59cbbe0..88b8d67 100644 --- a/examples/bitmaps/NeoPixelBufferCylon/NeoPixelBufferCylon.ino +++ b/examples/bitmaps/NeoPixelSpriteSheet/NeoPixelSpriteSheet.ino @@ -1,45 +1,37 @@ -// NeoPixelBufferCylon -// This example will move a Cylon Red Eye back and forth across the +// NeoPixelSpriteSheet +// This example will use a NeoVerticalSpriteSheet to animate a +// moving Cylon Red Eye back and forth across the // the full collection of pixels on the strip. // -// This will demonstrate the use of the NeoVerticalSpriteSheet -// + #include #include -// The actual image is contained in the data structure in one of the Cylon*.h files -// You will need to use the one that has the same color feature as your NeoPixelBus -// There are two provided, but you can create your own easily enough using -// free versions of Paint.Net and the plugin -#include "CylonGrb.h" -typedef NeoGrbFeature MyPixelColorFeature; +// The actual image is contained in the data structure in the CylonRgb.h file +#include "CylonRgb.h" -// #include "CylonGrbw.h" -// typedef NeoGrbwFeature MyPixelColorFeature; - -const uint16_t PixelCount = 16; // the sample images are meant for 16 pixels -const uint16_t PixelPin = 2; +const uint16_t PixelCount = myImageWidth; // the sample images are meant for 16 pixels, so we use the same for pixelcount +const uint16_t PixelPin = 2; // for esp8266 the pin is ignored in most methods const uint16_t AnimCount = 1; // we only need one -NeoPixelBus strip(PixelCount, PixelPin); -// for esp8266 omit the pin -//NeoPixelBus strip(PixelCount); +NeoPixelBus strip(PixelCount, PixelPin); NeoPixelAnimator animations(AnimCount); // NeoPixel animation management object // sprite sheet stored in progmem using the same pixel feature as the NeoPixelBus -NeoVerticalSpriteSheet> spriteSheet( +NeoVerticalSpriteSheet_P spriteSheet( myImageWidth, // image width and sprite width since its vertical sprite sheet myImageHeight, // image height - 1, // sprite is only one pixel high + 1, // sprite is only one pixel high in this example myImage); +// animation state uint16_t indexSprite; void LoopAnimUpdate(const AnimationParam& param) { // wait for this animation to complete, - // we are using it as a timer of sorts + // we are using it as a timer if (param.state == AnimationState_Completed) { // done, time to restart this position tracking animation/timer @@ -67,7 +59,7 @@ void loop() { // this is all that is needed to keep it running // and avoiding using delay() is always a good thing for - // any timing related routines + // any timing related solutions animations.UpdateAnimations(); strip.Show(); } diff --git a/examples/sevensegment/NeoSegmentFade/NeoSegmentFade.ino b/examples/sevensegment/NeoSegmentFade/NeoSegmentFade.ino index fd74cad..709efdf 100644 --- a/examples/sevensegment/NeoSegmentFade/NeoSegmentFade.ino +++ b/examples/sevensegment/NeoSegmentFade/NeoSegmentFade.ino @@ -63,15 +63,11 @@ public: { } - SevenSegDigit Apply(uint16_t indexDigit, SevenSegDigit digit) + SevenSegDigit Apply(const SevenSegDigit& digitSrcA, const SevenSegDigit& digitSrcB) { - // since we call EndingDigits.Render below, the digit argument is - // from the EndingDigits so no need to call GetPixelColor to get it - // create a digit that is a blend between the last seconds - // value and the next seconds value using the BlendAmount SevenSegDigit blendDigit = SevenSegDigit::LinearBlend( - StartingDigits.GetPixelColor(indexDigit), - digit, + digitSrcA, + digitSrcB, BlendAmount); return blendDigit; @@ -88,7 +84,8 @@ void FadeAnimation(const AnimationParam& param) // set the shader property BlendAmount to the animation progress blendShader.BlendAmount = param.progress; // apply it to the strip at the SecondsDigit location - EndingDigits.Render(strip, + StartingDigits.Render(strip, + EndingDigits, // using a second source blendShader, SecondsDigit); } diff --git a/src/internal/buffers/NeoBitmapFile.h b/src/internal/buffers/NeoBitmapFile.h index 9466496..f78c821 100644 --- a/src/internal/buffers/NeoBitmapFile.h +++ b/src/internal/buffers/NeoBitmapFile.h @@ -214,7 +214,7 @@ public: { if (readPixel(&color)) { - color = shader.Apply(color); + color = shader.Apply(color, destBuffer.Pixels[indexPixel]); xSrc++; } } @@ -230,9 +230,9 @@ public: int16_t ySrc, int16_t wSrc) { - NeoShaderNop shaderNop; + NeoShaderNop shaderNop; - Render>(destBuffer, shaderNop, indexPixel, xSrc, ySrc, wSrc); + Render>(destBuffer, shaderNop, indexPixel, xSrc, ySrc, wSrc); }; template void Render(NeoBufferContext destBuffer, @@ -261,17 +261,16 @@ public: if (static_cast(xFile) < _width) { - if (readPixel(&color)) + if (indexDest < destPixelCount) { - color = shader.Apply(indexDest, color); - xFile++; + if (readPixel(&color)) + { + color = shader.Apply(color, destBuffer.Pixels[indexDest]); + xFile++; + } + destBuffer.Pixels[indexDest] = color; } } - - if (indexDest < destPixelCount) - { - destBuffer.Pixels[indexDest] = color; - } } } } @@ -286,9 +285,9 @@ public: int16_t hSrc, LayoutMapCallback layoutMap) { - NeoShaderNop shaderNop; + NeoShaderNop shaderNop; - Render>(destBuffer, + Render>(destBuffer, shaderNop, xDest, yDest, diff --git a/src/internal/buffers/NeoBuffer.h b/src/internal/buffers/NeoBuffer.h index df0762f..7f34bca 100644 --- a/src/internal/buffers/NeoBuffer.h +++ b/src/internal/buffers/NeoBuffer.h @@ -157,7 +157,7 @@ public: } template - void Render(NeoBufferContext destBuffer, T_SHADER& shader) + void Render(NeoBufferContext destBuffer, T_SHADER& shader, uint16_t startIndex = 0) { uint16_t countPixels = destBuffer.PixelCount; @@ -169,7 +169,27 @@ public: for (uint16_t indexPixel = 0; indexPixel < countPixels; indexPixel++) { typename T_BUFFER_METHOD::ColorObject color = _method.GetPixelColor(indexPixel); - destBuffer.Pixels[indexPixel] = shader.Apply(color); + destBuffer.Pixels[indexPixel + startIndex] = shader.Apply(color, destBuffer.Pixels[indexPixel + startIndex]); + } + } + + template + void Render(NeoBufferContext destBuffer, + NeoBufferContext srcBufferB, + T_SHADER& shader, + uint16_t startIndex = 0) + { + uint16_t countPixels = destBuffer.PixelCount; + + if (countPixels > _method.PixelCount()) + { + countPixels = _method.PixelCount(); + } + + for (uint16_t indexPixel = 0; indexPixel < countPixels; indexPixel++) + { + typename T_BUFFER_METHOD::ColorObject color = _method.GetPixelColor(indexPixel); + destBuffer.Pixels[indexPixel + startIndex] = shader.Apply(color, srcBufferB.Pixels[indexPixel]); } } @@ -191,4 +211,5 @@ public: private: T_BUFFER_METHOD _method; -}; \ No newline at end of file +}; + diff --git a/src/internal/buffers/NeoBufferMethods.h b/src/internal/buffers/NeoBufferMethods.h index 13b721d..2f91a04 100644 --- a/src/internal/buffers/NeoBufferMethods.h +++ b/src/internal/buffers/NeoBufferMethods.h @@ -153,5 +153,16 @@ private: T_COLOR_OBJECT* _pixels; }; +template +class NeoDib : public NeoBuffer> +{ +public: + NeoDib(uint16_t width, + uint16_t height = 1, + PGM_VOID_P pixels = nullptr) : + NeoBuffer>(width, height, pixels) + { + } +}; diff --git a/src/internal/buffers/NeoBufferProgmemMethod.h b/src/internal/buffers/NeoBufferProgmemMethod.h index df37927..107c58c 100644 --- a/src/internal/buffers/NeoBufferProgmemMethod.h +++ b/src/internal/buffers/NeoBufferProgmemMethod.h @@ -111,4 +111,17 @@ private: const uint16_t _width; const uint16_t _height; PGM_VOID_P _pixels; +}; + +template +class NeoDib_P : public NeoBuffer> +{ +public: + NeoDib_P(uint16_t width, + uint16_t height, + PGM_VOID_P pixels) : + NeoBuffer>(width, height, pixels) + { + + } }; \ No newline at end of file diff --git a/src/internal/buffers/NeoShaderNop.h b/src/internal/buffers/NeoShaderNop.h index acf1057..820bd17 100644 --- a/src/internal/buffers/NeoShaderNop.h +++ b/src/internal/buffers/NeoShaderNop.h @@ -25,13 +25,23 @@ License along with NeoPixel. If not, see -------------------------------------------------------------------------*/ #pragma once -template +template class NeoShaderNop { public: - static T_FEATURE_COLOR_OBJECT Apply(const T_EXPOSED_COLOR_OBJECT& color) + // This method signature is used by NeoPixelBus/NeoPixelBusLg where the + // destination color is never considered as its just not available + static T_DEST_COLOR_OBJECT Apply(const T_SRC_COLOR_OBJECT& color) { return color; }; + + // This method segnature is used by Render methods where the + // colorSrcB color is either the previous destination color or a + // secondary source color + static T_DEST_COLOR_OBJECT Apply(const T_SRC_COLOR_OBJECT& colorSrc, [[maybe_unused]] const T_DEST_COLOR_OBJECT& colorAlternate) + { + return colorSrc; + }; }; diff --git a/src/internal/buffers/NeoVerticalSpriteSheet.h b/src/internal/buffers/NeoVerticalSpriteSheet.h index 91e6d04..f6663c1 100644 --- a/src/internal/buffers/NeoVerticalSpriteSheet.h +++ b/src/internal/buffers/NeoVerticalSpriteSheet.h @@ -29,10 +29,10 @@ License along with NeoPixel. If not, see // NeoBufferMethod // NeoBufferProgmemMethod // -template class NeoVerticalSpriteSheet +template class NeoVerticalSpriteSheetBuffer { public: - NeoVerticalSpriteSheet(uint16_t width, + NeoVerticalSpriteSheetBuffer(uint16_t width, uint16_t height, uint16_t spriteHeight, PGM_VOID_P pixels) : @@ -177,4 +177,30 @@ private: } return result; } +}; + +template +class NeoVerticalSpriteSheet : public NeoVerticalSpriteSheetBuffer> +{ +public: + NeoVerticalSpriteSheet(uint16_t width, + uint16_t height, + uint16_t spriteHeight, + PGM_VOID_P pixels) : + NeoVerticalSpriteSheetBuffer>(width, height, spriteHeight, pixels) + { + } +}; + +template +class NeoVerticalSpriteSheet_P : public NeoVerticalSpriteSheetBuffer> +{ +public: + NeoVerticalSpriteSheet_P(uint16_t width, + uint16_t height, + uint16_t spriteHeight, + PGM_VOID_P pixels) : + NeoVerticalSpriteSheetBuffer>(width, height, spriteHeight, pixels) + { + } }; \ No newline at end of file