forked from Makuna/NeoPixelBus
Render incorrectly converts to color object when not needed (#528)
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@@ -47,7 +47,7 @@ public:
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// required for a shader object, it will be called for
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// every pixel
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void Apply(uint16_t index, uint8_t* pDest, uint8_t* pSrc)
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void Apply(uint16_t index, uint8_t* pDest, const uint8_t* pSrc)
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{
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// we don't care what the index is so we ignore it
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//
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