forked from Makuna/NeoPixelBus
Topology, Curves, Gamma, and Samples
Topology, Tiles, and Mosaic layout Animation Curves Color Gamma correct change timescale dynamically on NeoPixelAnimator bilinear color blend methods new samples to support new features
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@@ -64,7 +64,7 @@ struct HslColor
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// progress - (0.0 - 1.0) value where 0.0 will return left and 1.0 will return right
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// and a value between will blend the color weighted linearly between them
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// ------------------------------------------------------------------------
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static HslColor LinearBlend(HslColor left, HslColor right, float progress);
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static HslColor LinearBlend(const HslColor& left, const HslColor& right, float progress);
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// ------------------------------------------------------------------------
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// Hue, Saturation, Lightness color members
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