Inverted elements (#662)

* organize colors

* move NeoGamma

* refactor gamma files

* inverted gamma support
This commit is contained in:
Michael Miller authored and GitHub committed 2023-03-13 16:15:37 -07:00
1 parent f5bace5a1a
commit 76ec0f58c6
36 files changed
+354 -137

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@@ -31,24 +31,9 @@ License along with NeoPixel. If not, see
#define NEO_DIRTY 0x80 // a change was made to pixel data that requires a show
#include "internal/NeoUtil.h"
#include "internal/NeoHueBlend.h"
#include "internal/NeoEase.h"
#include "internal/NeoSettings.h"
#include "internal/RgbColor.h"
#include "internal/Rgb16Color.h"
#include "internal/Rgb48Color.h"
#include "internal/HslColor.h"
#include "internal/HsbColor.h"
#include "internal/HtmlColor.h"
#include "internal/RgbwColor.h"
#include "internal/Rgbw64Color.h"
#include "internal/SegmentDigit.h"
#include "internal/NeoColors.h"
#include "internal/NeoColorFeatures.h"
#include "internal/Layouts.h"
@@ -64,9 +49,6 @@ License along with NeoPixel. If not, see
#include "internal/NeoDib.h"
#include "internal/NeoBitmapFile.h"
#include "internal/NeoEase.h"
#include "internal/NeoGamma.h"
#include "internal/NeoBusChannel.h"
#include "internal/DotStarGenericMethod.h"